S.T.A.L.K.E.R. General

stalkergeneral4.jpg
STALKER General.

SoC Starter Pack:

http://jumbofiles.com/puemst2zx800

CS Starter Pack:

http://jumbofiles.com/lh6uylrnq5qs

CoP Starter Pack:

http://jumbofiles.com/whrkhqqfmo1u

-Start with SoC (of course!). Try without big mods first! Look for mods later. Proper play order is SoC > (CS) > CoP.
-ZRP (Zone Reclamation Project) is a fine mod for 1st timers, as it does not change gameplay or graphics, only fixes errors in the game.
-For Clear Sky there’s SRP (Sky Reclamation Project). Both ZRP and SRP can be found in Starter Packs!

-AMK 1.4 for challenge, atmosphere and more content. LURK for total overhaul. ZoA if you found even AMK too easy!
-Play on a high difficulty. Master is the best. Improves AI and gun-damage, to both ways.
-Disable crosshair. Trust me, you don’t need it, you don’t want to hip-fire unless targets are just a few meters away from you.

-Check your other Options and key-bindings! Read the Manual! These can teach you more than you’d imagine.
-In the beginning, choose to get "Brainwashed", this gives you a short tutorial.
-Read your in-game PDA often!

-In fights, always use cover. Stay low. Aim with your weapons. Set automatic guns to semi- or burst-mode for more accuracy.
-Aim for the head. From long distance aim to center mass.
-Select your ammo-type according the enemy. AP-rounds against most humans, regular ammo against mutants or less armored personnel.

-Don’t hoard too much stuff with you. Vodka and food weight a ton, so don’t have too much with you. Only loot what you need, or what you can sell quickly for some nice cash. Drop extra stuff to some stash to wait your return.
-Explore! You may find tons of free items, alternative routes and interesting things. Just remember to save often!



guide.jpg
Anonymous
Modding/General Advice05/14/12(Mon)15:00
No.
5608554
Modding/General Advice Anonymous No.
5608554
05/14/12(Mon)15:00 No.
5608554
File: 1337022042040.jpg
-(532 KB, 1536×1127, guide.jpg)
>Using mods
To use mods with STALKER, you will first need to edit your fsgame.ltx -file found under the game’s install dir. Open this file with a text editor like Notepad, and find the following line:

$game_data$ = false| true| $fs_root$| gamedata

Change the false to true, i.e.:

$game_data$ = true| true| $fs_root$| gamedata

After this you just copy the mod’s gamedata-folder in your game’s install dir.
To patch your mod or to add new ones on top, keep "overwriting" (=merging) the folder.

>Stretching shadows in the borders
This is a common bug with widescreen monitors, where the shadows of the terrain get "sucked" into the borders of your screen. It can be easily fixed by opening your console while in game, and typing these two lines in:

r2_sun_near 20.
r2_sun_near_border 1.

>Head bobbing
Some people find the head-movement in Stalker SoC a bit annoying. True, it is a bit over-done with default settings. Before tweaking it though, I’d suggest editing the FOV with the FOV Switcher. Something ~75 is much better for widescreens than the default 55, and helps to reduce the sickening effect for.

The cam_inert 0.1 console-command helps you to reduce the "floaty" effect of the camera, helping you to reduce the bobbing. It also fixes the AMK’s "spinning" effect when shot.

ZRP mod has it’s own modifier.exe in the Gamedata, which you can use to edit many parameters of the game. From here you can choose either one of the 3 pre-set headbobbing settings, or edit the values manually. I’d recommend 50-75% reduction, but not total removal of the shake effect.
if you don’t use ZRP, look for Effectors.ltx in your gamedata.



Anonymous
05/14/12(Mon)15:00
No.
5608558
Anonymous No.
5608558
05/14/12(Mon)15:00 No.
5608558
Phew! I made it in before the emission.


More Bugfixes and Performance Tips
Anonymous
More Bugfixes and Perform(…)05/14/12(Mon)15:02
No.
5608625
More Bugfixes and Performance Tips Anonymous No.
5608625
05/14/12(Mon)15:02 No.
5608625
File: 1337022132284.jpg
-(933 KB, 1080×1080, goodolstalkertimes15.jpg)
>Short MC
in vanilla SoC / ZRP the player’s eye-level is too low compared to other humans by default . You can edit this with ZRP’s modifier again, in the Actor.ltx -tab. Rise it from default 0.85 to 0.94
Most overhaul mods do fix the player’s height by default.

>measuring FPS
You can see fps-counter and other stats by typing this to console:
rs_stats 1

>Performance tips:
The in-game AA slider DOES NOT WORK in SoC. You gotta force AA on through GPU’s control panel. Avoid anything above 2x for minimal performance hit!

In CS and CoP, if you use ENHANCED FULL DYNAMIC -mode, set its three specific settings (SSAO, Sun Quality, Sun-shafts) to LOW. You won’t notice quality difference, but your performance will skyrocket!

Another easy way to improve visuals and reduce random stuttering is to lower Vision- and Lighting distance, plus Object-Quality bar to around 50%. Again quality difference is minimal, but fps improves.
Reducing the Grass Density a point or two also may help stuttering outdoors.


S-T-A-L-K-E-R--General.png
Anonymous
1.0005+ downgrade to 1.00(…)05/14/12(Mon)15:03
No.
5608717
1.0005+ downgrade to 1.0004 instructions Anonymous No.
5608717
05/14/12(Mon)15:03 No.
5608717
File: 1337022232121.png
-(127 KB, 1322×600, 10004downgrade.png)
>>5608558

Congratulations!

>How to downgrade your SoC from 1.0005+ to 1.0004 in order to run AMK-based mods


goodolstalkertimes7.jpg
Anonymous
Other Tools/Mods05/14/12(Mon)15:05
No.
5608790
Other Tools/Mods Anonymous No.
5608790
05/14/12(Mon)15:05 No.
5608790
File: 1337022314117.jpg
-(898 KB, 1080×1080, goodolstalkertimes7.jpg)
>Doom’s Mod Merge (Freeplay Mod for Shadow of Chernobyl)

http://www.rasputinator.com/fs_mod_merge_v0.7.7z

>CoP FOV Switcher (Works with 1.6.02)

http://www.sendspace.com/file/kdybbn

>Staker Database Unpacker

http://www.sendspace.com/file/5kug0q



Spectator of Visceria
05/14/12(Mon)15:07
No.
5608893
Spectator of Visceria No.
5608893
05/14/12(Mon)15:07 No.
5608893
What are your general thoughts about LURK?

I’ve played SoC since it was released and when it was patched to where it is now. And getting a little bored and stopped playing 2 years a go.

Since its an Overhaul I might try it out if you guys recommend it.


amkguide.jpg
Anonymous
AMK Mod Instructions05/14/12(Mon)15:07
No.
5608906
AMK Mod Instructions Anonymous No.
5608906
05/14/12(Mon)15:07 No.
5608906
File: 1337022452191.jpg
-(361 KB, 819×1026, amkguide.jpg)
Some stalkers have complained that some of the links in this guide, as well as recent copypastas, have included dead links to the AMK mod downloads. Has anybody been kind enough to re-upload them yet?



Anonymous
05/14/12(Mon)15:08
No.
5608965
Anonymous No.
5608965
05/14/12(Mon)15:08 No.
5608965
>>5608906

These are the links for the AMK mod gathered from previous STALKER threads. Some of them might indeed be dead.

http://www.mediafire.com/?8wm243dsc0dlwm7

First run Amk 1.4 setup, then AMK EN patch final.
Next paste the gamedata folder of the 1.0005 fix into the stalker folder, if needed.
Install AMK Retranslated last.

If you’re playing on Steam / 1.0005 patch, you also need to do couple manual tweaks:
-First, locate a file called "xrs_grenade.script" in the gamedata/scripts, and delete it.
-Next, you need to add a sound-file names "groza_silenced.ogg" into gamedata/sounds/weapons. Either rip it from any other mod, or simply copy ANY soundfile and rename it.

You can use same graphical mods found in STARTER PACK with AMK. In case of SWO2.2, remember to apply its own AMK-patch last, or your game will crash!
[#FDL] = Full Dynamic Lighting, [#SL] = Static Lighting.

AMK COMPLETE PACKAGE

AMK-Complete

Includes:
AMK 1.4
AMK 2.0.94 Patch
AMK 1.0005 compatibility patch
AMK Setting Hot Swapper
AMK Retranslated
AMK Arsenal V1 with Patches through V1.31
Absolute Textures (both)
Complete 2009 (just the files required for AMK-Complete)
LURK Animations for AMK
Minimal HUD for AMK
ShadersMAX 1.06 (A newer version than what is in the starter pack)
SWO with patches and AMK-Complete patch.

Sorry, it had to be in parts:

http://www.mediafire.com/?7tnpps94o3xegn5

http://www.mediafire.com/?14ll3gwrce3855s

http://www.mediafire.com/?67c4b8mtardnu46

http://www.mediafire.com/?bgdb65cccibnw7n

http://www.mediafire.com/?8qfqbhbppgq58gp

http://www.mediafire.com/?mutkslboy1riokc

http://www.mediafire.com/?q07560qexhz242x

http://www.mediafire.com/?q7onlto0xw9v3v5


Finishing off the mercs (12).jpg
Anonymous
05/14/12(Mon)15:08
No.
5608976
Anonymous No.
5608976
05/14/12(Mon)15:08 No.
5608976
File: 1337022539089.jpg
-(264 KB, 1920×1080, Finishing off the mercs (12).jpg)
>>5608437

Don’t recognize this area… Is this from Clear Sky’s version of Cordon, in the back woods behind the Loner base ?


greasy_bald_faggot.png
Anonymous
GET OUT OF HERE COMPLETE (…)05/14/12(Mon)15:10
No.
5609057
GET OUT OF HERE COMPLETE 2009/2012 Anonymous No.
5609057
05/14/12(Mon)15:10 No.
5609057
File: 1337022636689.png
-(225 KB, 428×443, greasy_bald_faggot.png)
And now, for everyone’s enjoyment the ‘Why Complete 2009 sucks copypasta’

- All weapons have their accuracy increased 10-20%
- All damage decreased by few percents.
- Weight limit increased by 10kg, maximum being 70kg. In vanilla the Exo-suit enabled up to 80kg!
- Limits NPC’s eye sight distance so they can’t spot you from beyond ~100 meters. =You see them always first. Said to remove enemies skill to spot you from"unrealistic distances".
- Sound radius of knife and other critical sounds such as falling dead bodies, grass, and footsteps greatly reduced
- Reduced the sound distance of death cries
- Repair Kit – A special item to the game that allows you to repair weapons and armors out in the Zone. Can be purchased or found.
- The bar trader and Screw now sell weapons and armor repair services. (Not all bad)
- Elite Nightvision – Black & white night vision based on the psy_antenna postprocess effect. Replaces the original UV-based blue NV, and lets you see perfectly in the darkness, be there light sources or not.
- The old, “green” night vision has much less noise and blur. NVs don’t emit any audio noise anymore (=can’t be heard by NPCs/mutants).
- scientific suits with 90% rad protection now feature an anti-rad injection system.
- bandages auto-apply at 10% health.
- enabled a tracer effect for armor-piercing bullets, making them visually distinguishable when use
- allows looting cash from bodies (CS & CoP only)
- You can BRIBE hostile factions to leave you alone.

They advertise Complete as "vanilla experience", as "only bugfixing visual overhaul". In reality they change the gameplay shittons, usually only making the experience EASIER than vanilla game. Their bug-fixing reputation is also overrated, Complete09 only uses older beta-version of ZRP as its base, and CS & CoP versions tend to add MORE bugs and annoyances.



Anonymous
05/14/12(Mon)15:11
No.
5609103
Anonymous No.
5609103
05/14/12(Mon)15:11 No.
5609103
So Complete has finally fallen out of favor? It used to be kinda funny to argue with all the hardcore fanatics. The amount of buttpeeve was always astounding.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)15:12
No.
5609148
Anonymous No.
5609148
05/14/12(Mon)15:12 No.
5609148
File: 1337022729212.jpg
-(97 KB, 515×461, 1333376280741.jpg)
And remember kids don’t respond to Deep&Edgy



Anonymous
05/14/12(Mon)15:12
No.
5609186
Anonymous No.
5609186
05/14/12(Mon)15:12 No.
5609186
>>5609103

>finally

Was it ever in favor?


S-T-A-L-K-E-R-General12.png
Anonymous
05/14/12(Mon)15:13
No.
5609229
Anonymous No.
5609229
05/14/12(Mon)15:13 No.
5609229
File: 1337022796824.png
-(1.24 MB, 750×1000, 8333935.png)
>>5609103

not all of it is bad. it’s really up to you.



Anonymous
05/14/12(Mon)15:13
No.
5609237
Anonymous No.
5609237
05/14/12(Mon)15:13 No.
5609237
>>5609057

>>5609103

Oh well here we go.

I still don’t see how it makes it a worse game. I enjoyed it.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)15:31
No.
5610081
Anonymous No.
5610081
05/14/12(Mon)15:31 No.
5610081
File: 1337023868102.jpg
-(202 KB, 1366×768, 2012-05-11_00007.jpg)
I told him "KNEEL BEFORE YOUR GOD"

And so he did.


Cordon-village-camp-fire.jpg
Anonymous
05/14/12(Mon)15:43
No.
5610608
Anonymous No.
5610608
05/14/12(Mon)15:43 No.
5610608
File: 1337024595734.jpg
-(407 KB, 1920×1200, Cordon – village camp fire.jpg)
>>5608906

the dl-link in the AMK1.4 Guide works just fine for me at least.
Dunno about the AMK-Complete etc merges, as I don’t use them…



FatalFunnel !!RSq9sKy4iCb
05/14/12(Mon)15:48
No.
5610857
FatalFunnel !!RSq9sKy4iCb No.
5610857
05/14/12(Mon)15:48 No.
5610857

http://pastebin.com/rrbt6V3F

Alright, so now I’m about done writing up the properties for the new medical system, now I just have to write them in as items and test them in game.



Anonymous
05/14/12(Mon)15:48
No.
5610863
Anonymous No.
5610863
05/14/12(Mon)15:48 No.
5610863
>>5609103

I don’t really remember people recommending Complete anymore since late-2009. People found out that it did so much more to the gameplay than it originally claimed to. It’s no wonder some people felt cheated after learning the truth, there was even a thread on /v/ posted by a fresh rookie, who was ready to bash all the "HC difficult game" claims about Stalker, until he learned that half of the seemingly low difficulty was indeed because of the Complete 09-mod he used. He switched to AMK1.4 instantly after that, no matter that people recommended patched vanilla / Starter packs first.



Anonymous
05/14/12(Mon)15:58
No.
5611392
Anonymous No.
5611392
05/14/12(Mon)15:58 No.
5611392
>have to work in another state
>laptop
>download stalker soup yesterday to play it in my free time
>forget charging cable for laptop

When I realized I have to waste my time with literally nothing I died a little inside.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)15:58
No.
5611393
Anonymous No.
5611393
05/14/12(Mon)15:58 No.
5611393
File: 1337025528563.jpg
-(320 KB, 1034×852, 1318312228078.jpg)
>That feel when you see people on other forums talking about STALKER, and they all love Complete and recommend it to rookies.



Anonymous
05/14/12(Mon)16:03
No.
5611614
Anonymous No.
5611614
05/14/12(Mon)16:03 No.
5611614
>>5611392

…so you can’t just go and get a new cable?
They’re pretty much the same for all of ‘em. Just make sure the head’s the same size.



Anonymous
05/14/12(Mon)16:03
No.
5611653
Anonymous No.
5611653
05/14/12(Mon)16:03 No.
5611653
>Can’t put silencer or grenade launcher on a RPG-7u
Shit game
1/10 because it’s cheap



Anonymous
05/14/12(Mon)16:05
No.
5611710
Anonymous No.
5611710
05/14/12(Mon)16:05 No.
5611710
>>5611393

It’s quite understandable, even though unfortunate and very outdated information they’re spreading. There’s literally a whole generation of STALKER players who refused to play the sequels before a version of Complete-mods were released for them.

Pretty sure none of the said people have even heard of any other SoC mod than LURK either.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)16:06
No.
5611762
Anonymous No.
5611762
05/14/12(Mon)16:06 No.
5611762
File: 1337025991354.jpg
-(139 KB, 800×600, 133403202882.jpg)
I think I know why the stingray group crashed in CoP.


ss_ryo_03-02-12_01-13-19_(l11_pripyat).jpg
Anonymous
05/14/12(Mon)16:06
No.
5611769
Anonymous No.
5611769
05/14/12(Mon)16:06 No.
5611769
File: 1337025998514.jpg
-(610 KB, 1920×1080, ss_ryo_03-02-12_01-13-19_(l11_(…).jpg)
>>5611393

So much rage inside me



Anonymous
05/14/12(Mon)16:13
No.
5612117
Anonymous No.
5612117
05/14/12(Mon)16:13 No.
5612117
What’s the Freeplay merge like? Never used Faction Wars, it’s obviously not the full versions of all those included mods either.


Stalker at the grave, with vodka.jpg
Anonymous
05/14/12(Mon)16:14
No.
5612154
Anonymous No.
5612154
05/14/12(Mon)16:14 No.
5612154
File: 1337026472208.jpg
-(755 KB, 1980×1319, Stalker at the grave, with(…).jpg)
>>5611769

>>5611393

relax man.
If you happen to come across a recent discussion about the matter anywhere on the net, all you really need to do is to mention it being an outdated and badly optimized mod, followed by the recommendations of the various modern options there is.

It’s still nowhere near as bad as the few cases where people recommend Oblivion Lost for the newcomers, repeating the same old "vanilla’s buggy, ugly and boring POS, get mods!!!" like some ancient mantra.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)16:20
No.
5612467
Anonymous No.
5612467
05/14/12(Mon)16:20 No.
5612467
File: 1337026841710.jpg
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>>5611393

>that feel when S.T.A.L.K.E.R was how I even got introduced to /v/ (and p. much 4chan in general) and the main reason I’ve stayed here.

>>5609237

>I still don’t see how it makes it a worse game. I enjoyed it

I guess if you’re happy with it there’s no problem ; just as long as you’re not misinformed about what the mod changes and are fine by it.

>>5610863

>there was even a thread on /v/ posted by a fresh rookie, who was ready to bash all the "HC difficult game" claims about Stalker

The "Bah gawd X-TREEM dfficulty!"- that the games are many times touted to have is oftentimes overhyping it, though. Part of this is because the difference between the various mods is so large and the FORM of difficulty changes between mods as well as the level of difficulty. Some have been playing so much AMK / Soup that they have a totally different view on STALKER than someone who’s been playing LURK. It also complicates things when the games are lumped together and people simply talk about STALKER, not even bothering to separate the different games.



Anonymous
05/14/12(Mon)16:26
No.
5612786
Anonymous No.
5612786
05/14/12(Mon)16:26 No.
5612786
>>5612467

>>5612467

you’ve been around, what mod is best in terms of difficulty? (preferably without a sleep mechanic) I’m researching them now, but opinions would eb nice.



Anonymous
05/14/12(Mon)16:29
No.
5612916
Anonymous No.
5612916
05/14/12(Mon)16:29 No.
5612916
>>5611614

Right now Im in the middle of nowhere, no electronic shop no nothing.
Besides, the cables for the asus laptop are expensive, imo.

Well, as I can see I have the charging cable for the car in my bag.
But I dont feel like its a good idea to squeeze the car battery dry …



Anonymous
05/14/12(Mon)16:35
No.
5613235
Anonymous No.
5613235
05/14/12(Mon)16:35 No.
5613235
i remember when /v/ was recommending ol
lolz



Anonymous
05/14/12(Mon)16:38
No.
5613413
Anonymous No.
5613413
05/14/12(Mon)16:38 No.
5613413
>>5612467

It’s not just the mods. I’ve played vanilla SoC and CoP, and found them rather easy, despite my general lack of any sort of ability in shooters.



Anonymous
05/14/12(Mon)16:44
No.
5613734
Anonymous No.
5613734
05/14/12(Mon)16:44 No.
5613734
When I go in the "statistics" tab of the PDA, It says my reputation is "terrible". I wonder why. I’ve always helped loners in need, I never kill stalkers unless I’m forced to, I kill mutants and bandits, both Duty and Freedom factions are friendly towards me…



Anonymous
05/14/12(Mon)16:44
No.
5613748
Anonymous No.
5613748
05/14/12(Mon)16:44 No.
5613748
>>5612786

looking at STALKER soup. Is it finished? Should I be downloading it?


ss_ryo_05-14-12_22-41-44_(jupiter).jpg
Anonymous
05/14/12(Mon)16:45
No.
5613767
Anonymous No.
5613767
05/14/12(Mon)16:45 No.
5613767
File: 1337028301785.jpg
-(385 KB, 1920×1080, ss_ryo_05-14-12_22-41-44_(jupi(…).jpg)
>>5612154

>relax man
it’s
relax moron



Anonymous
05/14/12(Mon)16:46
No.
5613843
Anonymous No.
5613843
05/14/12(Mon)16:46 No.
5613843
>>5613734

IIRC there’s a bug when you max out your rep it loops back to low rating.


oblivion lost gameplay.jpg
Anonymous
05/14/12(Mon)16:46
No.
5613845
Anonymous No.
5613845
05/14/12(Mon)16:46 No.
5613845
File: 1337028388833.jpg
-(57 KB, 752×415, oblivion lost gameplay.jpg)
>>5612786

>you’ve been around, what mod is best in terms of difficulty?

What kind of difficulty and the style of the mod and for what game ? Here’s some suggestions for SoC :

LURK (1.05 if you want to avoid jellyscreen and bloom, 1.1 if you’re okay with bloom and jelly)
+Enemies are more accurate
+Combat is noticeably deadlier (to accommodate the mod’s "stealth" approach"
+/- ~30kg carry limit (sort of frustrating because lol,no +carry cap upgrades like CS and CoP)
+/- Artifacts are reduced to a source of cash only (kind of takes away a major game element)
- No blowouts
- IIRC no sleeping bag
- Unrealistically ridiculous recoil on weapons

LURK is more hard in a traditional FPS kind of way : the shootouts are more difficult but the A-Life itself isn’t much more varied than vanilla.


Duty Territory - Mask view, dogs.jpg
Anonymous
05/14/12(Mon)16:46
No.
5613867
Anonymous No.
5613867
05/14/12(Mon)16:46 No.
5613867
File: 1337028410492.jpg
-(294 KB, 1920×1200, Duty Territory – Mask view,(…).jpg)
>>5612786

different poster but old-time Stalker here, your question really doesn’t tell what kind of mod you’re exactly looking for; a major overhaul that changes all aspects of the game in order to make it more difficult, or something like "vanilla+" that still feels like the original game – just is a bit more merciless ?

In case of the latter, AMK1.4 is my favorite. See the guide pic at >>5608906
, and the copypasta with easier to copy links at >>5608965
. It does include a sleep mechanism though, but it’s not only to allow players to skip time: you actually need to sleep now as well, and being too energized makes you unable to sleep for a while.



Anonymous
05/14/12(Mon)16:47
No.
5613916
Anonymous No.
5613916
05/14/12(Mon)16:47 No.
5613916
>>5613845

AMK 1.41
+More varied A-Life (NPCs have more actions and the Zone is generally more alive)
+ Harder mutants, even those that can be considered mini-bosses to an extent can appear in almost any level
+Restores cut mutants, some of which are a huge pain in the ass
+Sleeping bag!
+Moving anomalies. Keeps you on your toes and is generally fatal for any escortees you might bump into on your travels.
+ Controllers can now zombify stalkers like in the lore
+/- Artifact transmutation. It adds depth to the game but the result can be somewhat unbalanced uber-artifacts, provided that you can get a recipe and the artifacts needed for it, though.
+/- NPCs can nig stuff from your stashes. This kind of divides the playerbase as some consider it more "realistic" and something that decreases the feel that the lone stalkers are too much of a hugbox for the player and some who get frustrated that their stuff gets stolen unless they can nail down the locations where it’s secure
+/- Military can call in Helis / BTRs. Some get extremely annoyed about them, for others it’s a good challenge.
- If you select to make the mutants tougher, they can become annoying bullet-sponges

AMK and it’s descendant mods generally make the game harder in the sense that it makes the encounters more unpredictable and the Zone a bit harsher. Generally considered the defining modded SoC experience.



Anonymous
05/14/12(Mon)16:48
No.
5613963
Anonymous No.
5613963
05/14/12(Mon)16:48 No.
5613963
>>5613748

>looking at STALKER soup. Is it finished?
Not exactly. In infinite "beta" in a way, still kinda unstable and huge as hell.
>Should I be downloading it?
Only if you really need your next bone-breaking fix, and replaying AMK/LURK/MISERY is not enough.


TwoFacedSTALKER.jpg
Anonymous
05/14/12(Mon)16:54
No.
5614317
Anonymous No.
5614317
05/14/12(Mon)16:54 No.
5614317
File: 1337028873450.jpg
-(698 KB, 1600×1200, TwoFacedSTALKER.jpg)
>>5613845

>>5613867

I just finished my first play through, and I enjoyed it. I’m looking to shake up the gameplay, preferably where I can get a rifle early. I hate sleep and eat mechanics, ruins the immersion for me. Bullet sponges piss me off as well – combat should be quick and deadly.

I’ll try and think of more things, but hopefully that gives you an idea. Thanks for helpin. Here’s a picture for your time.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)16:55
No.
5614354
Anonymous No.
5614354
05/14/12(Mon)16:55 No.
5614354
File: 1337028926563.jpg
-(84 KB, 649×432, 1317507197990.jpg)
>>5613748

>Is it finished? Should I be downloading it?

It’s one of those crazy russian megamods that aims to include everything under the Sun. It’s one of those mods where you will wonder if the mod team has been on shrooms when making it and you can’t decide if that’s a good or a bad thing.

It’s definitely difficult and has a lot of content but it’s also unstable and badly translated. It also has fairly long loading times (can be minutes, actually).

https://www.youtube.com/watch?v=8Ynt0Bm_weM

OCedMyToaster here has put together a playthrough of it so I’d recommend watching it before you go ahead and download 12GB worth of content before realizing that the mod isn’t actually what you wanted.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)16:57
No.
5614462
Anonymous No.
5614462
05/14/12(Mon)16:57 No.
5614462
File: 1337029066232.jpg
-(323 KB, 1366×768, 2012-05-14_00013.jpg)
How does this loadout look like?



Anonymous
05/14/12(Mon)16:57
No.
5614465
Anonymous No.
5614465
05/14/12(Mon)16:57 No.
5614465
>>5614354

> 12GB

Hu? My download was 4,9 GB; did I missed something?



Anonymous
05/14/12(Mon)17:00
No.
5614621
Anonymous No.
5614621
05/14/12(Mon)17:00 No.
5614621
>>5614465

My bad, I don’t know why I wrote 12GB. But anyway, if you actually downloaded, I guess you might give it a whirl to experience it first-hand.



Anonymous
05/14/12(Mon)17:02
No.
5614694
Anonymous No.
5614694
05/14/12(Mon)17:02 No.
5614694
>>5614317

>wants immersion
>hate sleep/eat mechanic

Wat?
It’s a survival game. Not a mutant-huntan game.



Anonymous
05/14/12(Mon)17:03
No.
5614748
Anonymous No.
5614748
05/14/12(Mon)17:03 No.
5614748
>>5614621

Nah, Im not the same guy, Im this one:
>>5611392

But thanks anyway.



Anonymous
05/14/12(Mon)17:04
No.
5614780
Anonymous No.
5614780
05/14/12(Mon)17:04 No.
5614780
>first SoC playthrough with ZRP
>rookie’s first stalker suit down to ~40% durability
>doesn’t offer any real protection anymore
>buying a replacement from barkeep would cost half my dosh
what do?



Anonymous
05/14/12(Mon)17:04
No.
5614821
Anonymous No.
5614821
05/14/12(Mon)17:04 No.
5614821
>>5614694

Sometimes the YOU NEED TO EAT icons can hurt more than help

I’m actually surprised he wants to go hunting in the dark

How is AMK Arsenal? Are there still bugs with pistols and shit that I’ve heard about?



Anonymous
05/14/12(Mon)17:06
No.
5614902
Anonymous No.
5614902
05/14/12(Mon)17:06 No.
5614902
>>5614780

Only half?


KremlinSunThroughClouds.jpg
Anonymous
05/14/12(Mon)17:07
No.
5614942
Anonymous No.
5614942
05/14/12(Mon)17:07 No.
5614942
File: 1337029642429.jpg
-(196 KB, 1023×743, KremlinSunThroughClouds.jpg)
>>5614694

In all the games I’ve tried eat/sleep mechanics, I find myself getting irritated by the slow pace of things. I’ll be travelling, doing a quest when suddenly I have to stop, which breaks my focus. Bothersome. Maybe I’m doing it wrong.

Another picture for you.



Anonymous
05/14/12(Mon)17:12
No.
5615184
Anonymous No.
5615184
05/14/12(Mon)17:12 No.
5615184
>>5614780

>rookie suit
wait, stalker suit or leather jacket ?
if jacket, well, search in the area, you have everything jacket-class, in the farm with a corpse, in the corner with the boxes there’s a bandit jacket
if Stalker suit, well, if you want to keep it you’ll have to buy a new one, but you’ll find replacements in following areas

As a general rule, you can find a suit adapted to the area if you search well.


AMK + LURK arms Ak.jpg
Anonymous
05/14/12(Mon)17:14
No.
5615296
Anonymous No.
5615296
05/14/12(Mon)17:14 No.
5615296
File: 1337030073052.jpg
-(324 KB, 1920×1080, AMK + LURK arms Ak.jpg)
>>5614317

>I just finished my first play through, and I enjoyed it. I’m looking to shake up the gameplay, preferably where I can get a rifle early.
AMK sounds like your thing in general, as it doesn’t completely overhaul the game upside down. You can get the first rifle as soon as you dare to go and blast some military jerks to the face, just like in vanilla.
>I hate sleep and eat mechanics, ruins the immersion for me. Bullet sponges piss me off as well – combat should be quick and deadly.
Hating sleep & eating mechanism sounds kinda interesting concept for someone looking for immersion and survival though, especially when both are lethal requirements in many mods, like AMK.
The battles are much more deadly in AMK 1.4 though, bullets hurt a lot, may cause your view to swing, even make you drop your weapon! One-shot kills are more common in the mod as well, both ways. You really want to hit the dirt and have something solid and thick between you and the attackers this time around.
There’s also various addons for AMK, like the LURK ARMs and Minimalistic HUD, that make it even more atmospheric survival experience.

The other choice would be the LURK, 1.05x or 1.1, depending on your preferences. 1.1 gets quite a lot flak around here because bloom + blur + jelly screens, plus few unnecessary sounding gameplay cuts.

>>5614821

>How is AMK Arsenal? Are there still bugs with pistols and shit that I’ve heard about?
Yes, stay away from it.
If you want more shooters and AMK-like experience, get ZoA.



Anonymous
05/14/12(Mon)17:15
No.
5615352
Anonymous No.
5615352
05/14/12(Mon)17:15 No.
5615352
>>5614780

>stalker suit
You can find one in the agropom underground on a corpse at the entrance or in the wild territorry on the first floor of the building where the sniper mercs are.



Anonymous
05/14/12(Mon)17:16
No.
5615394
Anonymous No.
5615394
05/14/12(Mon)17:16 No.
5615394
>>5614780

You can get TWO STALKER-suits for absolutely free from the areas after Garbage, other is even given to you by Barkeep if you complete the tasks at Agroprom before meeting him.

But yeah, if you’ve ruined it and it was your ONLY suit, you gotta start exploring for replacement, or just buy a new one.



Sidorovich !!ltI23NGcVkq
05/14/12(Mon)17:16
No.
5615418
Sidorovich !!ltI23NGcVkq No.
5615418
05/14/12(Mon)17:16 No.
5615418
Hello there, STALKERs.

I was thinking of streaming Stalker (the ’79 Tarkovsky film, not the game) in a few hours. Would any of you gentlemen be interested in watching?



Anonymous
05/14/12(Mon)17:18
No.
5615512
Anonymous No.
5615512
05/14/12(Mon)17:18 No.
5615512
>>5615418

no better stream stalker soc


STALKERAmbush.jpg
Anonymous
05/14/12(Mon)17:19
No.
5615554
Anonymous No.
5615554
05/14/12(Mon)17:19 No.
5615554
File: 1337030361358.jpg
-(280 KB, 1600×1200, STALKERAmbush.jpg)
>>5615296

I’ll check out LURK as well, then. Also, when I say rifle, I mean like a hunting rifle, not an assault rifle.


Nightfall.jpg
Anonymous
05/14/12(Mon)17:20
No.
5615609
Anonymous No.
5615609
05/14/12(Mon)17:20 No.
5615609
File: 1337030420179.jpg
-(228 KB, 1920×1080, Nightfall.jpg)
>>5614942

In regular S.T.A.L.K.E.R food is mostly just a heavy health-item that can’t be bound to quick keys (except in CoP). The sleep mechanic is likewise usually non-essential outside specific mods : it lets you pass time to skip to morning / evening if you want / don’t want to travel in the night.

>that feel when returning from a raid around nighttime and you see the campfires of friendly stalkerbros



Anonymous
05/14/12(Mon)17:21
No.
5615652
Anonymous No.
5615652
05/14/12(Mon)17:21 No.
5615652
>>5615296

I was gonna try ZoA again, but I know I’m going to have problems. I think its just too many higher resolution textures, loading times skyrocket and there’s a lot of stuttering in the Cordon. Absolute Textures alone were never a problem…



Anonymous
05/14/12(Mon)17:24
No.
5615812
Anonymous No.
5615812
05/14/12(Mon)17:24 No.
5615812
>>5615418

Only if they have subtitles, and if you post it on /v/ and /tv/


XR_3DA 2012-05-11 22-27-51-25.jpg
Anonymous
05/14/12(Mon)17:24
No.
5615835
Anonymous No.
5615835
05/14/12(Mon)17:24 No.
5615835
File: 1337030691408.jpg
-(577 KB, 1920×1080, XR_3DA 2012-05-11 22-27-51-25.jpg)
For rookies that are having trouble with the car park :
If you follow the railroad tracks from the bridge next to the railway tunnel there’s a train. Jump on it and you’ll find a sawn-off shotgun that can be of good help clearing out the bandits. Watch out for radiation though!



Sidorovich !!ltI23NGcVkq
05/14/12(Mon)17:30
No.
5616116
Sidorovich !!ltI23NGcVkq No.
5616116
05/14/12(Mon)17:30 No.
5616116
>>5615812

Yeah it would be in Russian with English subtitles.

>>5615512

I’d stream SoC after the movie.



Anonymous
05/14/12(Mon)17:30
No.
5616143
Anonymous No.
5616143
05/14/12(Mon)17:30 No.
5616143
>>5616116

diablo 3 in 30 minutes, cant make it, sorry



Anonymous
05/14/12(Mon)17:31
No.
5616176
Anonymous No.
5616176
05/14/12(Mon)17:31 No.
5616176
>>5616116

that would be to late for me


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)17:33
No.
5616296
Anonymous No.
5616296
05/14/12(Mon)17:33 No.
5616296
File: 1337031194754.jpg
-(7 KB, 222×227, 2hnul2d.jpg)
One of the most desired wishes I have is for someone to make a mod that adds to the latest version of Atmosfear, where when a blowout occurs, Ron Paul’s face dimly appears in the sky, and this:

starts to play. If you get killed by the blowout, instead of the usual "You have died" or "Lost to the Zone" prompt, it’s "You could have stopped it…" or something similar


TRIBES-ASCEND-GENERAL71.jpeg
Anonymous
05/14/12(Mon)17:33
No.
5616297
Anonymous No.
5616297
05/14/12(Mon)17:33 No.
5616297
File: 1337031196347.jpg
-(3 KB, 126×113, unhappyamphibian.jpg)
>That qualia when finding out about that military deserter at Agroprom and remembering that I just tossed in a grenade because I assumed he was hostile



FatalFunnel !!RSq9sKy4iCb
05/14/12(Mon)17:38
No.
5616550
FatalFunnel !!RSq9sKy4iCb No.
5616550
05/14/12(Mon)17:38 No.
5616550
>>5615652

You could try using the vanilla textures from the original gamedata folder that you can extract out of the game from the post here >>5608790
using the gamedata extractor, just copy the texture folders and replace everything in ZoA.



Anonymous
05/14/12(Mon)17:41
No.
5616684
Anonymous No.
5616684
05/14/12(Mon)17:41 No.
5616684
>>5615835

It’s honestly not worth doing this before car park. you need antirads because railroad is instantly max outs rad meter, and antirads at that point are both rare and expensive ; and healing stuff because of radiation life loss. and 4-6 vodka shots are out of question.

It’s good for a little later tho



Anonymous
05/14/12(Mon)17:41
No.
5616695
Anonymous No.
5616695
05/14/12(Mon)17:41 No.
5616695
>>5615394

>>5615352

thanks, STALKERs. I’m wearing the suit found in the agroprom sewers, guess I’ll get that free suit from barkeep now.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)17:51
No.
5617209
Anonymous No.
5617209
05/14/12(Mon)17:51 No.
5617209
File: 1337032294658.jpg
-(209 KB, 567×427, 1328562090966.jpg)
>>5616297

The word "qualia" is not being correctly used here, I think.



Anonymous
05/14/12(Mon)17:52
No.
5617246
Anonymous No.
5617246
05/14/12(Mon)17:52 No.
5617246
>>5615554

>>5615554

alright, i’m gonna grab AMK. Modding this game looks to be rough, but I’ll see what I can’t do.


XR_3DA 2012-02-06 21-47-15-44.jpg
Anonymous
05/14/12(Mon)17:53
No.
5617331
Anonymous No.
5617331
05/14/12(Mon)17:53 No.
5617331
File: 1337032431678.jpg
-(203 KB, 1920×1080, XR_3DA 2012-02-06 21-47-15-44.jpg)
>>5616297

I think he was a part of a mission that got cut out of the game.. Regardless, I felt kind of bad about killing him, but also wondered why’d Barkeep want this guy dead. Maybe his commander put a hit on him after he deserted ?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)17:54
No.
5617375
Anonymous No.
5617375
05/14/12(Mon)17:54 No.
5617375
File: 1337032481159.jpg
-(260 KB, 1280×768, 2012-05-14_00002.jpg)
So I started a new game in CoP today, and this just happened.

>Heading over to Skadovsk, notice a bandit just standing there alone doing nothing
>I think nothing of it and keep going
>Rest up in Skadovsk, sell some shit, head out
>Bandit’s still fucking there in the morning
>Watch from the sidelines as a pack of dogs tear the bandit apart, he offers no resistance
>Go up to loot whatever he has on his body
>I’m greeted with this

This dude was a bloody walking armory. No wonder he couldn’t move.



Anonymous
05/14/12(Mon)18:03
No.
5617885
Anonymous No.
5617885
05/14/12(Mon)18:03 No.
5617885
>>5616550

I’ll give that a try
It’s probably just me, but that unpacker just crashes when I start it up. Going to go look for the other one I’ve used before



Anonymous
05/14/12(Mon)18:04
No.
5617945
Anonymous No.
5617945
05/14/12(Mon)18:04 No.
5617945
>>5616116

Alright bro, post the link and I’ll be in


SoC, Cordon ZoA - Nugget.jpg
Anonymous
05/14/12(Mon)18:14
No.
5618503
Anonymous No.
5618503
05/14/12(Mon)18:14 No.
5618503
File: 1337033684368.jpg
-(388 KB, 2560×1440, SoC, Cordon ZoA – Nugget.jpg)
>>5616550

You don’t even need to replace anything necessarily.
Just delete specific textures or entire texture-folders of your choice, and the game will automatically load the vanilla visuals for the missing files.
Alternatively you could install the Abs.Nature & Structures on top of the ZoA. Same thing with Shaders Max; I remember ZoA having some custom shader-effects as well, which could explain the stuttering.

And if all else fails, just drop game’s settings manually from Options.



Anonymous
05/14/12(Mon)18:15
No.
5618534
Anonymous No.
5618534
05/14/12(Mon)18:15 No.
5618534
>>5615835

I thought I just imagined ever seeing that train.
I only found the train by accident on my first playthrough. I haven’t seen it ever again.



Anonymous
05/14/12(Mon)18:19
No.
5618753
Anonymous No.
5618753
05/14/12(Mon)18:19 No.
5618753
>>5618503

Reason I’m cautious about just deleting folders is that I don’t want to remove anything unique to the mod, and the files aren’t sorted quite as neatly as some other games.
I tried lowering texture quality briefly, but that seems to interfere with new content – the news icons were showing up black.

I am going to try removing SSAO and DoF now that I found the settings file before replacing textures, at any rate. I’m not actually running out of memory and I had no problems with other graphic mods for SoC. I suppose I could put up with the massive loading times so long as I get rid of the stuttering.



Anonymous
05/14/12(Mon)18:19
No.
5618781
Anonymous No.
5618781
05/14/12(Mon)18:19 No.
5618781
>>5618534

How can you miss such a big thing?
I’ve been heading towards that train since 2007.


AMK-Garbage-road.jpg
Anonymous
05/14/12(Mon)18:24
No.
5619047
Anonymous No.
5619047
05/14/12(Mon)18:24 No.
5619047
File: 1337034290867.jpg
-(500 KB, 1920×1200, AMK Garbage road.jpg)
>>5618753

Make sure that the data pre-fetching is still disabled. That speeds up loading times a ton. Even then, you better get used to >1 minute long initial loading times with Stalker mods; usually reloading saves happen much quicker afterwards though.

And yeah, SSAO and motionblur are framerate killers, DOF not so much if it’s static.

>>5608625

>my not-included face when I realize my screenshot being part of "good ol stalker times"
made me smile



Anonymous
05/14/12(Mon)18:29
No.
5619293
Anonymous No.
5619293
05/14/12(Mon)18:29 No.
5619293
>>5618503

Are you just using ZoA in that pic? Are you using AMK at all, it looks really nice


ss_hurr_05-14-12_18-31-17_(zaton).jpg
Anonymous
05/14/12(Mon)18:31
No.
5619414
Anonymous No.
5619414
05/14/12(Mon)18:31 No.
5619414
File: 1337034718773.jpg
-(311 KB, 1366×768, ss_hurr_05-14-12_18-31-17_(zat(…).jpg)
How do I fix this?

And when I fire, the butt of the gun clips into my face and disappears.



Anonymous
05/14/12(Mon)18:34
No.
5619536
Anonymous No.
5619536
05/14/12(Mon)18:34 No.
5619536
>>5619414

1) Get the MISERY’s official patch
2) Choose lower FOV setting.



Anonymous
05/14/12(Mon)18:34
No.
5619567
Anonymous No.
5619567
05/14/12(Mon)18:34 No.
5619567
lowering switch distance in alife.txt can improve performance a bit, can’t it? it’s at 150 right now, what’s a good value for it?



Anonymous
05/14/12(Mon)18:35
No.
5619584
Anonymous No.
5619584
05/14/12(Mon)18:35 No.
5619584
>>5619448
Wait, so your not using ZoA? Sorry, I don’t really recognize it’s textures, never really tried it out yet, but I presume it will work if I use textures from ZoA after I’ve installed AMK?



Anonymous
05/14/12(Mon)18:35
No.
5619615
Anonymous No.
5619615
05/14/12(Mon)18:35 No.
5619615
>>5619536

I’m running patch two and I chose the 55 degree FOV. Anything else?


BAR - pipes & structures.jpg
Anonymous
05/14/12(Mon)18:36
No.
5619642
Anonymous No.
5619642
05/14/12(Mon)18:36 No.
5619642
File: 1337034971471.jpg
-(322 KB, 1920×1200, BAR – pipes & structures.jpg)
>>5619293

Sorry, mis-checked your referred post.
It’s an old as hell ZoA screenshot, grabbed it some time last year I believe. Dunno if it’s with default settings or somebody’s mixture.
I do spot minimalistic HUD / disabled HUD though, the first one is quite commonly used with ZoA.



Anonymous
05/14/12(Mon)18:37
No.
5619738
Anonymous No.
5619738
05/14/12(Mon)18:37 No.
5619738
>>5608717

>not getting the 1.0005 AMK Patch



Anonymous
05/14/12(Mon)18:37
No.
5619743
Anonymous No.
5619743
05/14/12(Mon)18:37 No.
5619743
>>5619642

Ahhh alright, I think I’ll give it a try, what is the difficulty level compared to AMK?



Anonymous
05/14/12(Mon)18:39
No.
5619807
Anonymous No.
5619807
05/14/12(Mon)18:39 No.
5619807
>>5619738

ZoA requires 1.0004 and grenades are broken in 1.0005 AMK

Not sure if the Controller bug is part of AMK or introduced in 1.0005



Anonymous
05/14/12(Mon)18:40
No.
5619868
Anonymous No.
5619868
05/14/12(Mon)18:40 No.
5619868
Steaming SoC.

Staring a new game with AMK. (I got about 7 hours in and my saves became corrupted, first time playing again in 8 months)

http://www.justin.tv/falut


med2.png
FatalFunnel !!RSq9sKy4iCb
05/14/12(Mon)18:40
No.
5619886
FatalFunnel !!RSq9sKy4iCb No.
5619886
05/14/12(Mon)18:40 No.
5619886
File: 1337035254938.png
-(36 KB, 249×230, med2.png)
Updated the medical icons to include the new drugs and equipment, I tested these in-game and they spawn on NPCs, but I just now finished making new icons and configuring their position for each item from the grid.

Included are:

hemostats
antiseptic
gauze
sutures
saline (for deeper wounds)
two types of hemostatic powder packs
local anaesthetic, (green syringe)
steroids (red syringe)
potassium iodide
Another anti-radiation drug called CBLB502


SoC difficulty including mods.jpg
Anonymous
05/14/12(Mon)18:41
No.
5619893
Anonymous No.
5619893
05/14/12(Mon)18:41 No.
5619893
File: 1337035272194.jpg
-(107 KB, 386×600, SoC difficulty including mods.jpg)
>>5619743

..about so.

I couldn’t handle it very long, because the added magazine-system kept bugging on me. Once it gets implemented better, preferably through inventory-actions and quick-keys, it may end up being awesome.



Anonymous
05/14/12(Mon)18:41
No.
5619924
Anonymous No.
5619924
05/14/12(Mon)18:41 No.
5619924
>>5613916

>+/- Military can call in Helis / BTRs. Some get extremely annoyed about them, for others it’s a good challenge.

What do you have to do before they do that?



Anonymous
05/14/12(Mon)18:43
No.
5620019
Anonymous No.
5620019
05/14/12(Mon)18:43 No.
5620019
>>5619615

83 FOV at least please.



Anonymous
05/14/12(Mon)18:46
No.
5620225
Anonymous No.
5620225
05/14/12(Mon)18:46 No.
5620225
what the fuck guys. started playing AMK, boosted the difficulty all the way to Master, turned towards the militay base, and what looked like a large container looked at me and spat. BOOM DEATH.

Does this mod have tanks?



Anonymous
05/14/12(Mon)18:47
No.
5620252
Anonymous No.
5620252
05/14/12(Mon)18:47 No.
5620252
>>5620225

Vanilla has tanks too.


S-T-A-L-K-E-R-General45.png
Anonymous
05/14/12(Mon)18:48
No.
5620282
Anonymous No.
5620282
05/14/12(Mon)18:48 No.
5620282
File: 1337035685427.png
-(14 KB, 200×300, 1328497605558.png)
Fellow stalkers, I have a dilemna. SVU or Sniper AS-VAL? I haven’t used the VAL for long but it ended up being awesome. However the SVU packs more punch, is more accurate and more reliable. And despite being heavier, its rouds are lighter. I’m currently using the standard SIG-550 and the Big Ben. Which which sniper rifle should I get? What kind of ammo is more common in the red forrest and beyond?


YOU ARE DEAD - APC AMK.jpg
Anonymous
05/14/12(Mon)18:49
No.
5620350
Anonymous No.
5620350
05/14/12(Mon)18:49 No.
5620350
File: 1337035773248.jpg
-(183 KB, 1152×1037, YOU ARE DEAD – APC AMK.jpg)
>>5620225

It’s an APC, and vanilla had ‘em as well. Just not in Gordon.
Oh, and welcome to the AMK, enjoy your stay.



Anonymous
05/14/12(Mon)18:50
No.
5620405
Anonymous No.
5620405
05/14/12(Mon)18:50 No.
5620405
>>5620282

BTW I’m using AMK.


VSS Vintorez Yantar CS.jpg
Anonymous
05/14/12(Mon)18:51
No.
5620467
Anonymous No.
5620467
05/14/12(Mon)18:51 No.
5620467
File: 1337035881744.jpg
-(474 KB, 1440×900, VSS Vintorez Yantar CS.jpg)
>>5620282

Which game?

My pic would still be AS-VAL, or VSS Vintorez.
9×39 ammo is generally more common, the guns themselves are silent, and you can go full-auto in tight spots when needed.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)18:51
No.
5620495
Anonymous No.
5620495
05/14/12(Mon)18:51 No.
5620495
File: 1337035910574.jpg
-(266 KB, 1680×1050, 2012-05-15_00018.jpg)
>>5620225

Yeah, tank.

>>5620282

SVU is better for pure sniping. VAL is decent for sniping at mid range or going full auto and ripping shit up. I prefer VAL just cause it’s silenced which can come in really handy.



Anonymous
05/14/12(Mon)18:52
No.
5620523
Anonymous No.
5620523
05/14/12(Mon)18:52 No.
5620523
>>5620252

>>5620350

never saw them in vanilla. and that picture very, very much sums up what happened.



Anonymous
05/14/12(Mon)18:54
No.
5620629
Anonymous No.
5620629
05/14/12(Mon)18:54 No.
5620629
>>5620467

SoC. I’m using the sniper VAL mainly because it’s A LOT more reliable then the Vintorez. And I’ll only use it for sniping, since I’ve got the SIG-550 and the Big Ben for CQC. Also I can put a silencer and a scope on my SIG for mid range sniping.


Blowout Forever.jpg
Anonymous
05/14/12(Mon)18:54
No.
5620635
Anonymous No.
5620635
05/14/12(Mon)18:54 No.
5620635
File: 1337036056073.jpg
-(659 KB, 750×600, Blowout Forever.jpg)
>>5620523

well, they only really appear at the veeery end of the game, during THAT rush. If you chose your patch carefully and moved quickly, you could have easily missed ‘em.

But yep, welcome to AMK. The mod where "Shit gets real" for many players.


NPP attack gear.jpg
Anonymous
05/14/12(Mon)18:57
No.
5620783
Anonymous No.
5620783
05/14/12(Mon)18:57 No.
5620783
File: 1337036240789.jpg
-(293 KB, 1920×1080, NPP attack gear.jpg)
>>5620629

that’s some very heavy gear you got there. I would’ve settled down with 1 rifle + plenty of ammo, but it’s good to be prepared as well.
But yeah, in AMK the 9×39 weapons rape EVERYTHING. I tried to be different on my previous playthrough of the mod and go with pic-related gear. I soon dropped pretty much everything else and looted Groza, just to keep up with the pace.


xrEngine 2011-12-19 01-41-10-32.jpg
Anonymous
05/14/12(Mon)18:58
No.
5620858
Anonymous No.
5620858
05/14/12(Mon)18:58 No.
5620858
File: 1337036336129.jpg
-(284 KB, 1920×1080, xrEngine 2011-12-19 01-41-10-3(…).jpg)
>>5620282

>What kind of ammo is more common in the red forrest and beyond?

9×39 since even though it’s rare for assault rifle caliber, it’s still way more prevalent than 7.62x54R which is hardly ever sold by anyone and carried only by a select few pre-placed snipers.

In Clear Sky and CoP the 7.62x54r and the weapons associated with it are a bit more prevalent.



Anonymous
05/14/12(Mon)18:59
No.
5620898
Anonymous No.
5620898
05/14/12(Mon)18:59 No.
5620898
>Shooting bandits
>Message about a stalker being killed by bloodsucker
>Suddenly cloaked guy runs right in front of me
>Panic
>It’s gone
>Bandit I was just shooting collapses in the distance
>Don’t know whether it was from bullet wounds or blood suckage

I shall now proceed to spin in circles with my shotgun until I calm down.



Anonymous
05/14/12(Mon)19:00
No.
5620964
Anonymous No.
5620964
05/14/12(Mon)19:00 No.
5620964
>>5620783

I modified the weight limit so I can carry 60 kg of equipment please don’t hurt me

Thing is I REALLY, REALLY like both guns. And I’m trying to decide. I think I’ll keep with the Sniper VAL then, since its ammo is more common.

>>5620898

lol’d


Garbage SVD mask.jpg
Anonymous
05/14/12(Mon)19:02
No.
5621054
Anonymous No.
5621054
05/14/12(Mon)19:02 No.
5621054
File: 1337036568712.jpg
-(273 KB, 1920×1080, Garbage SVD mask.jpg)
>>5620964

…but you can carry 60kg even with vanilla-setting. UP TO 60, that is, quite easily even if you counter the stamina-drop with artifacts.

Don’t worry, not gonna beat you up. Today at least.



Anonymous
05/14/12(Mon)19:04
No.
5621158
Anonymous No.
5621158
05/14/12(Mon)19:04 No.
5621158
>>5620635

>But yep, welcome to AMK. The mod where "Shit gets real" for many players.

Not him, but I’ve been playing AMK recently and loving it. Only thing that gets annoying is invisible anomalies. They’re fine when you’re traveling since you can throw bolts, but I keep getting instances where I’m in a firefight, strafe a meter and die instantly cause of an anomaly.



Anonymous
05/14/12(Mon)19:04
No.
5621172
Anonymous No.
5621172
05/14/12(Mon)19:04 No.
5621172
>>5620964

Also It’s too bad shotgun ammo almost never drops after the Bar because I really like my threaded SPAS-12. A real rape machine for mutant hunting.

>>5621054

I meant up to 70. 60kg without stamina drain. hum. Because I scavenge too much and often carry a ton of equipment to drop at the rookie camp. Now all of them have either Grozas, SIGs, AN94s. Even one of them has a RPG. LONG LIFE THE ROOKIE CAMP!


derp black.jpg
Anonymous
05/14/12(Mon)19:08
No.
5621398
Anonymous No.
5621398
05/14/12(Mon)19:08 No.
5621398
File: 1337036931911.jpg
-(20 KB, 310×267, derp black.jpg)
>playing stalker SoC
>in lab x19
>deactivate machine, all’s good
>look at armor
>IT’S ALL GONE I’M FUCKING NAKED
>FUCK FUCK FUCK
>HAVE TO GET OUT OF LAB X19, FILLED WITH EXOSKELETON ASSHOLES FUCKING NAKED
>FFFFFFFFFUUUUUUUUUUUUUUUUUCKKKKKKKK
>after an hour, finally get the fuck through
>SPETZNAZ SPETZNAZ EVERYWHERE
>STILL NAKED
>fuckfuckfuckfuckfuck^ad infinitum
>another fucking hour later
>finally get out of the compound
>can’t go to pripyat yet because I’M NAKED
>need to go to barkeep
>only thing is
>nearly the entire camp is hostile toward me because i killed one guy in a mission i had to do for the barkeep

also, I assume that you can’t repair suits in SoC?
without mods of course


ss_doggy_02-06-12_02-13-08_l06_rostok.jpg
Anonymous
05/14/12(Mon)19:09
No.
5621427
Anonymous No.
5621427
05/14/12(Mon)19:09 No.
5621427
File: 1337036961812.jpg
-(403 KB, 1920×1200, ss_doggy_02-06-12_02-13-08_(l0(…).jpg)
>>5621158

>Only thing that gets annoying is invisible anomalies. They’re fine when you’re traveling since you can throw bolts, but I keep getting instances where I’m in a firefight, strafe a meter and die instantly cause of an anomaly.
Funny, I LOVE them, as they kinda remind you that it’s you trespassing on some twisted, "sacred" ground, where humans should have no room to roam freely and happily. Also they’re rather easily to spot with the detectors, especially with the later models.
>>5621172

>Because I scavenge too much and often carry a ton of equipment to drop at the rookie camp.
I do that as well, but I keep my venturing-out gear at ~30kg usually, just to leave enough room for looting.
>Now all of them have either Grozas, SIGs, AN94s. Even one of them has a RPG. LONG LIFE THE ROOKIE CAMP!
I do the exact same things all the time. Re-armed the re-established Agroprom base with ANs and AK74 rifles.

Also the oldest trick in the book: re-arming Kruglov and other important people with something longer than arm.



Anonymous
05/14/12(Mon)19:12
No.
5621592
Anonymous No.
5621592
05/14/12(Mon)19:12 No.
5621592
>>5621427

Detectors? I don’t think I’m that far yet.


ss_doggy_08-05-11_19-31-31_(l07_military).jpg
Anonymous
05/14/12(Mon)19:13
No.
5621629
Anonymous No.
5621629
05/14/12(Mon)19:13 No.
5621629
File: 1337037193468.jpg
-(260 KB, 1920×1080, ss_doggy_08-05-11_19-31-31_(l0(…).jpg)
>>5621398

>also, I assume that you can’t repair suits in SoC?
Yup, can’t do.
And lemme guess, you slaughtered the Freedom-bros for the renegade-Duty scums? They had a trader as well, which is now no-go for you if you did that.

Also the entire Scorcher / Red Forest area is packed with hidden suits. Look around, if you dare. Meanwhile, equip some artifacts to keep you going!



Anonymous
05/14/12(Mon)19:13
No.
5621650
Anonymous No.
5621650
05/14/12(Mon)19:13 No.
5621650
>>5621592

You can buy one from Sidfat iiirc


lines.jpg
Anonymous
05/14/12(Mon)19:14
No.
5621708
Anonymous No.
5621708
05/14/12(Mon)19:14 No.
5621708
File: 1337037282973.jpg
-(700 KB, 1920×1080, lines.jpg)
alright, i’m playing CoP and shadows from tree branches, telephone poles, fences etc move when i move in weird patterns. it’s pissing me off, is there a fix? no these aren’t my screenshots but it is the shadow glitch i am encountering.



Anonymous
05/14/12(Mon)19:14
No.
5621717
Anonymous No.
5621717
05/14/12(Mon)19:14 No.
5621717
>>5621427

ikr?
>talk to kruglov
>one second i swear i saw a SIG-550 somewhere
>pick up gun
>reload it wit AP ammo
>give it to kruglov
>he rapes everything
>mine countenance whereupon


shadows.jpg
Anonymous
05/14/12(Mon)19:15
No.
5621742
Anonymous No.
5621742
05/14/12(Mon)19:15 No.
5621742
File: 1337037321960.jpg
-(621 KB, 1920×1080, shadows.jpg)
>>5621708




Anonymous
05/14/12(Mon)19:16
No.
5621771
Anonymous No.
5621771
05/14/12(Mon)19:16 No.
5621771
>>5621629

lol I wasn’t that stupid, I just got the sniper for 4000 bucks and I got the fuck out of there, i’m not making enemies with freedom

anyways, turns out i remembered that the prof at yantar only charges me 450000 for a really good suit (forgot it’s name, looks like scientific one but black).


Enhanced vs Static, CoP.jpg
Anonymous
05/14/12(Mon)19:16
No.
5621815
Anonymous No.
5621815
05/14/12(Mon)19:16 No.
5621815
File: 1337037414067.jpg
-(404 KB, 960×1200, Enhanced vs Static, CoP.jpg)
>>5621708

haven’t even heard of such bug. Perhaps you could try taking some screens of your own to show us?

What’s your specs and game’s settings (rendering mode especially), plus have you tried updating drivers?



Anonymous
05/14/12(Mon)19:17
No.
5621834
Anonymous No.
5621834
05/14/12(Mon)19:17 No.
5621834

http://www.moddb.com/mods/lurk

Lurk 1.2 is looking pretty awesome so far, these guys really are putting in a lot of effort on their behalf, with the dynamic sounds and whatnot.
Can’t wait



Anonymous
05/14/12(Mon)19:17
No.
5621839
Anonymous No.
5621839
05/14/12(Mon)19:17 No.
5621839
>>5621650

Hmm, I’ll go check.



Anonymous
05/14/12(Mon)19:18
No.
5621915
Anonymous No.
5621915
05/14/12(Mon)19:18 No.
5621915
Is there a way to fix the physics/texture glitches in SoC with AMK, or s it just a common thing with AMK?

If you don’t know what I’m talking about, every now and again an NPC will get "stuck" in objects, creating a banging noise, while they’re flailing around in place.

And sometimes their model gets stretched to the next galaxy.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)19:18
No.
5621916
Anonymous No.
5621916
05/14/12(Mon)19:18 No.
5621916
File: 1337037532383.jpg
-(767 KB, 2048×1400, 63814d Closed breathing system(…).jpg)
>>5621771

Sounds like SEVA.
And yes, you do want similar suit with closed breathing system and decent armor. If you’re lucky, you may even find them from Stashes in Wild Territory and Red Forest. Some side-missions even have such suits as the price.



Anonymous
05/14/12(Mon)19:20
No.
5622001
Anonymous No.
5622001
05/14/12(Mon)19:20 No.
5622001
>>5621834

Haven’t read through anything yet, but did they reverse the horrid gameplay changes?

(Like removing artifact use for example)


GOTTA GO FAST hamster, SoC.jpg
Anonymous
05/14/12(Mon)19:20
No.
5622003
Anonymous No.
5622003
05/14/12(Mon)19:20 No.
5622003
File: 1337037626803.jpg
-(344 KB, 1680×1050, GOTTA GO FAST hamster, SoC.jpg)
>>5621915

common engine-related issues. They’re totally random and luckily not game-breaking, so I wouldn’t bother my mind with them.



Anonymous
05/14/12(Mon)19:20
No.
5622021
Anonymous No.
5622021
05/14/12(Mon)19:20 No.
5622021
>>5621815

i don’t need to take any screens of my own friend, that is the EXACT thing I am encountering. the game is maxed out, my drivers are up to date, dx11, running on an HD 5870.


CoP promo snorks pripyat.jpg
Anonymous
05/14/12(Mon)19:23
No.
5622158
Anonymous No.
5622158
05/14/12(Mon)19:23 No.
5622158
File: 1337037804425.jpg
-(368 KB, 1680×1050, CoP promo snorks pripyat.jpg)
>>5622021

>dx11, running on an HD 5870.
Those might be your problems.
STALKER games don’t really co-operate with AMD’s cards.
Try running it in DX10 mode, and see if it gets fixed. Dx11 alters the shadowing system a bit.



Anonymous
05/14/12(Mon)19:23
No.
5622162
Anonymous No.
5622162
05/14/12(Mon)19:23 No.
5622162
>>5622001

I hope they implanted that back in, but I haven’t heard anything about it so far.
Hopefully, they don’t go to crazy, and take it out altogether because it isn’t "realistic".
Was it in the first version of LURK? I’ve only played 1.1 so far, and thought it was pretty atmospheric at times, it was way to grimdark and bloomed for my taste



Anonymous
05/14/12(Mon)19:24
No.
5622207
Anonymous No.
5622207
05/14/12(Mon)19:24 No.
5622207
>>5622158

>AMD

that’s what i’ve been thinking for a while now.

good thing i’m ordering a 680 in june, i’ll try what you said though.


S-T-A-L-K-E-R--General.gif
Anonymous
05/14/12(Mon)19:24
No.
5622242
Anonymous No.
5622242
05/14/12(Mon)19:24 No.
5622242
File: 1337037897795.gif
-(2.46 MB, 320×240, 57lkh34d.gif)
>>5615512

Rookie detected!



Anonymous
05/14/12(Mon)19:26
No.
5622307
Anonymous No.
5622307
05/14/12(Mon)19:26 No.
5622307
>>5622003

Ah alright. Also, is there a setting in the user.ltx file or something that will fix the draw distance/grass visibility? I’m aware that there’s an engine limitation that causes the grass to not appear after a certain distance.

But that’s not what I’m talking about, I mean just the ground itself looking like cement with yellow and red and green paint dumped on it when semi far away. I don’t really notice it in anyone else’s screenshots



Anonymous
05/14/12(Mon)19:26
No.
5622341
Anonymous No.
5622341
05/14/12(Mon)19:26 No.
5622341
>>5621158

i’ve died at least a dozen times to anomalies so far. fucking pissing me off.



Anonymous
05/14/12(Mon)19:27
No.
5622376
Anonymous No.
5622376
05/14/12(Mon)19:27 No.
5622376
>>5622162

I think the first version didn’t really change gameplay all that much and had artifact use.



Anonymous
05/14/12(Mon)19:28
No.
5622425
Anonymous No.
5622425
05/14/12(Mon)19:28 No.
5622425
>>5615512

I would.



Anonymous
05/14/12(Mon)19:29
No.
5622482
Anonymous No.
5622482
05/14/12(Mon)19:29 No.
5622482
>>5622425

4chanx is fucking up. that was meant for >>5615418




Anonymous
05/14/12(Mon)19:29
No.
5622504
Anonymous No.
5622504
05/14/12(Mon)19:29 No.
5622504
So if I want to rearm an NPC I have to trade him a fully loaded weapon with a higher damage stat than the one he’s using which means I’m fucked if he’s using a shotgun, right? Do I need to provide them with additional ammo for that weapon, too or can they just keep shootan without consuming ammo?



Anonymous
05/14/12(Mon)19:31
No.
5622619
Anonymous No.
5622619
05/14/12(Mon)19:31 No.
5622619
>>5622504

As far as i know, if they’re using a shotgun you’re fucked, unless there’s a work around I haven’t heard of. Also with AMK and a few other mods I think you can just drop a gun at their feet and they’ll pick it up. If the damage is higher.



Anonymous
05/14/12(Mon)19:32
No.
5622630
Anonymous No.
5622630
05/14/12(Mon)19:32 No.
5622630
>>5622504

Yeah, they prefer shotguns. And I think they do consume ammo, but someone else will have to confirm.


AMK u dont wanna sleep.jpg
Anonymous
05/14/12(Mon)19:36
No.
5622825
Anonymous No.
5622825
05/14/12(Mon)19:36 No.
5622825
File: 1337038585813.jpg
-(140 KB, 1920×1080, AMK u dont wanna sleep.jpg)
>>5622619

NPCs pick up gear even in vanilla. The weapon just needs to be better than their current one.
But at least in AMK, the rookies do gladly accept an AK74 or AN94 if they’re using a Sawnoff. The shotguns are quite devastating in AMK-based mods indeed though.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)19:49
No.
5623418
Anonymous No.
5623418
05/14/12(Mon)19:49 No.
5623418
File: 1337039353584.jpg
-(2 KB, 87×126, 1332704079264s.jpg)
>mfw first blowout



Anonymous
05/14/12(Mon)19:53
No.
5623638
Anonymous No.
5623638
05/14/12(Mon)19:53 No.
5623638
>>5623418

Pretty cool right?


WORRY.jpg
Anonymous
05/14/12(Mon)19:54
No.
5623667
Anonymous No.
5623667
05/14/12(Mon)19:54 No.
5623667
File: 1337039665694.jpg
-(10 KB, 193×245, WORRY.jpg)
>>5623418

>mvq encountering a bloodsucker in the cordon for the first time



Anonymous
05/14/12(Mon)19:56
No.
5623781
Anonymous No.
5623781
05/14/12(Mon)19:56 No.
5623781
>>5623667

Yeah, in vanilla one seems to always spawn by the factory in Cordon. Took me by surprise the first time it ran out at me as I was jogging along.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)19:58
No.
5623872
Anonymous No.
5623872
05/14/12(Mon)19:58 No.
5623872
File: 1337039917529.jpg
-(3 KB, 95×126, 1332732620714s.jpg)
>>5623638

‘cool’. Yeah. Right.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)19:59
No.
5623898
Anonymous No.
5623898
05/14/12(Mon)19:59 No.
5623898
File: 1337039952712.jpg
-(536 KB, 1680×1050, 2012-05-15_00022.jpg)
Polterbro, noooo! They’ll shoot you!



Anonymous
05/14/12(Mon)20:05
No.
5624182
Anonymous No.
5624182
05/14/12(Mon)20:05 No.
5624182
Reinstallan SoC.

STALKER Soup Y/N?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)20:05
No.
5624208
Anonymous No.
5624208
05/14/12(Mon)20:05 No.
5624208
File: 1337040356736.jpg
-(721 KB, 1680×1050, 2012-05-15_00023.jpg)
>>5623898

why



Anonymous
05/14/12(Mon)20:07
No.
5624261
Anonymous No.
5624261
05/14/12(Mon)20:07 No.
5624261
I’m loving AMK but holy shit goddamn controlers and burers



Anonymous
05/14/12(Mon)20:08
No.
5624307
Anonymous No.
5624307
05/14/12(Mon)20:08 No.
5624307
>>5624182

Played AMK / ZoA through? Then Sure.
If not, then NO.



Anonymous
05/14/12(Mon)20:09
No.
5624352
Anonymous No.
5624352
05/14/12(Mon)20:09 No.
5624352
>>5624307

Played through vanilla and LURK like 2000 times. Does that count?



Anonymous
05/14/12(Mon)20:11
No.
5624454
Anonymous No.
5624454
05/14/12(Mon)20:11 No.
5624454
>>5624352

Not him but yeah, if you played on master. Just be sure you’re used to shit being difficult.


hospital-panic-attack.jpg
Anonymous
05/14/12(Mon)20:13
No.
5624517
Anonymous No.
5624517
05/14/12(Mon)20:13 No.
5624517
File: 1337040782450.jpg
-(74 KB, 450×600, hospital-panic-attack.jpg)
Hey, Fatal, are you going to add new food items to the game, too?
>>mfw nobody in the Zone has chocolate.



Anonymous
05/14/12(Mon)20:13
No.
5624565
Anonymous No.
5624565
05/14/12(Mon)20:13 No.
5624565
Oh god I feel so bad. I bought CoP during the Steam’s Summer Sale LAST YEAR and still haven’t touched it. I was just so let down by Clear Sky that I didn’t want to be disappointed.
Can anyone give me a time estimate on how long it would take to beat CoP?



Anonymous
05/14/12(Mon)20:15
No.
5624670
Anonymous No.
5624670
05/14/12(Mon)20:15 No.
5624670
>>5624565

About 25 hours; it really depends on your skill, though, and whether you just want to blitz through the main quests, or if you want to see and do everything.



Anonymous
05/14/12(Mon)20:16
No.
5624708
Anonymous No.
5624708
05/14/12(Mon)20:16 No.
5624708
Does CoP even have much of a storyline? I read that it only has three areas.



Anonymous
05/14/12(Mon)20:17
No.
5624735
Anonymous No.
5624735
05/14/12(Mon)20:17 No.
5624735
>>5624670

Probably just blitz through the main quest.


predbannik-in-zoa-rough-approximation1.jpg
FatalFunnel !!RSq9sKy4iCb
05/14/12(Mon)20:22
No.
5625043
FatalFunnel !!RSq9sKy4iCb No.
5625043
05/14/12(Mon)20:22 No.
5625043
File: 1337041368380.jpg
-(299 KB, 800×600, predbannik in zoa – rough appr(…).jpg)
>>5624517

Yes, but I’m tackling medicine first, since that’s more important.

I’ve been working on a number of things that I want to include in 1.06 since March, so I might have a number of really drastic features all being implemented within or short period of time and complimenting each other.

One of them being new medical items and food, the other two are artifacts requiring detectors, and night vision scopes and separate night vision goggles from suits (which will no longer have night vision by themselves.)

And if I’m lucky I’ll have a new starting map working before 1.07, but I can’t guarantee it. Pic related



Anonymous
05/14/12(Mon)20:26
No.
5625219
Anonymous No.
5625219
05/14/12(Mon)20:26 No.
5625219
>>5624708

CoP’s storyline is about a military operation. From start to finish that’s your objective, and most sidequests you undertake at least mentions the contribution to that.

You do your share of exploring and intel gathering. There’s plenty of continuity pieces in the game for lore’s sake. But it’s true you don’t really have an option of involving the factions to any real degree, and you don’t go to CNPP for some endall revelation about The Zone.



Anonymous
05/14/12(Mon)20:34
No.
5625503
Anonymous No.
5625503
05/14/12(Mon)20:34 No.
5625503
>Setup AMK once again
>Started from my last save
>At Garbage
>Decide to help Duty with the boar problem so I can get access.
>Dash to the Duty camp.
>Something attacks me from behind.
>See a pseudodog come into view
>Start fighting it
>See a chimera for the very first time
>Gun it towards the Duty camp
>Another chimera appears
>Try to reach the Duty camp so they could help kill the chimeras and pseudodog
>Reach the camp
>Get killed by the chimera upon entering the camp
>I foolishly quick saved so now the chimera will always trigger and I can’t escape

It was bad enough I had to deal with pseudogiants in Agroprom when the military showed up but chimeras in Garbage?

Then again I blame myself for choosing the stronger monsters options in AMK.



Anonymous
05/14/12(Mon)20:36
No.
5625583
Anonymous No.
5625583
05/14/12(Mon)20:36 No.
5625583
Huh, I just got that thing in AMK where something hits you for minor damage and then your vision blurs. When someone else described it I thought it was a poltergeist throwing something, but there doesn’t seem to be any thrown object nearby. What’s happening?



Anonymous
05/14/12(Mon)20:39
No.
5625679
Anonymous No.
5625679
05/14/12(Mon)20:39 No.
5625679
>>5625583

i don’t fuckin know. AMK is pissing me off. I haven;t even gotten out of Cordon yet. I got this green brain on the side of my screen, went to orange, went to yellow, then I crashed.



Anonymous
05/14/12(Mon)20:41
No.
5625749
Anonymous No.
5625749
05/14/12(Mon)20:41 No.
5625749
>>5625679

Brain effect would be from a controller I’d guess. They seem to cause a lot of crashes in AMK.



Anonymous
05/14/12(Mon)20:41
No.
5625750
Anonymous No.
5625750
05/14/12(Mon)20:41 No.
5625750
>>5625679

Did you die or just pass out? Sounds like a controller is killing you.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)20:43
No.
5625847
Anonymous No.
5625847
05/14/12(Mon)20:43 No.
5625847
File: 1337042613717.jpg
-(7 KB, 224×217, 1336267247637.jpg)
>>5625679

>>5625749

>>5625750

Is there a way to cheat myself a hunting rifle or something? or a sniper? I despise the hobo phase.

Also, somehow cutting down on the number of anomalies. I’ve died closing in on 20 times. This game is frustrating me.



Anonymous
05/14/12(Mon)20:47
No.
5626003
Anonymous No.
5626003
05/14/12(Mon)20:47 No.
5626003
>>5625847

If it’s invisible anomalies, you can use the Hot Swapper (http://www.strategyinformer.com/pc/stalkershadowofchernobyl/mod/40995.html) to set them to their normal visibility.

As for better weapons, I ran into a military patrol near the little bridge right by the rookie camp, killed them all with my sawn-off and got some Abakans and AK-47s. Because of the increased bullet damage you can cut enemies down from range with only a few bullets, and then you can get loads of ammo from the bandits/military in the area.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)20:51
No.
5626180
Anonymous No.
5626180
05/14/12(Mon)20:51 No.
5626180
File: 1337043118938.jpg
-(145 KB, 1000×1000, 1335512309962.jpg)
>>5626003

I don’t know if you were here the last two threads, but I was the guys who kept raging about his weapon jamming. Fucking Abakans can die in a whole. My character has already shot 4 or 5 other stalkers for their weapons. got a submachine gun and an AK47, but not a whole lot of ammo for them. I just really want a rifle = that’s my preferred play style. but noooo, you don’t get rifles until the red fucking forest.



Anonymous
05/14/12(Mon)20:52
No.
5626219
Anonymous No.
5626219
05/14/12(Mon)20:52 No.
5626219
>>5625583

I’m the stalker that asked about that earlier. It happened again but I still haven’t figured it out.

Where were you when it happened to you?



Anonymous
05/14/12(Mon)20:56
No.
5626369
Anonymous No.
5626369
05/14/12(Mon)20:56 No.
5626369
>>5625043

Will their be sweet, delicious chocolate?



Anonymous
05/14/12(Mon)20:59
No.
5626524
Anonymous No.
5626524
05/14/12(Mon)20:59 No.
5626524
>>5626180

Oh yeah, I remember the jamming Abakan. Not sure where you can get something better, unless you can find something nice in a stash. Otherwise I think you have to wait until Rostok to start getting things like Enfields and SIGs.

>>5626219

In Cordon, quite close to the electro anomaly tunnel. I was getting the stash by the nearby rocks. Vision blurred for awhile, then the sky went red for a little bit, then there was a flash of white and it stopped.



Anonymous
05/14/12(Mon)21:03
No.
5626732
Anonymous No.
5626732
05/14/12(Mon)21:03 No.
5626732
>>5626524

Well damn, both times for me I was at the swampy bit of Agroprom so I was thinking it might be something to do with that.
From your description I am sure it was the same thing, though.



Anonymous
05/14/12(Mon)21:08
No.
5626971
Anonymous No.
5626971
05/14/12(Mon)21:08 No.
5626971
can anyone help with this problem?

Using OGSE

after going to the lab in the Dark Valley the quest marker for "find the lab entrance" wont complete.

which means the military don’t get triggered to attack, which means the shortcut doesnt get opened up back to Cordon..

i found the papers down there but the game doesnt seem to realise that.

i was enjoying the fuck out of this mod too. shame



FatalFunnel !!RSq9sKy4iCb
05/14/12(Mon)21:08
No.
5626985
FatalFunnel !!RSq9sKy4iCb No.
5626985
05/14/12(Mon)21:08 No.
5626985
>>5626369

Yes, amongst other luxuries like coffee and tea.

I’m just getting the hang of this "making new items" thing as I’m drinking my Ceylon with dinner.

But ultimately, I think potential changes to the story that may be finished by 1.07 would be much more impressive.



Anonymous
05/14/12(Mon)21:11
No.
5627130
Anonymous No.
5627130
05/14/12(Mon)21:11 No.
5627130
>>5626732

Might just be some sort of environmental effect. Either that or a bug.



Anonymous
05/14/12(Mon)21:18
No.
5627517
Anonymous No.
5627517
05/14/12(Mon)21:18 No.
5627517
>>5626985

True enough. And I have absolute confidence in your abilities, too. You’re an awesome dude.


SleepyBreeki.jpg
Anonymous
05/14/12(Mon)21:23
No.
5627774
Anonymous No.
5627774
05/14/12(Mon)21:23 No.
5627774
File: 1337045014469.jpg
-(183 KB, 1024×768, SleepyBreeki.jpg)
Is there an AMK compatible mod that would give you a gun at the beginning of the game?

Also, found this guy sleeping on a fireplace.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)21:32
No.
5628173
Anonymous No.
5628173
05/14/12(Mon)21:32 No.
5628173
File: 1337045530950.jpg
-(308 KB, 1920×1080, 41700_screenshots_2012-05-14_0(…).jpg)
>playing CoP
>taking out the bandits at the ranger station
>after killing all the bandits talk to one of the stalkers for my reward
>walk outside, notice a blowout is going to happen
>me and the stalkers huddle inside a little room for safety
>during the blowout bandits and mercs are also trying to take cover in the building
>shoot them as they try coming inside the little room
>one more bandit is running towards me
>i have to reload
>the next blowout wave hits causing him to burst into treats

those bandits sure were desperate for safety.



Anonymous
05/14/12(Mon)21:32
No.
5628209
Anonymous No.
5628209
05/14/12(Mon)21:32 No.
5628209
>>5628173

took all the stuff and sold it at skadovsk, made a decent profit.

here is my current loadout.



Anonymous
05/14/12(Mon)21:36
No.
5628364
Anonymous No.
5628364
05/14/12(Mon)21:36 No.
5628364
Great, just got to Garbage and run into my first AMK dog swarm.



Anonymous
05/14/12(Mon)21:36
No.
5628401
Anonymous No.
5628401
05/14/12(Mon)21:36 No.
5628401
>>5624208

I didn’t even know these guys existed in game, are they invisible or something? In fact the only time I saw one in vanilla was when a group of army guys killed one



Anonymous
05/14/12(Mon)21:38
No.
5628478
Anonymous No.
5628478
05/14/12(Mon)21:38 No.
5628478
>>5626985

Oh shit, are you the guy who made ZoA?



Anonymous
05/14/12(Mon)21:38
No.
5628503
Anonymous No.
5628503
05/14/12(Mon)21:38 No.
5628503
>>5628401

They’re poltergeists. They’re cloaked when they’re alive, but you can see air distortion and electricity where they are. Can kill them by shooting towards that.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)21:40
No.
5628554
Anonymous No.
5628554
05/14/12(Mon)21:40 No.
5628554
File: 1337046020176.jpg
-(551 KB, 1920×1080, 41700_screenshots_2012-05-14_0(…).jpg)
>>5628209

captcha ate pic



Anonymous
05/14/12(Mon)21:42
No.
5628650
Anonymous No.
5628650
05/14/12(Mon)21:42 No.
5628650
Are there any mods for CoP that add more guns but aren’t a part of an overhaul, kind of like Arsenal was for SoC? I’m kind of tired of just seeing the same 5 guns over and over and want some more variety.



Anonymous
05/14/12(Mon)21:43
No.
5628668
Anonymous No.
5628668
05/14/12(Mon)21:43 No.
5628668
>>5627774

There’s a file that you can edit what Wolf gives you when you get out of the bunker. i forgot which though.

I think its called escape_dialog. Forgot which part of the text though.



Anonymous
05/14/12(Mon)21:45
No.
5628790
Anonymous No.
5628790
05/14/12(Mon)21:45 No.
5628790
Ok, I need help with someone who knows about the SMART spawners for the Alife squads.

I installed misery, Modded the stanima to be non-retarded, and the traders to have 5x the food.

Now I am walking around jupiter and the place is empty. I think that the duty and freedom squads simply stopped spawning…

Is there a way to spawn more Alife squads, or increase the respawn rate on the current Alife squads? I want a more active zone.



Anonymous
05/14/12(Mon)21:50
No.
5628993
Anonymous No.
5628993
05/14/12(Mon)21:50 No.
5628993
>>5628668

i’ll look into it. I’m fucking sick of these shitty weapons and these goddamn anomalies.


scary.jpg
Anonymous
05/14/12(Mon)22:01
No.
5629464
Anonymous No.
5629464
05/14/12(Mon)22:01 No.
5629464
File: 1337047294661.jpg
-(375 KB, 1300×1209, 1336869411528.jpg)
Rookie here, i was wondering if there is any mod that could change the hands of your character depending the armor/suit you’re currenly using. Also adding masks at the HUD, like the picture on this post >>5621054




Anonymous
05/14/12(Mon)22:04
No.
5629579
Anonymous No.
5629579
05/14/12(Mon)22:04 No.
5629579
>>5626971

In OGSE there are a total of 5 documents you have to recover before the military arrives etc. They don’t explain this very well, but if you look at the documents you have you’ll notice it is only ‘part’. The game is a little buggy in that if you don’t collect them in order, the mission can sometimes fuck up. The locations are:

1) in a blue box in one of the chambers on the lowest level – can’t remember exactly but I think one of the ones with lockers

2) Directly to the right and up some stairs in the room with the pseudogiants

3) On a dead stalker in the room with lots of boxes on fire, level above the poltergeists/boss

4) In the final room after the boss

5) On the (ghostly) stalker, alive in the upper areas. He is supposed to die after the military arrive but he actually killed them all in my game so I had to shoot him.



Anonymous
05/14/12(Mon)22:10
No.
5629824
Anonymous No.
5629824
05/14/12(Mon)22:10 No.
5629824
>>5628993

fucking around in the gamedata folders, damn this is annoying to mod. Paradox games did’t prepare me for this.



Anonymous
05/14/12(Mon)22:13
No.
5629976
Anonymous No.
5629976
05/14/12(Mon)22:13 No.
5629976
>>5629579

thanks man

il check that out



Anonymous
05/14/12(Mon)22:37
No.
5631070
Anonymous No.
5631070
05/14/12(Mon)22:37 No.
5631070
is stalker soup finally worth downloading yet?



Anonymous
05/14/12(Mon)22:46
No.
5631502
Anonymous No.
5631502
05/14/12(Mon)22:46 No.
5631502
What would you guys recommend, AMK or ZoA. I’ve played AMK before and I’m comfortable with the difficulty, and ZoA seems pretty tough, I wouldn’t mind using ZoA textures and shaders for AMK. Is this possible?



Anonymous
05/14/12(Mon)22:54
No.
5631871
Anonymous No.
5631871
05/14/12(Mon)22:54 No.
5631871
How do you give other STALKERS weapons? I’m playing shadow of chernobyl, and I want to help out some stalkerbros.



Anonymous
05/14/12(Mon)23:03
No.
5632271
Anonymous No.
5632271
05/14/12(Mon)23:03 No.
5632271
>>5629579

that "Dead STALKER" wont die.. grenades and all.

must have got them in the wrong order

meh

such is life in the zone



Anonymous
05/14/12(Mon)23:13
No.
5632704
Anonymous No.
5632704
05/14/12(Mon)23:13 No.
5632704
Tracer bullets doesn’t work with static lightning?



Anonymous
05/14/12(Mon)23:18
No.
5632896
Anonymous No.
5632896
05/14/12(Mon)23:18 No.
5632896
>>5632271

He means the guy with the flamethrower, who threatens you if you talk to him, not the dude that was supposed to be turned into a Controller.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/14/12(Mon)23:21
No.
5633040
Anonymous No.
5633040
05/14/12(Mon)23:21 No.
5633040
File: 1337052082799.jpg
-(3 KB, 117×126, 1332703753555s.jpg)
>sleep for 2 hours
>wake up to a blowout

fuck.



Anonymous
05/14/12(Mon)23:21
No.
5633051
Anonymous No.
5633051
05/14/12(Mon)23:21 No.
5633051
So I got a fresh install of SoC (steam version) and tried to install ZoA, but it says my video card does not have the right requirements and I need "Pixle shader 1.1" to run it. All I did was drag and drop the game data folder into the directory and tweaked some of the shader settings, anything I’m missing here?



Anonymous
05/14/12(Mon)23:28
No.
5633365
Anonymous No.
5633365
05/14/12(Mon)23:28 No.
5633365
Oh god you guys…

I made it through the first two games with no mods, then figured I would try the misery mod with CoP

4 hours in, and I’m still hanging around Zaton.

This is the first time in a game where I’ve been genuinely nervous of venturing out into the world. I have to use have of my earnings to pay for food and ammo while still saving up for better armor. The only weapons I have atm are a Kalash and a .45 pistol.

I got lucky though, I found a huge ammo cache in a wrecked convey, along with some poison gas to kill some Bloodsuckers. Since the gas is so heavy, I’m going to stow most of my weapons and ammo away, so I hope 20 rounds of . 45 acp will do. As long as nothing ambushes me I think I’ll be fine.



Anonymous
05/14/12(Mon)23:30
No.
5633448
Anonymous No.
5633448
05/14/12(Mon)23:30 No.
5633448
Alright so after countless tweakings with my GPU (460) and the fans, I can’t stop my game from randomly overheating and shutting my computer down so I’ve resorted to downgrading one of the mods in the starter pack I’ve installed

is there anything I can reduce that would get me better performance but no that big of a visual difference



Anonymous
05/14/12(Mon)23:33
No.
5633617
Anonymous No.
5633617
05/14/12(Mon)23:33 No.
5633617
>>5628554

Is that Swartz?

I’m trying out Misery again
It struggles with reloading saves(After death only) even with textures ticked down
I know I don’t have a lot of memory(2GB and 512 VRAM) but I don’t get why this mod and Variation are so obnoxious about it, didn’t have any fucking problems with both Absolute Textures and Atmosfear



Anonymous
05/14/12(Mon)23:49
No.
5634326
Anonymous No.
5634326
05/14/12(Mon)23:49 No.
5634326
>PLaying CoP
>in the x8 labs
>that room with the 3 burers
>unload 200 round into one of them and several 40mm grenades
>does fuck all

What gives? I’ve killed these fucks before no problem but now I can’t do shit.



Anonymous
05/14/12(Mon)23:50
No.
5634349
Anonymous No.
5634349
05/14/12(Mon)23:50 No.
5634349
>>5631502

>I wouldn’t mind using ZoA textures and shaders for AMK. Is this possible?

Generally, yes. You have to be careful that you don’t overwrite key textures though.



Anonymous
05/14/12(Mon)23:50
No.
5634357
Anonymous No.
5634357
05/14/12(Mon)23:50 No.
5634357
>>5633448

Me again

Will switching from full dynamic lighting to static lighting give a significant performance boost?

>please respond



Anonymous
05/14/12(Mon)23:50
No.
5634369
Anonymous No.
5634369
05/14/12(Mon)23:50 No.
5634369
>>5634326

You know they’re invincible when they raise their hands and have a visible "shield" effect over them?



Anonymous
05/14/12(Mon)23:51
No.
5634428
Anonymous No.
5634428
05/14/12(Mon)23:51 No.
5634428
>>5634357

Yeah but that’s the biggest visual drop you can possible give yourself

Mess with other settings first and keep a good eye on your card but really there’s no reason for it to be overheating with this in the first place



Anonymous
05/14/12(Mon)23:51
No.
5634437
Anonymous No.
5634437
05/14/12(Mon)23:51 No.
5634437
>>5634357

>>5633448

>GPU overheating

find the 60hz option and check it on.



Anonymous
05/14/12(Mon)23:53
No.
5634479
Anonymous No.
5634479
05/14/12(Mon)23:53 No.
5634479
Anyone else have shadows that kind of spaz out?

Like shadows from the trees leaves are always moving so it’s kind of distracting and doesn’t look very good



Anonymous
05/14/12(Mon)23:54
No.
5634562
Anonymous No.
5634562
05/14/12(Mon)23:54 No.
5634562
>>5634437

it’s already refreshing at 60hz



Anonymous
05/14/12(Mon)23:55
No.
5634576
Anonymous No.
5634576
05/14/12(Mon)23:55 No.
5634576
>>5634479

such is life in the x ray engine.



Anonymous
05/14/12(Mon)23:57
No.
5634704
Anonymous No.
5634704
05/14/12(Mon)23:57 No.
5634704
>>5634369

>>5634369

I know that.Their just standing there trying to throw shit at me. No shield or anything.



Anonymous
05/15/12(Tue)00:03
No.
5634987
Anonymous No.
5634987
05/15/12(Tue)00:03 No.
5634987
>>5633051

The error says "My card doesn’t meet game requirements and I need pixel shader 1.1"
Anyone got a fix?



Anonymous
05/15/12(Tue)00:04
No.
5635028
Anonymous No.
5635028
05/15/12(Tue)00:04 No.
5635028
>>5634704

Did you shot them from inside or outside the room?



Anonymous
05/15/12(Tue)00:05
No.
5635087
Anonymous No.
5635087
05/15/12(Tue)00:05 No.
5635087
>>5634704

you can not harm them from outside of the room. get in and be fast



Anonymous
05/15/12(Tue)00:07
No.
5635169
Anonymous No.
5635169
05/15/12(Tue)00:07 No.
5635169
>>5628173

spontanous candy combustion.
what the zone does to you



Anonymous
05/15/12(Tue)00:08
No.
5635185
Anonymous No.
5635185
05/15/12(Tue)00:08 No.
5635185
>>5635028

>>5635087

Well shit. I feel like a moron now. Thanks for the tip.



Anonymous
05/15/12(Tue)00:09
No.
5635209
Anonymous No.
5635209
05/15/12(Tue)00:09 No.
5635209
>>5628554

whats the mod bruvva? looks clean



Anonymous
05/15/12(Tue)00:10
No.
5635291
Anonymous No.
5635291
05/15/12(Tue)00:10 No.
5635291
>>5634987

I assume it worked fine vanilla?
Only thing I can think of would be the Shaders mod. It’s settings file is under gamedata/shaders/r2



Anonymous
05/15/12(Tue)00:13
No.
5635406
Anonymous No.
5635406
05/15/12(Tue)00:13 No.
5635406
>>5635291

That’s right, worked fine in vanilla before, now I cant even get it to run without deleting user.ltx first. But once I do this and restart to change the settings I get the error again, it also crashes when I speak to barkeep and get my first mission just like in AMK



Anonymous
05/15/12(Tue)00:15
No.
5635480
Anonymous No.
5635480
05/15/12(Tue)00:15 No.
5635480
>>5635406

Oh, are you on 1.0005?
ZoA requires 1.0004.



Anonymous
05/15/12(Tue)00:16
No.
5635553
Anonymous No.
5635553
05/15/12(Tue)00:16 No.
5635553
>>5635480

I don’t think I can go back, I have the steam version, I’m pretty sure there was a fix for this with AMK though



Anonymous
05/15/12(Tue)00:19
No.
5635647
Anonymous No.
5635647
05/15/12(Tue)00:19 No.
5635647
>>5635553

You can revert. It’s pretty easy. I think ZoA still crashes if you try to put the AMK 1.0005 patch on it, anyway.

>>5608717

Disabling automatic updates works.



Anonymous
05/15/12(Tue)00:25
No.
5635891
Anonymous No.
5635891
05/15/12(Tue)00:25 No.
5635891
>>5635647

Shiiiiit, so I cant play it?



Anonymous
05/15/12(Tue)00:31
No.
5636090
Anonymous No.
5636090
05/15/12(Tue)00:31 No.
5636090
>>5635891

You CAN revert with Steam without any problems via the instructions in that image. You won’t need to reinstall ZoA either.



Anonymous
05/15/12(Tue)00:54
No.
5637012
Anonymous No.
5637012
05/15/12(Tue)00:54 No.
5637012
Before I play CoP for the first time I was wondering if you guys could recommend me some good mods that don’t affect the storyline?


Single Tear.jpg
Anonymous
05/15/12(Tue)01:05
No.
5637440
Anonymous No.
5637440
05/15/12(Tue)01:05 No.
5637440
File: 1337058354294.jpg
-(9 KB, 385×185, Single Tear.jpg)
>http://www.youtube.com/watch?v=N3yzVdCC5PA
>mfw CoP could’ve benefited from some more Ashot and Yar play-fighting
>mfw Ashot’s black market competition may have finally caught up with him



Anonymous
05/15/12(Tue)01:36
No.
5638658
Anonymous No.
5638658
05/15/12(Tue)01:36 No.
5638658
>>5635553

the guide posted by >>5608717
works. idk about you but the 1.0005 compatibility patch only fucked things up even more for me.



Anonymous
05/15/12(Tue)01:50
No.
5639183
Anonymous No.
5639183
05/15/12(Tue)01:50 No.
5639183
Is there anything like a patch to lower the game quality by an obscene amount for compatibility? I want to be able to keep playing SoC on my old laptop while I’m traveling over the summer.



Anonymous
05/15/12(Tue)02:10
No.
5639871
Anonymous No.
5639871
05/15/12(Tue)02:10 No.
5639871
>>5639183

Just how bad is your laptop? I mean, I’m on a pretty dated machine but I can play SoC on high at 1280×720


StaticVSdynamic 02 SoC small.jpg
Anonymous
05/15/12(Tue)02:35
No.
5640689
Anonymous No.
5640689
05/15/12(Tue)02:35 No.
5640689
File: 1337063745427.jpg
-(409 KB, 960×1080, StaticVSdynamic 02 SoC small.jpg)
>>5639183

STALKER games on lowest possible settings + Static Lighting (DX8) mode should run even on 2005 hardware. FDL + medium-ish settings could be done on something like 2,4Ghz P4, 1.5GB RAM and 128mb 6600gt (that’s how I played it first).

Assuming your laptop was built in the last 2-4 years and has a dedicated videocard (not some integrated intel crap), it should play the game(s) ~OK. >2 Ghz processor would be very recommended as well.



Anonymous
05/15/12(Tue)02:43
No.
5640961
Anonymous No.
5640961
05/15/12(Tue)02:43 No.
5640961
>>5608965

So… AMK-Complete worth it?



Skippy
05/15/12(Tue)02:46
No.
5641101
Skippy No.
5641101
05/15/12(Tue)02:46 No.
5641101
>>5640961

If you’re a masochist (assuming you’re on Master)


Garbage car AK74.jpg
Anonymous
05/15/12(Tue)02:53
No.
5641298
Anonymous No.
5641298
05/15/12(Tue)02:53 No.
5641298
File: 1337064815157.jpg
-(303 KB, 1920×1080, Garbage car AK74.jpg)
>>5640961

>So… AMK-Complete worth it?
AMK 1.4, yes.
I personally hate everything Complete-related. Ruins the game’s visual style and performance. I’d use the Starter Packs visuals only, as instructed in Guide at >>5608906
, and in the copypaste in >>5608965




Anonymous
05/15/12(Tue)04:07
No.
5644120
Anonymous No.
5644120
05/15/12(Tue)04:07 No.
5644120
>>5640689

I have an OC’d 8800gt and E8400 and running full dynamic lighting gives me troubles with frames between 15-40 and sluggishness



Anonymous
05/15/12(Tue)04:34
No.
5644931
Anonymous No.
5644931
05/15/12(Tue)04:34 No.
5644931
Is there some kind of /k/-like mod that breaks up a gun’s durability into the derivative of degrading mechanic components? I’m no gun nut; but I’ve worked with machines. I know there’s a line between dirty and damaged. I also know depending on the problems the way a machine mispreforms changes.

I think I could get behind a system needing to manage both cleaning a weapon periodically; and keeping an eye out for similar weapons to salvage less worn parts. Rather than just paying $XXXX to a mechanic to fix it for you or throwing your gun away and picking up another. And frankly I think I’d enjoy weapon degregation if it was more complicated than "red lowers all ballistic stats a lot and causes lots of jams".



Anonymous
05/15/12(Tue)04:45
No.
5645210
Anonymous No.
5645210
05/15/12(Tue)04:45 No.
5645210
>>5628173

anybody know what that weapon texture is?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)04:46
No.
5645235
Anonymous No.
5645235
05/15/12(Tue)04:46 No.
5645235
File: 1337071612958.jpg
-(186 KB, 1280×768, 07-22-08_23-54-27_(l04_darkval(…).jpg)
>>5644120

>I have an OC’d 8800gt and E8400 and running full dynamic lighting gives me troubles with frames between 15-40 and sluggishness
What are your other specs, settings and mods?
Because I played with 2.13Ghz E6400 core 2 duo, 3.5GB DDR2, 8800gt 512mb and WinXP 32-bit up until last summer, and the games played just fine with high settings, 1920×1200 resolution, with >30fps in most scenes. The areas filled with plenty of NPCs, mostly trading-centers in CS and CoP, did dip down close to 20fps often, but that didn’t bother me.

Follow the performance tips at >>5608625
,
avoid using in-game AA, or any AA at all if your PC’s old. With the latest Nvidia’s Beta drivers you can force FXAA on all games though, which would maintain good performance and smooth out the biggest jaggies.

If you still experience issues, consider halving your resolution.



Anonymous
05/15/12(Tue)04:47
No.
5645254
Anonymous No.
5645254
05/15/12(Tue)04:47 No.
5645254
Can we get some inventory screen shots up in here?


ss_doggy_10-23-11_22-55-31_(zaton).jpg
Anonymous
05/15/12(Tue)04:48
No.
5645285
Anonymous No.
5645285
05/15/12(Tue)04:48 No.
5645285
File: 1337071726320.jpg
-(487 KB, 1920×1200, ss_doggy_10-23-11_22-55-31_(za(…).jpg)
>>5645210

It’s an all new model, obvious because the gun’s re-mirrored correctly.

Judging from it and general looks, I’d say it’s from Swartz -mod or something similar. Pic also related.


ss_doggy_04-02-12_11-36-25_pripyat.jpg
Anonymous
05/15/12(Tue)04:50
No.
5645343
Anonymous No.
5645343
05/15/12(Tue)04:50 No.
5645343
File: 1337071851571.jpg
-(411 KB, 1920×1200, ss_doggy_04-02-12_11-36-25_(pr(…).jpg)
>>5645254

sure thing.
My MISERY load at the moment. Closing the final showdowns.



Anonymous
05/15/12(Tue)04:53
No.
5645418
Anonymous No.
5645418
05/15/12(Tue)04:53 No.
5645418
I downloaded the SoC Starter Pack and AMK mod from >>5608965
.

Should I install every mod from the starter pack? This is my first time playing Stalker.

Also, how do you install the ZRP mod? (Is it required to replace your gamedata folder)



Anonymous
05/15/12(Tue)04:56
No.
5645493
Anonymous No.
5645493
05/15/12(Tue)04:56 No.
5645493
>>5645343

do you really need 3 knives…


ss_doggy_04-02-12_11-36-22_(pripyat).jpg
Anonymous
05/15/12(Tue)05:09
No.
5645871
Anonymous No.
5645871
05/15/12(Tue)05:09 No.
5645871
File: 1337072955803.jpg
-(424 KB, 1920×1200, ss_doggy_04-02-12_11-36-22_(pr(…).jpg)
>>5645418

>Should I install every mod from the starter pack? This is my first time playing Stalker.
The official patch and ZRP are the most important ones, as they iron out bugs and small annoyances. The rest are purely graphical mods, which can also be used to improve performance if used right. Up to you if you use them, most of ‘em can be added later as well.
>Also, how do you install the ZRP mod? (Is it required to replace your gamedata folder)
you install it as any other mod, see the Starting Guide and the OP’s first few posts.
By default you do NOT have a gamedata-folder. You get one once you install (usually just unpack) a mod.

>>5645493

>do you really need 3 knives…
Heh, everyone keeps asking that.
I just happened to loot ‘em just before taking the pic. They’re light and worth enough rubles for piece of food or two.


ss__05-15-12_10-16-44_(l10u_bunker).jpg
Anonymous
05/15/12(Tue)05:21
No.
5646203
Anonymous No.
5646203
05/15/12(Tue)05:21 No.
5646203
File: 1337073690233.jpg
-(266 KB, 1920×1080, ss__05-15-12_10-16-44_(l10u_bu(…).jpg)
>>5645254

OGSE here, just got inside the brain scorcher.



Anonymous
05/15/12(Tue)05:22
No.
5646243
Anonymous No.
5646243
05/15/12(Tue)05:22 No.
5646243
Sup nigs. Just installed STALKER SoC. Unfortunately someone spoiled the end for me on purpose on /v/ which really sucks but any way.

1)Do I install any mods for my first play or do I go vanilla? I tried it for 5 minutes and something that sucks is that the human enemies are unrealistically resistant to bullets, headshots dont even kill them, not sure if that matters though.

2) I have a 6950 2GB OC, what graphic setting am I looking at here? What can I do to give good performance? I heard that some settings improve nothing visually but slow the game down like hell.

Thanks



Anonymous
05/15/12(Tue)05:24
No.
5646306
Anonymous No.
5646306
05/15/12(Tue)05:24 No.
5646306
>>5646243

No mods, just turn the difficulty up.

You can run it fine, but don’t touch the AA slider, it’s broken in SoC, just force AA through your GPU setting control panel.


Stalker Guides and tips 2012.jpg
Anonymous
Beginner’s Tips 201205/15/12(Tue)05:29
No.
5646446
Beginner’s Tips 2012 Anonymous No.
5646446
05/15/12(Tue)05:29 No.
5646446
File: 1337074192549.jpg
-(876 KB, 1664×2495, Stalker Guides and tips 2012.jpg)
>>5646243

>Unfortunately someone spoiled the end for me on purpose on /v/ which really sucks but any way.
There’s multiple endings, and the story’s seldom the main thing people play STALKERs anyway. So there’s a small chance they spoiled the "real" ending anyway, or that you’d get it straight away.
>1)Do I install any mods for my first play or do I go vanilla?
Read the OP’s first couple posts.
STARTER PACKs offer the smoothest vanilla-experience.
>I tried it for 5 minutes and something that sucks is that the human enemies are unrealistically resistant to bullets, headshots dont even kill them, not sure if that matters though.
Headshots are INSTA-KILLS, to both ways. You’re just probably not hitting anything.
STALKER games utilize very detailed bullet-physics and ballistics systems, so bullets drop in the distance, ricochet off hard & angled surfaces, and have various wounding & armor-penetration characteristics. All depends on the caliber and weapon. The starting gear is the worst possible shit you get in the games, it’s up to you to survive, move on, and improve your gear.

>2) I have a 6950 2GB OC, what graphic setting am I looking at here? What can I do to give good performance? I heard that some settings improve nothing visually but slow the game down like hell.
Again, read the OP’s posts. All that’s been stated in the beginner’s tips and Starting Guide.
You should be pretty much capable of "maxing" the settings. Just don’t go nuts with AA, and in later games keep SSAO and SunShafts LOW.



Anonymous
05/15/12(Tue)05:40
No.
5646719
Anonymous No.
5646719
05/15/12(Tue)05:40 No.
5646719
>>5646446

>>5646306

Okay, I’m downloading the starter pack since all it does is fix bugs then.

Also, do I patch the game with the official patches to the latest version?


BAR - hi-def walls.jpg
Anonymous
05/15/12(Tue)05:43
No.
5646819
Anonymous No.
5646819
05/15/12(Tue)05:43 No.
5646819
File: 1337075018511.jpg
-(419 KB, 1920×1200, BAR – hi-def walls.jpg)
>>5646243

like already told, read the first few posts and the Guide-pic in the beginning of the thread.

ZRP is pretty much just an extra bug-fixer, and rest of the Starter pack’s mods are graphical ones.

Always play on Master difficulty! Higher the difficulty level, the MORE damage the guns do. This works both ways though, so you also need to pay more attention and use cover. Also do not trust your crosshairs, always low-crouch and aim through sights & scopes; preferably use single-shot and burst-firing modes for better accuracy as well. I’d disable the crosshair altogether if I were you.


AMK on 1.0005 (mainmenu).jpg
Anonymous
05/15/12(Tue)05:46
No.
5646885
Anonymous No.
5646885
05/15/12(Tue)05:46 No.
5646885
File: 1337075160457.jpg
-(292 KB, 1920×1200, AMK on 1.0005 (mainmenu).jpg)
>>5646719

Starter Packs include the official patches for the said games as well.

SoC’s pack includes 1.0004, which is one-below the latest patch. This is because some big mods, like the legendary AMK1.4, work simply better on the older patch, and many people have problems finding it anymore.
1.0004 itself is already VERY stable version as well.



Anonymous
05/15/12(Tue)05:49
No.
5646989
Anonymous No.
5646989
05/15/12(Tue)05:49 No.
5646989
>>5646819

>>5646885

Cheers. Download is slow as fuck, I wonder if I’ll be able to play before I go to work today.



Anonymous
05/15/12(Tue)05:53
No.
5647079
Anonymous No.
5647079
05/15/12(Tue)05:53 No.
5647079
>>5646989

funny, I usually get ~300-500kb/s from Jumbofiles. It often speeds up towards the end.



Anonymous
05/15/12(Tue)05:56
No.
5647160
Anonymous No.
5647160
05/15/12(Tue)05:56 No.
5647160
Why are all these .dll files missing when I want to open the game? I’ve downloaded 3 already.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)06:00
No.
5647237
Anonymous No.
5647237
05/15/12(Tue)06:00 No.
5647237
File: 1337076005738.jpg
-(162 KB, 1440×900, 2012-04-24_00003.jpg)
>>5645285

god the swartz AK is such a joy to use.

>dat crisp new firing sound
>dat 1P29 scope
>captcha: accurate ablicou



Anonymous
05/15/12(Tue)06:04
No.
5647378
Anonymous No.
5647378
05/15/12(Tue)06:04 No.
5647378
>>5647160

Guys I’m on my 7th .dll file, what is going on?



Anonymous
05/15/12(Tue)06:05
No.
5647405
Anonymous No.
5647405
05/15/12(Tue)06:05 No.
5647405
>>5647378

Do you need them, which game? I may be able to upload them.



Anonymous
05/15/12(Tue)06:07
No.
5647440
Anonymous No.
5647440
05/15/12(Tue)06:07 No.
5647440
>>5647405

SoC, but I’m downloading them all individually, is it normal that they’re all missing?



Anonymous
05/15/12(Tue)06:07
No.
5647447
Anonymous No.
5647447
05/15/12(Tue)06:07 No.
5647447
>>5647440

No.



Anonymous
05/15/12(Tue)06:07
No.
5647456
Anonymous No.
5647456
05/15/12(Tue)06:07 No.
5647456
>>5647237

that model & texture job is quite horrible though

>>5647160

what game / mod ? Sounds bizarre indeed.



Anonymous
05/15/12(Tue)06:10
No.
5647517
Anonymous No.
5647517
05/15/12(Tue)06:10 No.
5647517
>>5647440

I’ve got AMK installed, I don’t know how this will effect the game though.
https://www.dropbox.com/sh/9hheo7b027jixit/EfQ6MdMySy



Anonymous
05/15/12(Tue)06:11
No.
5647560
Anonymous No.
5647560
05/15/12(Tue)06:11 No.
5647560
Installed AMK and some other mods from this pasta >>5608965

Game crashes when I start a new game. It loads for some time and then goes boom.

Any known causes?



Anonymous
05/15/12(Tue)06:11
No.
5647571
Anonymous No.
5647571
05/15/12(Tue)06:11 No.
5647571
>>5647517

>AMK
Well, that would explain a lot.
Also using 1.0005 perhaps?

Read up the AMK Guide and copypasta at >>5608906
, >>5608965
, see about downgrading to 1.0004 in >>5608717




Anonymous
05/15/12(Tue)06:12
No.
5647589
Anonymous No.
5647589
05/15/12(Tue)06:12 No.
5647589
>>5647571

I’m not him. I’m on vanilla, waiting for the eternal starter pack to finish downloading.



Anonymous
05/15/12(Tue)06:12
No.
5647591
Anonymous No.
5647591
05/15/12(Tue)06:12 No.
5647591
>>5608965

Nice, could we get this in a paste bin and put it in the OP?



Anonymous
05/15/12(Tue)06:13
No.
5647624
Anonymous No.
5647624
05/15/12(Tue)06:13 No.
5647624
>>5647456

yeah the scope isnt the prettiest thing to look at, but damn does it get the job done.



Anonymous
05/15/12(Tue)06:14
No.
5647650
Anonymous No.
5647650
05/15/12(Tue)06:14 No.
5647650
>>5647560

Yeah, the fact that you applied tons of mods on top of the game really introduces countless possible issues. The fact that the game crashes instantly during start up means you fucked something up during installation.

Delete the entire gamedata, and install only the AMK1.4 + its patches and retranslation first, see that it works. Then stick with STarter Pack’s graphics, and retry. Don’t forget to apply the AMK-related fixes of mods, if they have any!

if you still get crashes, follow the instructions given in this thread and see the end of your crash-log.


S-T-A-L-K-E-R--General.gif
Anonymous
05/15/12(Tue)06:17
No.
5647742
Anonymous No.
5647742
05/15/12(Tue)06:17 No.
5647742
File: 1337077031318.gif
-(1.93 MB, 512×288, 1329514076169.gif)
>>5647650

Guess I can live without the graphical mods.



Anonymous
05/15/12(Tue)06:17
No.
5647747
Anonymous No.
5647747
05/15/12(Tue)06:17 No.
5647747
Okay I added all the missing .dll and now the game crashes before it even opens.

BTW, I pirated it and I’m using a crach.



Anonymous
05/15/12(Tue)06:18
No.
5647779
Anonymous No.
5647779
05/15/12(Tue)06:18 No.
5647779
>>5647747

>BTW, I pirated it and I’m using a crach.
This just keeps getting better & better!
Don’t tell me your game’s not patched either?



Anonymous
05/15/12(Tue)06:20
No.
5647869
Anonymous No.
5647869
05/15/12(Tue)06:20 No.
5647869
>>5647779

No point in buying it anymore, GSC is dead, money would just go to THQ or something.



Anonymous
05/15/12(Tue)06:23
No.
5647929
Anonymous No.
5647929
05/15/12(Tue)06:23 No.
5647929
>>5647869

THQ is dying. I’d like for them to stay afloat on the off chance that GSC buys back the STALKER IP and manages to continue development of STALKER 2, published by THQ


BAR neutral camp fire.jpg
Anonymous
05/15/12(Tue)06:25
No.
5647994
Anonymous No.
5647994
05/15/12(Tue)06:25 No.
5647994
File: 1337077515879.jpg
-(205 KB, 1920×1080, BAR neutral camp fire.jpg)
>>5647869

it’s just that most of the pirated versions make the X-ray engine even more unstable.

But to summarize it all, >>5647747
would need to ensure that:

1) His game’s patched properly, preferably to 1.0004
2) The crack’s right one for the game’s version
3) The mod itself was properly installed, WITHOUT 1.0005-fix.
4) If the mod itself works, then keep adding graphics one by one, following the instructions carefully. Make backup of the working Gamedata in case you screw up. I’d stay away from the AMK-Complete merge, as it just adds unnecessary steps to the installation AND can fuck things up more.



Anonymous
05/15/12(Tue)06:38
No.
5648326
Anonymous No.
5648326
05/15/12(Tue)06:38 No.
5648326
>>5647994

That’s a myth.


ss__05-15-12_11-17-07_(l10_radar).jpg
Anonymous
05/15/12(Tue)07:07
No.
5649110
Anonymous No.
5649110
05/15/12(Tue)07:07 No.
5649110
File: 1337080061643.jpg
-(290 KB, 1920×1080, ss__05-15-12_11-17-07_(l10_rad(…).jpg)
>On way back from the scorcher
>Duty and Freedom fighting on the road to pripyat
>Waiting around on the sidelines for free stuff
>Suddenly a zombie comes out of nowhere and grabs a Dutyer right in front of me
>BOOM, both explode into jellybits
>This thing spawns in their place
Neat.



Anonymous
05/15/12(Tue)07:09
No.
5649160
Anonymous No.
5649160
05/15/12(Tue)07:09 No.
5649160
>>5649110

Holy fucking shit., Fang killed a dutier.40 rad, wow…



Anonymous
05/15/12(Tue)07:12
No.
5649246
Anonymous No.
5649246
05/15/12(Tue)07:12 No.
5649246
>>5649110

I’ll bet that thing slowly zombifies you. Check your faction regularly!



Anonymous
05/15/12(Tue)07:13
No.
5649271
Anonymous No.
5649271
05/15/12(Tue)07:13 No.
5649271
>>5649110

Bump into someone, see if you explode.


HowToInstallATiDrivers.jpg
Anonymous
05/15/12(Tue)07:23
No.
5649529
Anonymous No.
5649529
05/15/12(Tue)07:23 No.
5649529
File: 1337080986230.jpg
-(227 KB, 1177×805, HowToInstallATiDrivers.jpg)
Pic related, how I feel installing the starter pack.



Anonymous
05/15/12(Tue)07:27
No.
5649653
Anonymous No.
5649653
05/15/12(Tue)07:27 No.
5649653
>>5649529

Who has these pics just "laying around"?
I mean, seriously?



Anonymous
05/15/12(Tue)07:29
No.
5649697
Anonymous No.
5649697
05/15/12(Tue)07:29 No.
5649697
>>5649529

To be honest, some parts of starters are kinda a mess, mainly SWO

But still, nothing to be scarred, a little method and you’re set



Anonymous
05/15/12(Tue)07:29
No.
5649701
Anonymous No.
5649701
05/15/12(Tue)07:29 No.
5649701
>>5649653

A better question is who makes them.



Anonymous
05/15/12(Tue)07:30
No.
5649720
Anonymous No.
5649720
05/15/12(Tue)07:30 No.
5649720
>>5649653

>>5649697

How do I install ZRP and Shaders? It’s literally 2 folders and I’m really confused.



Anonymous
05/15/12(Tue)07:37
No.
5649926
Anonymous No.
5649926
05/15/12(Tue)07:37 No.
5649926
I read over the guide on how to load magazines in ZoA a million times, but I still can’t get the hang of it.

Either I’m retarded and making a mistake when doing the mag to belt -> binoculars thing, or it’s just buggy.

Kinda wish they’d remove the magazine mod until someone gives it a better system.


duty.jpg
Anonymous
05/15/12(Tue)07:42
No.
5650037
Anonymous No.
5650037
05/15/12(Tue)07:42 No.
5650037
File: 1337082146747.jpg
-(119 KB, 1024×768, duty.jpg)
OGSE postgame, I loaded up my save and somehow I lost all my weapons except my knife. Had to run through a Bar full of hostile Dutyers to talk to Barkeep, and then back out south to head towards Agroprom. Bought myself an AK-107 with the last of my money (really, the last of it).

Stalkers disappearing near Agroprom, the Duty squad sent to investigate it hasn’t responded, so Barkeep sends me. Well, I’m a Freedom member so this sounded like a bad idea, but hell, it’s to help the Loners, not Duty.

Got to the Garbage to find that all the Duty at the checkpoint had been zombified, zombies everywhere. No ammo for this shit, ran past them and towards Agroprom, picking a shottie up off a bandit on the way.

Got to Agroprom proper, zombies fucking everywhere. Ran past them, up to the stalker base. Everyone’s dead, the Duty detachment are cowardly barricaded in the top floor of one of the buildings, they were too pussy to go down into the tunnels to check out the source. Typical Duty. They clearly wanted to shoot me, but had orders from Barkeep not to, and they obeyed like the dogs they are.

Time for me to head down there and see what’s causing all of this.



Anonymous
05/15/12(Tue)07:42
No.
5650046
Anonymous No.
5650046
05/15/12(Tue)07:42 No.
5650046
I’ve had it with this shit. Hundreds of updates, patches, mods .dll files and cracks and I can’t get the fucking game to run. A whole morning gone to waste over this shit.



Anonymous
05/15/12(Tue)07:44
No.
5650097
Anonymous No.
5650097
05/15/12(Tue)07:44 No.
5650097
>>5649926

Add empty magazines to belt
Make sure you have loose ammo
Equip binoculars
Press R(Reload)



Anonymous
05/15/12(Tue)07:46
No.
5650147
Anonymous No.
5650147
05/15/12(Tue)07:46 No.
5650147
>>5649720

You simply "overwrite" the gamedata folders, merging them into one. That’s how mixing and patching mods is done with Stalker mods usually. Read the guides up above.

>>5650046

I’m sorry to hear it. Did you ever try running it 100% vanilla?


plasma cactus.jpg
Anonymous
05/15/12(Tue)07:46
No.
5650169
Anonymous No.
5650169
05/15/12(Tue)07:46 No.
5650169
File: 1337082412857.jpg
-(112 KB, 1024×768, plasma cactus.jpg)
I like plasma cactuses.



Anonymous
05/15/12(Tue)07:48
No.
5650208
Anonymous No.
5650208
05/15/12(Tue)07:48 No.
5650208
>>5650046

Should have just bought it. It’s cheap anyways.


mines.jpg
Anonymous
05/15/12(Tue)07:55
No.
5650391
Anonymous No.
5650391
05/15/12(Tue)07:55 No.
5650391
File: 1337082906619.jpg
-(73 KB, 1024×768, mines.jpg)
>>5650037

Climbed down into the Agroprom underground, only to find out that they’ve installed a minefield down here. Fuck, mines! The scientists were selling a mine detector, but I foolishly passed over purchasing one. I can’t turn back now though, I’m going to have to break out my trusty bolts and proceed carefully.

Encountered a group of bandits, very well armed. They must have a supplier, I’ve never seen bandits with this kind of gear. Found a very nice upgraded shotgun off of one, it’s nearly broken though. I can hear bloodsuckers below, but there’s only one way to do this. I just pray some Loners have managed to hang on down here.



Anonymous
05/15/12(Tue)08:02
No.
5650568
Anonymous No.
5650568
05/15/12(Tue)08:02 No.
5650568
>>5650169

>I like plasma cactuses.
What does it do?


nobro.jpg
Anonymous
05/15/12(Tue)08:04
No.
5650601
Anonymous No.
5650601
05/15/12(Tue)08:04 No.
5650601
File: 1337083471449.jpg
-(130 KB, 1024×768, nobro.jpg)
>>5650391

It seems my old hiding spot came in handy for a survivor. This ecologist was being held captive by two military in my old stash underground. It seems he’s been a bit too long without friendly human contact…


notagain.jpg
Anonymous
05/15/12(Tue)08:13
No.
5650815
Anonymous No.
5650815
05/15/12(Tue)08:13 No.
5650815
File: 1337084030659.jpg
-(100 KB, 1024×768, notagain.jpg)
>>5650601

Shot my way through some military, and came up out of the tunnels. It just figures that when the military re-set up their base of operations here, they replaced ALL of the auto-turrets. I can hear them talking. The ecologist from earlier suspects that they are holding another ecologist hostage here, for knowing too much about some egghead project….ZJOG-13 or something like that, it’s not my business.


S-T-A-L-K-E-R--General.png
Anonymous
05/15/12(Tue)08:14
No.
5650837
Anonymous No.
5650837
05/15/12(Tue)08:14 No.
5650837
File: 1337084095576.png
-(166 KB, 363×501, 57lk43v4l0n32.png)
>>5650208

QFT.

I’m getting so tired of the poorfags in here. When I was 12, I got £5 a week pocket money. So, in two weeks, I would have the money to buy STALKER if it came out when I was 12. Anyone cracking it nowadays is using the "GSC is dead" argument to get around the fact they’re digital kleptomaniacs that are so used to stealing that the idea of BUYING something that took almost a DECADE to create hits them as daylight robbery in itself.

tl;dr? It’s impossible to be too poor to afford this unless you’re a starving Ethiopian who doesn’t have a ‘net connection et ergo can’t post here, so buy it or don’t play it, ’cause the cracked versions are full of righteously indignant bugs.



Anonymous
05/15/12(Tue)08:15
No.
5650858
Anonymous No.
5650858
05/15/12(Tue)08:15 No.
5650858
>start up SoC
>everything’s so fucking expensive to buy and you don’t get shit for selling it
>end up hoarding horribly
>stash loads of everything in the rookie village
>later decide to relocate to the bar
>make 12 trips across the garbage to get my shit there, the last one loaded with 30 kg of vodka and grenades



Anonymous
05/15/12(Tue)08:17
No.
5650917
Anonymous No.
5650917
05/15/12(Tue)08:17 No.
5650917
>>5650837

>digital kleptomaniacs
ITT: stupidity taking new heights.



Anonymous
05/15/12(Tue)08:20
No.
5651007
Anonymous No.
5651007
05/15/12(Tue)08:20 No.
5651007
>>5650815

>they replaced ALL of the auto-turrets.
MAN MADE HELL



Anonymous
05/15/12(Tue)08:28
No.
5651214
Anonymous No.
5651214
05/15/12(Tue)08:28 No.
5651214
>>5650917

Can’t read. Obviously anon means "people who get everything for free online all the time and whinge like spoilt brats when they actually have to buy something because they’re afraid of having to leave their basements to ask their mothers for the money."



Anonymous
05/15/12(Tue)08:31
No.
5651289
Anonymous No.
5651289
05/15/12(Tue)08:31 No.
5651289
>>5651214

Touche.


Traveling through Limansk-13 (28).jpg
Anonymous
05/15/12(Tue)08:34
No.
5651367
Anonymous No.
5651367
05/15/12(Tue)08:34 No.
5651367
File: 1337085252487.jpg
-(346 KB, 1920×1080, Traveling through Limansk-13 ((…).jpg)
>>5650837

I agree with you but "cracked" doesn’t always mean "pirated". I bought the games legit but cracked them because I can’t be arsed to use the disks and fuck Steam.



Anonymous
05/15/12(Tue)08:35
No.
5651393
Anonymous No.
5651393
05/15/12(Tue)08:35 No.
5651393
>>5651367

>MY EY-
>1000+ boolets
>my sooooooooul


fuckiamnotgoodwithcar.jpg
Anonymous
05/15/12(Tue)08:36
No.
5651440
Anonymous No.
5651440
05/15/12(Tue)08:36 No.
5651440
File: 1337085407390.jpg
-(58 KB, 1024×768, fuckiamnotgoodwithcar.jpg)
>>5650815

Was unable to find the hostage after painstakingly clearing the base a second time. A trader has taken up residence in the base, but I have only 5000 RU and can’t afford much. Purchased a bit more slav ammo for my AK.

Found a brand new-looking military car behind the base, decided to take it for a spin. 10 seconds into the ride, I remembered that I never learned to drive. Oh well, we’ll have to go on foot. I guess I’ll go check back on those Duty cowards.



Anonymous
05/15/12(Tue)08:38
No.
5651479
Anonymous No.
5651479
05/15/12(Tue)08:38 No.
5651479
>>5651440

Bit too much of the green stuff hey bro?


S-T-A-L-K-E-R--General.png
Anonymous
05/15/12(Tue)08:38
No.
5651502
Anonymous No.
5651502
05/15/12(Tue)08:38 No.
5651502
File: 1337085525280.png
-(131 KB, 540×675, 1334536477676.png)
>>5651007



Traveling through Limansk-13 (29).jpg
Anonymous
05/15/12(Tue)08:44
No.
5651650
Anonymous No.
5651650
05/15/12(Tue)08:44 No.
5651650
File: 1337085855852.jpg
-(164 KB, 1920×1080, Traveling through Limansk-13 ((…).jpg)
>>5651393

The ammo stash related to a quest in the T-62(?) in the Red Forest gives you 2000 7.62x54PP rounds plus a quest item (Tank Machine Gun) which has a 2000 round ammo belt. It’s enough to win all the Faction Wars and go through the endgame of Clear Sky without reloading (except when the gun starts to jam). I felt like using the PKT was cheating so I just took the bog-standard PKM.


XR_3DA 2012-05-15 08-42-15-04.jpg
Anonymous
05/15/12(Tue)08:44
No.
5651664
Anonymous No.
5651664
05/15/12(Tue)08:44 No.
5651664
File: 1337085881710.jpg
-(58 KB, 1920×1080, XR_3DA 2012-05-15 08-42-15-04.jpg)




Anonymous
05/15/12(Tue)08:53
No.
5651939
Anonymous No.
5651939
05/15/12(Tue)08:53 No.
5651939
>>5651367

You’ve onnly got your own slothfulness to blame, then!

I bought the games, intsalled them from CD, then used the NO-CD patch, I can install AMK/ZoA every time without a hitch.

Then again, if you cba with a simple install wizard, I can’t see you bothering with any mods, especially when they involve replacing files and merging folders ohmy!



Anonymous
05/15/12(Tue)08:54
No.
5651978
Anonymous No.
5651978
05/15/12(Tue)08:54 No.
5651978
>>5651939

>patch
Keep telling your self that, a crack and a "NO-CD patch" are the same thing.



Anonymous
05/15/12(Tue)08:55
No.
5652024
Anonymous No.
5652024
05/15/12(Tue)08:55 No.
5652024
>>5651650

where exactly do you find the regular PKM? i’ve played through the game twice and never found any other machine gun besides the tank one.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)08:57
No.
5652065
Anonymous No.
5652065
05/15/12(Tue)08:57 No.
5652065
File: 1337086672878.jpg
-(78 KB, 401×586, 57lkm9k2.jpg)
Dat feel when you get back from CNPP in ZoA

http://www.youtube.com/watch?v=C_Tkfp9RD9U


undershit.jpg
Anonymous
05/15/12(Tue)08:59
No.
5652105
Anonymous No.
5652105
05/15/12(Tue)08:59 No.
5652105
File: 1337086779876.jpg
-(94 KB, 1024×768, undershit.jpg)
>>5651440

Checked back with Duty, they were still huddled down like cowards. Decided to go to Yantar to sell some artifacts, maybe repair my armor. Ran into a heavily armored and heavily armed military group. All of them are using underbarrel grenade launchers, as I discovered painfully the first time I tried engaging them.

I hope Yantar is okay.



Anonymous
05/15/12(Tue)09:11
No.
5652451
Anonymous No.
5652451
05/15/12(Tue)09:11 No.
5652451
>Fight through three pseudodogs and a pack of blind dogs
>Fight through a herd of boar and a chimera
>Fight a group of bandits, two pseudodogs and a bloodsucker together
>Fight two cats and two pseudodogs who attacked me together
>Finally finished my objectives and am returning to the bar
>Pack of three pseudodogs and countless blind dogs appear as if from nowhere and surround me
>Dead
I thought people were exaggerating about mutants in AMK.


cs.jpg
Anonymous
05/15/12(Tue)09:16
No.
5652590
Anonymous No.
5652590
05/15/12(Tue)09:16 No.
5652590
File: 1337087773050.jpg
-(97 KB, 1024×768, cs.jpg)
>>5652105

Yantar is just fine, a Clear Sky squad (some of them survived?) is protecting their base. Unfortunately, nobody here knows anything about my mission.

(Any OGSEbros know where to go next? I met the first ecologist in Stelok’s stash, I’m trying to find the project he spoke of, and/or the other ecologist…)

For now, I suppose I’ll go back to where the first ecologist said it all started – Lab X18.



Anonymous
05/15/12(Tue)09:22
No.
5652750
Anonymous No.
5652750
05/15/12(Tue)09:22 No.
5652750
Playing CoP, my first playthrough, now in yanov, and I have a few questions:
1. What mods should I use to play the game again? I got the MISERY mod, and I like the fact that it adds quite a few weapons.
2. What else does it add?
3. Also, what’s with everybody being killed by bandits and stuff? they’re neutral to me, so they don’t attack me.
4. Also, is there any mod on CoP, which would let you to hire a buddy? or something like that.



Anonymous
05/15/12(Tue)09:24
No.
5652805
Anonymous No.
5652805
05/15/12(Tue)09:24 No.
5652805
Holy fuck AMK.

>Military squads roaming around, occasionally even attacking the rookie camp
>Controllers in Cordon
>Pseudogiants in Agropom
>Fucking swarms of bandits, tushkanos and pseudodogs
>Those bloodsuckers
>Anomalies, anomalies everywhere
>Blowouts
>And fucking chimeras

My body was not ready.


Traveling through Limansk-13 (13).jpg
Anonymous
05/15/12(Tue)09:25
No.
5652839
Anonymous No.
5652839
05/15/12(Tue)09:25 No.
5652839
File: 1337088323535.jpg
-(204 KB, 1920×1080, Traveling through Limansk-13 ((…).jpg)
>>5652024

>where exactly do you find the regular PKM?

You’ll have to either join Duty or take it from a dead Dutyer. When the Faction War between Freedom and Duty escalates (usually by the time you’d get to the Red Forest) they’re taking over the Garbage and thus you’ll see more elite dutyers carrying those PKMs You could probably assassinate a Dutyer with a PKM and get away with it if you’d do some random quests for them so you could also get the upgrades from Thunderov.

Then you have two opportunities to get in in Limansk. One is the elite bandit at the start of the Limansk and the other is a spetsnaz machinegunner about halfway through Limansk.


CoP Misery dat sky AK74.jpg
Anonymous
05/15/12(Tue)09:27
No.
5652893
Anonymous No.
5652893
05/15/12(Tue)09:27 No.
5652893
File: 1337088433056.jpg
-(344 KB, 1920×1080, CoP Misery dat sky AK74.jpg)
>>5652750

>1. What mods should I use to play the game again? I got the MISERY mod, and I like the fact that it adds quite a few weapons.
…so wait, you’re on your first playthrough WITH Misery, or have the Misery pre-loaded? Because oh god boy if it’s the first choice! I personally liked Misery quite a lot, but it’s not as difficult as some people claim. Just don’t forget to patch it!
>2. What else does it add?
You downloaded the mod, but didn’t bother to read about it’s features as well?!

http://www.moddb.com/mods/stalker-misery/features/features48

>3. Also, what’s with everybody being killed by bandits and stuff? they’re neutral to me, so they don’t attack me.
That’s just one of CoP’s fuck-ups. Bandits and Loners naturally hate each other, but you’re seen as some sort of "ultimate neutral" most of the game. One of the reasons CoP is too easy by default.
>4. Also, is there any mod on CoP, which would let you to hire a buddy? or something like that.
Many. Including MISERY.
Too bad at least in the first versions of the mod, saving a game while you had a companion following you caused the said save-state to get corrupted. Thus "leaving" your buddies or staying as a Loner was recommended. Dunno if it’s fixed now, I’m still playing pure 1.0 !


Gas station.jpg
Anonymous
05/15/12(Tue)09:30
No.
5652997
Anonymous No.
5652997
05/15/12(Tue)09:30 No.
5652997
File: 1337088652021.jpg
-(568 KB, 1920×1080, Gas station.jpg)
>>5652750

>What mods should I use to play the game again? I got the MISERY mod, and I like the fact that it adds quite a few weapons.

Misery, SGM, Swartz, Redux

>What else does it add?

It’s a rebalance mod and makes the Zone more harsh (you get a lot less money, artifacts are more scarce etc)

>Also, what’s with everybody being killed by bandits and stuff? they’re neutral to me, so they don’t attack me.

For some pants-on-head retarded reason the bandits in CoP are neutral toward the player unless you go out of your way to fuck them over and even that takes a lot of doing. Many mods make them randomly hostile toward you and it’s rather easy to tweak them to be hostile-on-sight all the time. Many mods also add things like hostile mercenaries in the areas so that’s something I guess.

>Also, is there any mod on CoP, which would let you to hire a buddy? or something like that.

I think Misery and Swartz allow you to "recruit" friendly (green) characters but at least in Misery if you save while you have a friendly guy following you, it’ll corrupt the save.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)09:34
No.
5653076
Anonymous No.
5653076
05/15/12(Tue)09:34 No.
5653076
File: 1337088873611.jpg
-(77 KB, 600×600, 1336774919860.jpg)
>>5652893

>>5652997

Thanks, I’m currently playing the unmodded CoP, but I’ll surely play through it again, but with a mod. Again, thanks.


harmony.gif
Anonymous
05/15/12(Tue)09:37
No.
5653164
Anonymous No.
5653164
05/15/12(Tue)09:37 No.
5653164
File: 1337089072581.gif
-(1.24 MB, 801×801, harmony.gif)
>mvq I just found Wolf in the army warehouses chilling at a campfire after he just fucking disappeared when I first headed off to the garbage


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)09:41
No.
5653260
Anonymous No.
5653260
05/15/12(Tue)09:41 No.
5653260
File: 1337089306644.jpg
-(529 KB, 1280×1024, 1325376373188.jpg)
>>5653164

>mvq I just found Wolf in the army warehouses chilling at a campfire

You don’t mean IN the campfire, do you ?



Anonymous
05/15/12(Tue)09:42
No.
5653273
Anonymous No.
5653273
05/15/12(Tue)09:42 No.
5653273
>>5653164

Lucky you.
He gets slaughtered before getting there for most.


emission.jpg
Anonymous
05/15/12(Tue)09:52
No.
5653556
Anonymous No.
5653556
05/15/12(Tue)09:52 No.
5653556
File: 1337089966934.jpg
-(1.71 MB, 900×4500, emission.jpg)
>>5652839

oh alright, thanks.

here is a badass stalkerbro of mine who waited out an emission outdoors in return.



Anonymous
05/15/12(Tue)09:53
No.
5653583
Anonymous No.
5653583
05/15/12(Tue)09:53 No.
5653583
Who has played MSO for CoP?

http://www.moddb.com/mods/mso-massive-simulation-overhaul

It looks like it is mostly a Alife+AI fix to make the game better, and leaves almost everything else alone.

Is there a way to combine it with "atmosphere" mods like Misery?



Anonymous
05/15/12(Tue)09:55
No.
5653617
Anonymous No.
5653617
05/15/12(Tue)09:55 No.
5653617
>>5653583

the latest version of misery will integrate MSO when it comes out.



Anonymous
05/15/12(Tue)09:58
No.
5653725
Anonymous No.
5653725
05/15/12(Tue)09:58 No.
5653725
>>5653583

Somehow this has flown under my radar until now, thanks!
I’d assume this would work nicely with Starter Pack’s graphics at very least.
>>5653617

Sounds great as well! MISERY already had plenty of A-Life and AI tweaks, but there’s always room for improvement!



Anonymous
05/15/12(Tue)10:14
No.
5654251
Anonymous No.
5654251
05/15/12(Tue)10:14 No.
5654251
>>5614694

It’s a fucking FPS you dipshit.


clear_sky.jpg
Anonymous
05/15/12(Tue)10:27
No.
5654648
Anonymous No.
5654648
05/15/12(Tue)10:27 No.
5654648
File: 1337092022451.jpg
-(94 KB, 1024×640, clear_sky.jpg)
>>5654251

Well well, look who’s sounding like the D&E in disguise!

"FPS" is just one major category the game sort of fits.
It’s fundamentally very different from various other FPS-games, like Doom / Quake, or CoD / BF franchise. Only real similarities are the fact that they’re all viewed from the eyes of the controlled character, and you usually shoot things.

Meanwhile you do plenty of the same in FO3 & NV, yet those are magically NOT FPS-games anymore, but RPGs?? If STALKER had "RPG-like" stats (which it kinda has) and EXP-based Leveling up features (that some mods actually add), then they’d be fairly pure western-RPGs. Fuck, I’ve read some annoying reviews that go something about like "the game’s great, but where’s the Experience Levels?!"

I still like the definition of "Survival-shooters (with minor RPG elements)" myself. You got a hostile, seemingly open-ended world with dynamic events unfolding all the time, and you need to manage and improve your gear and own skills. To do this you also need to interact with NPCs, like trade and do missions.



Anonymous
05/15/12(Tue)11:31
No.
5656505
Anonymous No.
5656505
05/15/12(Tue)11:31 No.
5656505
MISERY or IWA?



Anonymous
05/15/12(Tue)11:44
No.
5656935
Anonymous No.
5656935
05/15/12(Tue)11:44 No.
5656935

http://www.livestream.com/zepajev

Streaming SoC with AMK



Anonymous
05/15/12(Tue)11:50
No.
5657112
Anonymous No.
5657112
05/15/12(Tue)11:50 No.
5657112
>>5656505

Misery is based on IWA, so …


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)12:07
No.
5657673
Anonymous No.
5657673
05/15/12(Tue)12:07 No.
5657673
File: 1337098033769.jpg
-(364 KB, 1680×1050, 2012-05-16_00001.jpg)
>You will never patrol the Garbage with Bes.



Anonymous
05/15/12(Tue)12:07
No.
5657692
Anonymous No.
5657692
05/15/12(Tue)12:07 No.
5657692
>head to agroprom underground to eliminate the bandits there
>scared shitless because I remember my first encounter with that fucking mindrape mutant at the end of it
>screen sways and has a blue-ish touch throughout the area
>kill all bandits, military and 2 bloodsuckers with realtive ease
>get to that fucker
>quicksave
>try to shoot him
>can’t hit him because I’m apparently drunk
>charge him with my knife out of desperation
>he just stands there barely containing his spaghetti while I turn his face into a jack-o-lantern
the fuck?



Anonymous
05/15/12(Tue)12:09
No.
5657752
Anonymous No.
5657752
05/15/12(Tue)12:09 No.
5657752
>>5657692

Yep, controllers have a major weakness in SoC in that they have no melee attack and can’t use their mind attack at close range; so you can just run up to them and kill them without trouble. This was fixed in the other games, they got a strong melee attack.



Anonymous
05/15/12(Tue)12:14
No.
5657901
Anonymous No.
5657901
05/15/12(Tue)12:14 No.
5657901
Fellow Stalkers, how would you actually like your zone to be ? The main points are :
Anomalies
Artifacts
Factions
Weapons/Armor/detectors
Upgrades
Missions

I’ll go first :
>Anomalies :
I would love a mix of SoC and CoP. Concentrated clusters, and random appearing/disappearing lone anomalies. I would specially appreciate numerous iterations after a blowout then gradual decrease in strengh and numbers. Also, radiation needs to be a serious threat again.
>Artifacts :
Once again, a mix would be nice. Low utility can be found in plain sight, while higher tier artifacts still need a detector and are usually in anomalous areas. Also need to be like SoC where very few are benefit only and antirads still have a downside
>Factions
As I rather be a loner, I honestly don’t know. I guess faction stuff should be favorized after completing the game AKA freeplay. There should be finer granularity, no NPC should be always hostile because his faction is generally hostile.
>Weapon/Armors/Detectors :
A slightly higher variety would be nice, specially in low calibers (9×18/19). As for detector I would absolutely love to have the best ones being the hardest to use, like an Echo for highest tier artifacts (because the background noise of the anomalies make it impossible to separate from the artifact itself). The Svarog was ace, but too powerfull.
>Upgrades
CoP did it almost perfect, the few thing I disliked was calibration tools too late into the game. Maybe last tier could be done with artefact trading and/or loads of money if you don’t have the tools. While it sometime bugged me, restricted tree is the way to go. Maybe allow Helmet adaptation.



Anonymous
05/15/12(Tue)12:20
No.
5658074
Anonymous No.
5658074
05/15/12(Tue)12:20 No.
5658074
>>5657901

Can’t believe I forgot
>Mutants
CoP bloodsuckers are annoying because they are fully invisible until close. make them like SoC. Controllers need area of influence like in Soc also.
Big stuff like Pseudogiants should be rare but very deadly.

Captch is
ukrainien13. ntsixe

holy shit



Anonymous
05/15/12(Tue)12:27
No.
5658272
Anonymous No.
5658272
05/15/12(Tue)12:27 No.
5658272
I don’t know which mod this comes from in AMK Complete but I’m really not liking the bolt texture. It looks too clean and new as if they’ve just been bought from a hardware store rather than scavenged from ruins and wrecked vehicles.



Anonymous
05/15/12(Tue)12:29
No.
5658326
Anonymous No.
5658326
05/15/12(Tue)12:29 No.
5658326
>>5658272

Would be Complete. I don’t think AMK changes bolt texture.



Anonymous
05/15/12(Tue)12:34
No.
5658460
Anonymous No.
5658460
05/15/12(Tue)12:34 No.
5658460
>>5657673

No I won’t, he died fighting bandits, I wish I wasn’t so neglectful, RIP Bes ;_;



Anonymous
05/15/12(Tue)12:34
No.
5658469
Anonymous No.
5658469
05/15/12(Tue)12:34 No.
5658469
Goddamn AMK. As if it wasn’t hard enough to keep Kruglov alive in vanilla. Now he runs straight into an anomaly and dies. The same anomaly, every single time.



Anonymous
05/15/12(Tue)12:37
No.
5658553
Anonymous No.
5658553
05/15/12(Tue)12:37 No.
5658553
>>5657112

MISERY it is.

I really hate the hobo phase in MISERY though.



Anonymous
05/15/12(Tue)12:37
No.
5658569
Anonymous No.
5658569
05/15/12(Tue)12:37 No.
5658569
>>5633617

yup it’s swartz, much better mod than misery.



Anonymous
05/15/12(Tue)12:39
No.
5658643
Anonymous No.
5658643
05/15/12(Tue)12:39 No.
5658643
Geez, I thought the devs of Survarium were smart, but even that small piece of hope is lost.

http://www.vostokgames.com/en/news/survarium-answers-your-most-frequent-questions#q1

>Q: How important will real money be in the game? A: Real money will not be vitally important for the game, but will enable some extra features – faster leveling-up process, unique equipment, access to more detailed statistics. All the playthrough-needed content will be available in the game free-of-charge. ^



Anonymous
05/15/12(Tue)12:41
No.
5658681
Anonymous No.
5658681
05/15/12(Tue)12:41 No.
5658681
>>5658643

I don’t do MMOs, so no Survarium for me. Guess I will just keep replaying S.T.A.L.K.E.R with various mods.


S-T-A-L-K-E-R-General186.jpeg
Anonymous
05/15/12(Tue)12:44
No.
5658793
Anonymous No.
5658793
05/15/12(Tue)12:44 No.
5658793
File: 1337100257939.jpg
-(963 KB, 1680×1050, 1319480667174.jpg)
>Anomalies

Sort of a mix of Clear Sky and CoP. I want to have these weird nightmarish landscape-changes anomalies like CoP(and the Symbiont-anomalies of CS) and the smaller anomaly fields that Clear Sky did but not just peppering the landscape with single anomalies like SoC did.

>Artifacts

They should have properties from all games but I’d prefer them to have occasionally other negative properties than just radiation. Maybe make it so that NPCs can use artifacts as well, causing effects like making them faster / rendering them partially invisible etc.

>Factions

Free stalkers should act less like a hugbox towards the player and each other, having scuffles over artifacts / loot. Free stalkers would also occasionally act like ghetto-ass mercs, doing hits on other stalker camps, individuals and maybe even the player. As for Freedom / Duty, it’d be harder to piss off a faction to be permanently hostile towards you at all times but wearing the other’s faction armour would immediately flag you as "hostile" to the other party.

>Weapons/Armor/detectors

More time with ghetto-tier weapons so that getting to the actual meaty weapons feels like something. More customization options would be nice as would be if NPCs could weapon upgrades as well.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)12:44
No.
5658818
Anonymous No.
5658818
05/15/12(Tue)12:44 No.
5658818
File: 1337100299882.jpg
-(555 KB, 1920×1080, 2012-05-14_00001.jpg)
The Freeplay merge is kind of neat, but it’s a little bloomy and pretty damn empty without any of the scripted spawns like WT’s Mercs or Skull’s group.
I suck too much too take the Car Park in ZoA, the AI is useless and bleeding rates are fucking insane.

Might just go back to raw AMK.
How’s Swartz for CoP? I tried MSO and it was a nice idea – I love more spawns, Stalker battles, etc., but it didn’t do nearly enough and I was still bored to tears in an empty Pripyat once the scripted Monolith were dead.
My computer is fairly shitty on the memory side, landscape and gun retextures are fine, but the Variation mod and such cause out of memory crashes if I die and reload. I’d rather not drop texture quality across the board just to make something like Misery stable.


S-T-A-L-K-E-R--General.png
Anonymous
05/15/12(Tue)12:45
No.
5658842
Anonymous No.
5658842
05/15/12(Tue)12:45 No.
5658842
File: 1337100341262.png
-(34 KB, 711×726, 1324227298221.png)
>>5658793

>Upgrades

A mix of CS / CoP system because honestly, the CoP system made everything a bit too powerful. Maybe the CS system with the ability to revert some of the changes for a larger sum of money.

>Missions

More action-oriented missions would be nice but I liked a lot how the missions branched a bit in CoP according to some of your choices like The Hit.

>Mutants

CoP bloodsuckers were great but the Controllers should have the ability to actually zombify people outside of the scripted sequences. The Poltergeists should be rare outside scripted missions but appear in abandoned factories and indoor areas occasionally. They should be also able to send electric shocks at you or float discarded firearms that are laying around and fire them at you until the clip runs out.


CRUSH THE GERMANS WITH YOUR BOLTS.jpg
Anonymous
05/15/12(Tue)12:48
No.
5658931
Anonymous No.
5658931
05/15/12(Tue)12:48 No.
5658931
File: 1337100495723.jpg
-(474 KB, 1920×1200, CRUSH THE GERMANS WITH YOUR BO(…).jpg)
>>5657752

>Yep, controllers have a major weakness in SoC in that they have no melee attack and can’t use their mind attack at close range;
Try that in AMK, and your brain gets fried! They added a strong PSI-field around him.
>>5658272

Must be Complete. If you’re also suffering from the black "tactical gloves", it’s Complete-shit indeed.

Pic related is how it should be in regular AMK.


ss_05-15-12_19-47-51_(l06_rostok).jpg
Anonymous
05/15/12(Tue)12:49
No.
5658984
Anonymous No.
5658984
05/15/12(Tue)12:49 No.
5658984
File: 1337100596870.jpg
-(99 KB, 1280×768, ss_05-15-12_19-47-51_(l06_rost(…).jpg)
KRUGLOV I HATE YOU
HOW CAN YOU NOT SEE THAT FUCKING ANOMALY?
MOTHERFUCKER



Anonymous
05/15/12(Tue)12:50
No.
5658996
Anonymous No.
5658996
05/15/12(Tue)12:50 No.
5658996
>>5658931

Oh yeah, I just meant in vanilla SoC. Much better in AMK.


ss_doggy_02-06-12_02-13-27_(l06_rostok).jpg
Anonymous
05/15/12(Tue)12:53
No.
5659110
Anonymous No.
5659110
05/15/12(Tue)12:53 No.
5659110
File: 1337100825027.jpg
-(408 KB, 1920×1200, ss_doggy_02-06-12_02-13-27_(l0(…).jpg)
>>5658984

I’m SO happy my Kruggie didn’t act like a total retard in the Wild Territory.

Then again I checked the whole path for any possible signs of danger beforehand as well.



Anonymous
05/15/12(Tue)12:54
No.
5659165
Anonymous No.
5659165
05/15/12(Tue)12:54 No.
5659165
>>5658984

I wonder if it would be possible to mod the files so that anomalies don’t appear on that route.



Anonymous
05/15/12(Tue)12:58
No.
5659251
Anonymous No.
5659251
05/15/12(Tue)12:58 No.
5659251
>>5658326

>>5658931

Is there any way to change this back to vanilla without removing any other changes?


ss_doggy_05-15-12_19-46-30_(l06_rostok).jpg
Anonymous
05/15/12(Tue)13:02
No.
5659371
Anonymous No.
5659371
05/15/12(Tue)13:02 No.
5659371
File: 1337101378708.jpg
-(357 KB, 1920×1200, ss_doggy_05-15-12_19-46-30_(l0(…).jpg)
>>5659251

Delete the specific texture-files / whole folders.
Visual changes don’t usually affect the gameplay or saves at all. Just leave the UI-changes intact, or you will also need to delete their new configs (assuming you even use anything but the default AMK HUD shown in pics ITT)

Having a .dds -image viewer helps to locate right files and making changes to the visuals.


S-T-A-L-K-E-R--General.gif
Anonymous
05/15/12(Tue)13:20
No.
5659885
Anonymous No.
5659885
05/15/12(Tue)13:20 No.
5659885
File: 1337102447110.gif
-(4 KB, 195×209, 1317566686880.gif)
If you pick up a chimera by the arm you can make them sit up like a people.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)13:22
No.
5659942
Anonymous No.
5659942
05/15/12(Tue)13:22 No.
5659942
File: 1337102545040.jpg
-(216 KB, 1680×1050, 2012-05-16_00002.jpg)
First AMK ‘sucker. Was accompanied by a horde of dogs and tushkano. He went down pretty fast himself, not sure if he was injured before hand or not though.



Anonymous
05/15/12(Tue)13:32
No.
5660282
Anonymous No.
5660282
05/15/12(Tue)13:32 No.
5660282
>>5659942

Ahhh there’s another one now. It is ignoring me though and just running around.



Anonymous
05/15/12(Tue)13:43
No.
5660701
Anonymous No.
5660701
05/15/12(Tue)13:43 No.
5660701
>go to army warehouses to explore the freedom base
>see some guys with delicious dragunov and G36 on guard towers
>F5
>knife one of them
>he falls down from his guard post
>nobody turns hostile
did they just not notice the flashlight on his head suddenly vanishing into the night along with his last breath followed shorlty by a blunt impact sound when he hit the ground or are they too laid back to care?



Anonymous
05/15/12(Tue)13:45
No.
5660761
Anonymous No.
5660761
05/15/12(Tue)13:45 No.
5660761
>>5660701

Freedom base seems particularly oblivious. A few days ago I wiped the base out, and was able to snipe quite a few guys before anyone went hostile.

Shit, I was able to stand on the hill near the front gate, and shoot each of 3 guards without the others noticing.



Anonymous
05/15/12(Tue)13:50
No.
5660924
Anonymous No.
5660924
05/15/12(Tue)13:50 No.
5660924
>>5660761

Guess I’ll just enjoy my fine piece of German engineering then. Fuck pseudo-hippies.



Anonymous
05/15/12(Tue)13:51
No.
5660953
Anonymous No.
5660953
05/15/12(Tue)13:51 No.
5660953
>>5660924

>Fuck pseudo-hippies.
No, FUCK YOU for murdering Freedom-bros, Duty-scum!



Anonymous
05/15/12(Tue)13:54
No.
5661053
Anonymous No.
5661053
05/15/12(Tue)13:54 No.
5661053
>>5660924

Heh.

Oh also, in one of the big-ish buildings near the entrance, there is a VSS laying on the ground that you can take. Great gun, and quite rare too (other than that one obviously).


S-T-A-L-K-E-R-General21.png
Anonymous
05/15/12(Tue)13:54
No.
5661067
Anonymous No.
5661067
05/15/12(Tue)13:54 No.
5661067
File: 1337104464691.png
-(348 KB, 722×647, laughingmutants.png)
>>5660953

>Duty-scum
>implying I’m not part of the Loner master race



Anonymous
05/15/12(Tue)14:13
No.
5661825
Anonymous No.
5661825
05/15/12(Tue)14:13 No.
5661825
The game crashes after it says "Creating Game"

It doesn’t seem to able to load the game. Is anybody else having this problem?


S-T-A-L-K-E-R--General.png
Anonymous
05/15/12(Tue)14:13
No.
5661839
Anonymous No.
5661839
05/15/12(Tue)14:13 No.
5661839
File: 1337105622811.png
-(50 KB, 166×164, 1328528091933.png)
>>5660924

>>5660953

>2000+12
>not being friendly towards both factions


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)14:14
No.
5661901
Anonymous No.
5661901
05/15/12(Tue)14:14 No.
5661901
File: 1337105697035.jpg
-(305 KB, 1680×1050, 2012-05-16_00008.jpg)
Ah fuck. Looks like a few suckers on the way to Agroprom are the least of my worries.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)14:24
No.
5662316
Anonymous No.
5662316
05/15/12(Tue)14:24 No.
5662316
File: 1337106251605.jpg
-(261 KB, 1680×1050, 2012-05-16_00010.jpg)
>>5661901

RIP in peace, Marked One.


Super-Monday-Night-Combat.png
Anonymous
05/15/12(Tue)14:26
No.
5662425
Anonymous No.
5662425
05/15/12(Tue)14:26 No.
5662425
File: 1337106391304.png
-(286 KB, 320×276, 1335016058286.png)
>>5662316



aaadagg.jpg
Anonymous
05/15/12(Tue)14:27
No.
5662443
Anonymous No.
5662443
05/15/12(Tue)14:27 No.
5662443
File: 1337106421563.jpg
-(50 KB, 600×800, aaadagg.jpg)
Dont mind be just going to Pripyat.



Anonymous
05/15/12(Tue)14:28
No.
5662504
Anonymous No.
5662504
05/15/12(Tue)14:28 No.
5662504
just got to Pripyat, torn-up evosuit, SVD with 50 rounds, no ammo and no meds, and yellow radiation levels. WHY AM I HAVING SO MUCH FUN



Anonymous
05/15/12(Tue)14:33
No.
5662743
Anonymous No.
5662743
05/15/12(Tue)14:33 No.
5662743
>>5662504

In SoC? Reaching Pripyat is awesome, one of my favorite parts of the game.



Anonymous
05/15/12(Tue)14:35
No.
5662812
Anonymous No.
5662812
05/15/12(Tue)14:35 No.
5662812
>>5662425

Hehe. Anyway, AMK is awesome. So much stuff happening, and mutants really running loose.



Anonymous
05/15/12(Tue)14:49
No.
5663397
Anonymous No.
5663397
05/15/12(Tue)14:49 No.
5663397
Running Misery and it runs decent on minimual graphics with static lighting and switch distance turned down but all the atmosfear effects absolutely rape my framerate. Is there anything in the config file I should turn down a bit to improve performance during blowouts?



Anonymous
05/15/12(Tue)14:51
No.
5663464
Anonymous No.
5663464
05/15/12(Tue)14:51 No.
5663464
>>5663397

Upgrade that piece of shit.

Seriously though, I don’t know what else can help you. Sorry bro.



Anonymous
05/15/12(Tue)14:52
No.
5663496
Anonymous No.
5663496
05/15/12(Tue)14:52 No.
5663496
Does Swartz affect mutant and Stalker spawns at all? Populate the Zone? There’s no comprehensive change list, just shit for the last and upcoming updates.
Debating between that and MSO with a half hour respawn.



Anonymous
05/15/12(Tue)14:55
No.
5663618
Anonymous No.
5663618
05/15/12(Tue)14:55 No.
5663618
>>5663496

it changes pretty much everything in the game.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)14:57
No.
5663703
Anonymous No.
5663703
05/15/12(Tue)14:57 No.
5663703
File: 1337108222439.jpg
-(347 KB, 1680×1050, 2012-05-16_00011.jpg)
>>5662812

2cute


ss_albuquerque_05-15-12_15-46-15_(l08_yantar).jpg
Anonymous
05/15/12(Tue)14:57
No.
5663714
Anonymous No.
5663714
05/15/12(Tue)14:57 No.
5663714
File: 1337108238423.jpg
-(76 KB, 1366×768, ss_albuquerque_05-15-12_15-46-(…).jpg)
God fucking dammit. I’m not even inside X-16 and I’m already scared.



Anonymous
05/15/12(Tue)14:58
No.
5663798
Anonymous No.
5663798
05/15/12(Tue)14:58 No.
5663798
>>5663464

I plan to, once I get some dosh.



Anonymous
05/15/12(Tue)14:59
No.
5663816
Anonymous No.
5663816
05/15/12(Tue)14:59 No.
5663816
>>5663714

you sure your PC can’t handle a bit higher resolution textures?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)15:01
No.
5663932
Anonymous No.
5663932
05/15/12(Tue)15:01 No.
5663932
File: 1337108505244.jpg
-(149 KB, 785×523, 1299715098378.jpg)
>>5663816

that resolution looks like one found on a laptop monitor


Stalker_Cosplay_1_by_Tassadarh.jpg
Anonymous
05/15/12(Tue)15:04
No.
5664063
Anonymous No.
5664063
05/15/12(Tue)15:04 No.
5664063
File: 1337108655535.jpg
-(846 KB, 2304×1728, Stalker_Cosplay_1_by_Tassadarh.jpg)
>>5662443

Okay, ill meet you there.



Anonymous
05/15/12(Tue)15:06
No.
5664174
Anonymous No.
5664174
05/15/12(Tue)15:06 No.
5664174
>>5663714

whats your system stats?


stalker_by_wercingetorix11-d3dvux3.jpg
Anonymous
05/15/12(Tue)15:07
No.
5664209
Anonymous No.
5664209
05/15/12(Tue)15:07 No.
5664209
File: 1337108844040.jpg
-(321 KB, 1690×1268, stalker_by_wercingetorix11-d3d(…).jpg)
Okay guys, ill be right back, blastin in Garbage area.


ss_jim_02-17-11_09-42-59_(l06_rostok).jpg
Anonymous
05/15/12(Tue)15:07
No.
5664227
Anonymous No.
5664227
05/15/12(Tue)15:07 No.
5664227
File: 1337108867002.jpg
-(144 KB, 1366×768, ss_jim_02-17-11_09-42-59_(l06_(…).jpg)
>>5663932

I know that,
but the textures… one must be capable of increasing them!


stalker_checkers_face.gif
Anonymous
05/15/12(Tue)15:10
No.
5664367
Anonymous No.
5664367
05/15/12(Tue)15:10 No.
5664367
File: 1337109039942.gif
-(9 KB, 416×360, stalker_checkers_face.gif)
Caring about graphics in the ZONE.



Anonymous
05/15/12(Tue)15:10
No.
5664379
Anonymous No.
5664379
05/15/12(Tue)15:10 No.
5664379
>>5664209

>Anonymous has been lost to the Zone



Anonymous
05/15/12(Tue)15:25
No.
5665005
Anonymous No.
5665005
05/15/12(Tue)15:25 No.
5665005
Do the SWO and Shaders Max included in the Starter Pack work with 1.0004(AMK)?
I’m basically setting up AMK Complete myself, minus the Complete and Arsenal parts because apparently Arsenal is a mess with Stalkers not using their proper weapons(preferring pistols or something)


Trip to the Jupiter Factory (9).jpg
Anonymous
05/15/12(Tue)15:25
No.
5665052
Anonymous No.
5665052
05/15/12(Tue)15:25 No.
5665052
File: 1337109957087.jpg
-(227 KB, 1920×1080, Trip to the Jupiter Factory (9(…).jpg)
>>5663496

>Does Swartz affect mutant and Stalker spawns at all? Populate the Zone?

Swartz has an adjusted version of the M.S.O. It’s less ridiculous than the base M.S.O but makes the maps more lively.



Anonymous
05/15/12(Tue)15:29
No.
5665198
Anonymous No.
5665198
05/15/12(Tue)15:29 No.
5665198
>>5665052

Honestly I didn’t think MSO did enough when I used 1.0.
Zaton was really active(stupidly so around the Skadovsk, 30+ Stalkers with constant fighting that tapered off as you moved away. Jupiter, though? Hardly noticed it outside of the Monolith at the factory. Same for Pripyat.


Garbage - grave.jpg
Anonymous
05/15/12(Tue)15:29
No.
5665214
Anonymous No.
5665214
05/15/12(Tue)15:29 No.
5665214
File: 1337110159750.jpg
-(342 KB, 1920×1200, Garbage – grave.jpg)
>>5665005

>Do the SWO and Shaders Max included in the Starter Pack work with 1.0004(AMK)?
Yes, they do. Just like the AMK-Guide tells you.
I’m using only every single Starter Pack’s visual mods in my screenshots at:
>>5610608
, >>5613867
, >>5619047
, >>5619642
, >>5620783
, >>5621054
, >>5621427
, >>5621629
, >>5641298
, >>5646819
, >>5647994
and >>5659110



Rostok - broken ceiling.jpg
Anonymous
05/15/12(Tue)15:30
No.
5665273
Anonymous No.
5665273
05/15/12(Tue)15:30 No.
5665273
File: 1337110244162.jpg
-(232 KB, 1920×1200, Rostok – broken ceiling.jpg)
>>5665005

>>5665214

Forgot to repeat the most important thing that’s already mentioned in the AMK Guide as well:
DO NOT FORGET TO APPLY SWO’s AMK-FIX LAST!



Anonymous
05/15/12(Tue)15:31
No.
5665314
Anonymous No.
5665314
05/15/12(Tue)15:31 No.
5665314
>>5665214

that was you? thanks for the wonderful screenshots btw, i liked how they were composed.

>>5608625
here.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)15:33
No.
5665415
Anonymous No.
5665415
05/15/12(Tue)15:33 No.
5665415
File: 1337110414225.jpg
-(266 KB, 1680×1050, 2012-05-16_00015.jpg)
Great, my Mole ran inside and won’t come out.


Garbage - Car @ Duty outpost.jpg
Anonymous
05/15/12(Tue)15:34
No.
5665453
Anonymous No.
5665453
05/15/12(Tue)15:34 No.
5665453
File: 1337110463209.jpg
-(305 KB, 1920×1080, Garbage – Car @ Duty outpost.jpg)
>>5665314

my pleasure.
I like "photographing" out in the Zone.


ss_05-15-12_22-30-30_(l05_bar).jpg
Anonymous
05/15/12(Tue)15:35
No.
5665505
Anonymous No.
5665505
05/15/12(Tue)15:35 No.
5665505
File: 1337110516054.jpg
-(66 KB, 1280×768, ss_05-15-12_22-30-30_(l05_bar).jpg)
>tfw two soldiers somehow got into the Bar
>tfw they killed the Duty officer who was currently the #1 stalker in the Zone
>tfw I avenged him

I guess Duty didn’t collaborate with the military after all.



Anonymous
05/15/12(Tue)15:36
No.
5665567
Anonymous No.
5665567
05/15/12(Tue)15:36 No.
5665567
>>5657901

I’d love for the anomalies to be something more than the mundane same-oldey stuff you just pass by. Now you barely have to think about them (maybe some mods change this, dunno).

I think anomalies were something the developers had much grander ideas about but ran out of time, I remember reading about something like this. I’d love it if they were rarer and more unique/visceral scripted (with some randomness still) events, some very unexplainable/unpredictable/deadly phenomenons but then around them you’d find the most powerful artifacts (which I would also make more rare, exciting and unique, at least some of them).

Don’t get me wrong, I love Stalker as it is also, but you asked.



Anonymous
05/15/12(Tue)15:40
No.
5665775
Anonymous No.
5665775
05/15/12(Tue)15:40 No.
5665775
>>5665415

Nevermind, I’m retarded. Had to kill all of the soldiers before he will leave.

On the downside, I just got a notice about someone in the underground being killed by a burer. Never fought them, but I hear they’re pretty bad.


S-T-A-L-K-E-R--General.png
Anonymous
05/15/12(Tue)15:40
No.
5665796
Anonymous No.
5665796
05/15/12(Tue)15:40 No.
5665796
File: 1337110848822.png
-(332 KB, 681×613, 1316984870558.png)
>>5665505

>I guess Duty didn’t collaborate with the military after all.

In Clear Sky Trush (the trader from Orest’s group at Agroprom) says that he saw first hand Dutyers and military fighting but he also says that he’s seen / heard about them being buddy-buddy with the Spetsnaz. The description about Duty treating the grunts with contempt seems to confirm this.


CS water anomaly.jpg
Anonymous
05/15/12(Tue)15:41
No.
5665812
Anonymous No.
5665812
05/15/12(Tue)15:41 No.
5665812
File: 1337110860364.jpg
-(337 KB, 1280×1024, CS water anomaly.jpg)
>>5665567

>I’d love for the anomalies to be something more than the mundane same-oldey stuff you just pass by. Now you barely have to think about them (maybe some mods change this, dunno).
Sounds like you haven’t played AMK 1.4 yet !

>…but then around them you’d find the most powerful artifacts (which I would also make more rare, exciting and unique, at least some of them).
Sounds like you’d love Clear Sky then!



Anonymous
05/15/12(Tue)15:42
No.
5665936
Anonymous No.
5665936
05/15/12(Tue)15:42 No.
5665936
Newbie here and I’ve got two quick questions.

Is there a way to set quicksave to F5? (I’d rather not go into the menu each time I want to save)

What do I do with these artifacts? I keep getting them from doing missions, should I sell them all?



niggeringdisguise
05/15/12(Tue)15:44
No.
5666001
niggeringdisguise No.
5666001
05/15/12(Tue)15:44 No.
5666001
is it even worth playing vanilla SoC? I’m playing through it now and its really buggy, does anyone recommend a mod that fixes that? something with fast travel would also be nice but the game still has to feel hard. also are there some quality improving mods too? should i just download the starter pack?



Anonymous
05/15/12(Tue)15:45
No.
5666065
Anonymous No.
5666065
05/15/12(Tue)15:45 No.
5666065
>>5665936

Go into keybindings in the options menu.

Most artifacts you get early are pretty terrible and you can sell them. But check what each does, some might come in handy. By the way, you equip them in the inventory screen, that’s what the five slots next to the gun slots are for.

>>5666001

Zone Restoration Project will fix it. It also adds fast travel options, though I think that takes a lot of fun out of the game.



niggeringdisguise
05/15/12(Tue)15:46
No.
5666124
niggeringdisguise No.
5666124
05/15/12(Tue)15:46 No.
5666124
>>5666065

Does the zone restoration mod work with the starter pack mods?



Anonymous
05/15/12(Tue)15:47
No.
5666174
Anonymous No.
5666174
05/15/12(Tue)15:47 No.
5666174
>>5666124

I think it might be one of the ones in the starter pack.


get-me-out-of-here.png
Anonymous
05/15/12(Tue)16:14
No.
5667528
Anonymous No.
5667528
05/15/12(Tue)16:14 No.
5667528
File: 1337112893452.png
-(592 KB, 762×948, 1335606267028.png)
Just finished OGSE. Christ getting out of the CNPP area was annoying afterwards:
>mfw having to walk the full length of the power plant twice under full load with electro chimeras, psi dogs and bloodsuckers attacking me one way and grunts, monolith and BTRs the other.



Anonymous
05/15/12(Tue)16:21
No.
5667848
Anonymous No.
5667848
05/15/12(Tue)16:21 No.
5667848
>>5666124

>>5666065

>>5666174

It’s "Zone Reclamation Project", and as the Starting Guide says(seriously people, read the OP’s posts!), it’s the core element of STARTER PACKs.

Also read your PDA and the same Starting Guide above about the Artifacts.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)16:36
No.
5668597
Anonymous No.
5668597
05/15/12(Tue)16:36 No.
5668597
File: 1337114217684.jpg
-(2 KB, 126×126, 1337077439900.jpg)
What happens if you buy S.T.A.L.K.E.R. now? Who gets the money?



Anonymous
05/15/12(Tue)16:37
No.
5668631
Anonymous No.
5668631
05/15/12(Tue)16:37 No.
5668631
>>5668597

Deep&Edgy



Anonymous
05/15/12(Tue)16:50
No.
5669203
Anonymous No.
5669203
05/15/12(Tue)16:50 No.
5669203
What is the nicest looking Mod for SoC, that still has good gameplay and is compatible for the steam version?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)16:50
No.
5669205
Anonymous No.
5669205
05/15/12(Tue)16:50 No.
5669205
File: 1337115010964.jpg
-(141 KB, 800×600, 1317657854888.jpg)
>>5668597

>What happens if you buy S.T.A.L.K.E.R. now? Who gets the money?

The publishers / your local store in the hood / Gaben.


tumblr_m3p1wdgjne1r5w80kii.gif
Anonymous
Need help in AMK05/15/12(Tue)16:53
No.
5669319
Need help in AMK Anonymous No.
5669319
05/15/12(Tue)16:53 No.
5669319
File: 1337115182913.gif
-(446 KB, 280×159, tumblr_m3p1wdgjne1r5w80kii.gif)
>Get docs from agroprom
>Enter garbage, there’s this weird double-vision effect that switches on and off
>"It must be the fatigue mod"
>Get to bar, still seeing the effect
>Noticing I am slowly loosing health
>Take anti-rads and bandages, remove artifacts, and eat some tourist delight
>Go eat dinner
>Get back on stalker, I have 10% health

I’ve tried everything, and I can’t get rid of this!



Anonymous
05/15/12(Tue)16:54
No.
5669403
Anonymous No.
5669403
05/15/12(Tue)16:54 No.
5669403
>>5669349
send money to GSC? why don’t u fuck off why should he give his money to Sergei the jew better donate some to Vostok Games



Anonymous
05/15/12(Tue)16:55
No.
5669412
Anonymous No.
5669412
05/15/12(Tue)16:55 No.
5669412
>>5669319

Just tried going to sleep, died inside the bar. ;_;



Anonymous
05/15/12(Tue)16:56
No.
5669475
Anonymous No.
5669475
05/15/12(Tue)16:56 No.
5669475
>>5669403

My bad, send it to the glorious souls who made the game what it is, what is Vostock Games anyway?


Army Warehouses - chilling Freedom guy.jpg
Anonymous
05/15/12(Tue)16:57
No.
5669542
Anonymous No.
5669542
05/15/12(Tue)16:57 No.
5669542
File: 1337115471496.jpg
-(334 KB, 1920×1080, Army Warehouses – chilling Fre(…).jpg)
>>5669319

>>5669412

The double-vision thing is fatigue, meaning you haven’t slept in a while. Eating something before taking a nap, and keeping the resting times short usually do the trick without killing you.

Dunno why your HP would be dropping though. I’ve heard of some sort of continuous-damage bug in the past, but I’ve never experienced it. Try loading an older save, see if it disappears.



Anonymous
05/15/12(Tue)16:59
No.
5669584
Anonymous No.
5669584
05/15/12(Tue)16:59 No.
5669584
>>5669475

>what is Vostock Games anyway?
The new team formed by the now ex-GSC grew, who stopped working on STALKER 2 and are now working on the Survarium:
http://www.vostokgames.com/en


S-T-A-L-K-E-R--General.png
Anonymous
05/15/12(Tue)17:00
No.
5669649
Anonymous No.
5669649
05/15/12(Tue)17:00 No.
5669649
File: 1337115638054.png
-(54 KB, 659×731, 1310769792262.png)
I just want AMK’s gameplay with Complete’s graphics.

Is that really too much to ask for?

I’m installing AMK, then copying just the meshes, shaders, textures, and sounds to gamedata.

That’s it right? I had all this shit working sometime last year, but have since lost the files.



Anonymous
05/15/12(Tue)17:02
No.
5669756
Anonymous No.
5669756
05/15/12(Tue)17:02 No.
5669756
>>5669649

http://www.somethingfornobody.com/2011/s-t-a-l-k-e-r-shadow-of-chernobyl-modding-guide/

Here you go man, a full Complete/AMK guide is in there


S-T-A-L-K-E-R-General71.jpeg
Anonymous
05/15/12(Tue)17:05
No.
5669852
Anonymous No.
5669852
05/15/12(Tue)17:05 No.
5669852
File: 1337115900994.jpg
-(265 KB, 760×797, 1311122141578.jpg)
>>5669756

That’s the guide I was using actually…

There’s a dead user.ltx link, think that might be what’s causing it?



Anonymous
05/15/12(Tue)17:10
No.
5670141
Anonymous No.
5670141
05/15/12(Tue)17:10 No.
5670141
>>5669649

>>5669852

>I just want AMK’s gameplay with Complete’s graphics.
Dunno why’d you want to do that,
but the user.ltx shouldn’t effect your game much. You can live without it. The new textures and sounds are loaded straight from the gamedata.



Anonymous
05/15/12(Tue)17:11
No.
5670175
Anonymous No.
5670175
05/15/12(Tue)17:11 No.
5670175
>>5670141

Is there a way to do this with ZoA?



Anonymous
05/15/12(Tue)17:14
No.
5670318
Anonymous No.
5670318
05/15/12(Tue)17:14 No.
5670318
>>5670175

do what exactly?

As long as you know what you want and where to find it, you can move graphics from any mod to another, as long as the configs or something else don’t conflict with the original ones. Textures are the easiest part.

Still, if you want to keep the installation simple and still get great visuals, just use STARTER PACK’s graphical mods. The results you can see from posts linked in the >>5665214



S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)17:15
No.
5670407
Anonymous No.
5670407
05/15/12(Tue)17:15 No.
5670407
File: 1337116555838.jpg
-(87 KB, 645×773, 1335213851623.jpg)
Stalker bros, I have confession.

After dying by anomaly for the 20th time, I downloaded…… a trainer



Anonymous
05/15/12(Tue)17:16
No.
5670429
Anonymous No.
5670429
05/15/12(Tue)17:16 No.
5670429
>>5670318

Alright thanks, I’ll try it out


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)17:16
No.
5670447
Anonymous No.
5670447
05/15/12(Tue)17:16 No.
5670447
File: 1337116604539.jpg
-(106 KB, 367×451, 1334006121804.jpg)
>>5670407



Scar-STOP.jpg
Anonymous
05/15/12(Tue)17:17
No.
5670509
Anonymous No.
5670509
05/15/12(Tue)17:17 No.
5670509
File: 1337116668598.jpg
-(11 KB, 284×284, Scar STOP.jpg)
>>5670407

>trainer

Where are you getting killed if you get killed 20 times by anomaly ? Tell us so we may give tips.


Diablo-III-General34.jpeg
Anonymous
05/15/12(Tue)17:18
No.
5670571
Anonymous No.
5670571
05/15/12(Tue)17:18 No.
5670571
File: 1337116723340.jpg
-(71 KB, 367×451, 1334006491323.jpg)
>>5670407

>trainer



Anonymous
05/15/12(Tue)17:27
No.
5671050
Anonymous No.
5671050
05/15/12(Tue)17:27 No.
5671050
>Starter Pack is downloading at 50kbps
Damn you Canadian Internet…



Anonymous
05/15/12(Tue)17:29
No.
5671142
Anonymous No.
5671142
05/15/12(Tue)17:29 No.
5671142
>>5671050

>not living in Europe with god tier internet connection


argument.gif
Anonymous
05/15/12(Tue)17:33
No.
5671367
Anonymous No.
5671367
05/15/12(Tue)17:33 No.
5671367
File: 1337117621801.gif
-(253 KB, 450×282, piracy.gif)
Any tips for a new Misery player guys? I’m full on hobo so far, walking around trying to get money for the single can of tuna Beard has, and health always at 5% Also, should I hang on to the AK-105? It’s nice and all, but ammo is hard to come by.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)17:34
No.
5671398
Anonymous No.
5671398
05/15/12(Tue)17:34 No.
5671398
File: 1337117668436.jpg
-(124 KB, 445×515, 1336862856179.jpg)
>>5670407

>trainer



Anonymous
05/15/12(Tue)17:39
No.
5671640
Anonymous No.
5671640
05/15/12(Tue)17:39 No.
5671640
>>5671367

Also I started playing without a patch, if I patch will it fuck up my save?


head-up-ass-2839923659-702x800.jpg
Anonymous
05/15/12(Tue)17:56
No.
5672407
Anonymous No.
5672407
05/15/12(Tue)17:56 No.
5672407
File: 1337118980841.jpg
-(57 KB, 702×800, head-up-ass-2839923659-702×800.jpg)
>>5670509

playing AMK on master after doing vanilla on normal… maybe I jumped a bit too quickly. I didn’t mind the firefights, in fact I liked them. Made me stay back, circle around, search hard in case I missed anything. But the FUCKING anomalies. EVERYWHERE. I couldn’t help but rage.

the trainer is giving me perspective though. I need a total rehaul on STALKER, or maybe pirate CoP

pic related mfw i got the trainer



Anonymous
05/15/12(Tue)17:56
No.
5672434
Anonymous No.
5672434
05/15/12(Tue)17:56 No.
5672434
>>5671367

>>Health at 5%
I believe Tremor will heal you for free if you talk to him.



Anonymous
05/15/12(Tue)17:57
No.
5672485
Anonymous No.
5672485
05/15/12(Tue)17:57 No.
5672485
>>5672407

also, if you stab the barkeep, the game crashes. True story.


ss_doggy_03-02-12_23-21-34_(pripyat).jpg
Anonymous
05/15/12(Tue)18:00
No.
5672584
Anonymous No.
5672584
05/15/12(Tue)18:00 No.
5672584
File: 1337119205863.jpg
-(373 KB, 1920×1200, ss_doggy_03-02-12_23-21-34_(pr(…).jpg)
>>5671640

>>5671367

Patching the mod will need you to start a new game I believe. I’m still playing pure 1.0, with a very minor stamina-fix of my own. Everything else’s just the way it shipped.
Can’t comment on your weapons etc, as I started as a Sniper.

>and health always at 5%
Why don’t you go talk to the Medic already?
Get used to FINALLY using their services, until you get some decent artifacts and suits with regenerative characteristics. You will need ‘em


ss_albuquerque_05-15-12_18-56-22_(l07_military).jpg
Anonymous
05/15/12(Tue)18:00
No.
5672610
Anonymous No.
5672610
05/15/12(Tue)18:00 No.
5672610
File: 1337119233829.jpg
-(174 KB, 1366×768, ss_albuquerque_05-15-12_18-56-(…).jpg)
RIP in peace, Lyonya Spaghetti
bursted into treats


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)18:03
No.
5672724
Anonymous No.
5672724
05/15/12(Tue)18:03 No.
5672724
File: 1337119385801.jpg
-(36 KB, 492×393, 1332867955702.jpg)
>>5672610

I spaghetti everytime ;_;



Anonymous
05/15/12(Tue)18:03
No.
5672769
Anonymous No.
5672769
05/15/12(Tue)18:03 No.
5672769
>>5672407

you just need to adapt to the new pace of the mod.
NEVER rush anywhere without double-checking, avoid sprinting unless you’re 200% sure it’s safe to do so. All that at least until you get an anomaly detector.

Even then never get used to "safe paths". The anomalies move around now, as we all know, and mutants & hostiles roam the land more actively than ever.

The game still rewards patient players. Later on you may end up being like me, finding the game dull and too easy without it.



Anonymous
05/15/12(Tue)18:05
No.
5672823
Anonymous No.
5672823
05/15/12(Tue)18:05 No.
5672823
>>5672610

>my texture quality cannot be this low!

…sorry, haven’t been using a truly ancient computers for gaming in half a decade. :(
I’m still pretty sure you could increase the quality a notch or two without framerate issues…



Anonymous
05/15/12(Tue)18:12
No.
5673153
Anonymous No.
5673153
05/15/12(Tue)18:12 No.
5673153
>>5672610

You know that RIP in peace is redundant, right?’
Rest
In
Peace



Anonymous
05/15/12(Tue)18:13
No.
5673187
Anonymous No.
5673187
05/15/12(Tue)18:13 No.
5673187
>>5672769

I guess so. But damn if I don’t hate the hobo phase.



Anonymous
05/15/12(Tue)18:14
No.
5673248
Anonymous No.
5673248
05/15/12(Tue)18:14 No.
5673248
>>5673153

It’s a le me-me now XDDD



Anonymous
05/15/12(Tue)18:15
No.
5673284
Anonymous No.
5673284
05/15/12(Tue)18:15 No.
5673284
G36 or F2000?



Anonymous
05/15/12(Tue)18:15
No.
5673292
Anonymous No.
5673292
05/15/12(Tue)18:15 No.
5673292
>>5671142

30% bros, this better be worth it…



Anonymous
05/15/12(Tue)18:16
No.
5673308
Anonymous No.
5673308
05/15/12(Tue)18:16 No.
5673308
>>5673284

G fucking 36, hands down my favorite gun.



Anonymous
05/15/12(Tue)18:18
No.
5673423
Anonymous No.
5673423
05/15/12(Tue)18:18 No.
5673423
I don’t see why CoP is so discarded in these threads, it’s my favorite S.T.A.L.K.E.R. The sandbox elements are fantastic in it.



Anonymous
05/15/12(Tue)18:33
No.
5673995
Anonymous No.
5673995
05/15/12(Tue)18:33 No.
5673995
>>5608965

Which part has shaders max 1.06? I already have AMK+starter pack and complete visuals but i have shadersmax 1.01 installed. What’s changed in 1.06, btw?


jew-cartoon1.gif
Anonymous
05/15/12(Tue)18:49
No.
5674559
Anonymous No.
5674559
05/15/12(Tue)18:49 No.
5674559
File: 1337122180314.gif
-(11 KB, 501×585, 19176398.gif)
>mfw I am a major jew in this game


S-T-A-L-K-E-R--General.png
Anonymous
05/15/12(Tue)18:50
No.
5674590
Anonymous No.
5674590
05/15/12(Tue)18:50 No.
5674590
File: 1337122229798.png
-(19 KB, 244×255, 1331718830508.png)
>>5674559



S-T-A-L-K-E-R-General200.jpeg
Anonymous
05/15/12(Tue)18:55
No.
5674790
Anonymous No.
5674790
05/15/12(Tue)18:55 No.
5674790
File: 1337122509427.jpg
-(110 KB, 450×536, 57lk3nd1n9.jpg)
That’s because no one fucks with Earnest.



Anonymous
05/15/12(Tue)18:59
No.
5674976
Anonymous No.
5674976
05/15/12(Tue)18:59 No.
5674976
>>5673284

f2000 has build in nade launcher and packs a bit more punch, G36 is a bit more accurate. Both are great, I’d go with G36 if you enjoy sniping stuff long range though; f2000 if you’re not.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)19:04
No.
5675206
Anonymous No.
5675206
05/15/12(Tue)19:04 No.
5675206
File: 1337123040686.jpg
-(21 KB, 131×182, 11645684.jpg)
>>5673284

>Scope not removable from ether
Why do they do this?



Anonymous
05/15/12(Tue)19:13
No.
5675620
Anonymous No.
5675620
05/15/12(Tue)19:13 No.
5675620
>>5675206

Well, f2000 scope is built-in isn’t it? I dunno bought G36 though.



Anonymous
05/15/12(Tue)19:20
No.
5675861
Anonymous No.
5675861
05/15/12(Tue)19:20 No.
5675861
Anyone know where to get the calibration tools in CoP? I just bought a exoskeleton and i’ve upgraded everything except the last tier.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)19:20
No.
5675884
Anonymous No.
5675884
05/15/12(Tue)19:20 No.
5675884
File: 1337124043974.jpg
-(82 KB, 401×720, 57lkj4p.jpg)
>>5673284

F2K if you can get it, I only allow it for myself if I get it in a stash. G36 is good, but as usual, try both and see what you prefer! Just get the F2000 in a stash first, as they’re harder to come by than the G36.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)19:25
No.
5676082
Anonymous No.
5676082
05/15/12(Tue)19:25 No.
5676082
File: 1337124319692.jpg
-(250 KB, 869×878, 57lk3v2ywh2.jpg)

http://www.last.fm/music/Zone+Of+Alienation

Wow, it seems we’re not the only ones keen on FatalFunnel!



Anonymous
05/15/12(Tue)19:29
No.
5676250
Anonymous No.
5676250
05/15/12(Tue)19:29 No.
5676250
>AMK controllers

What in the fuck? How do you kill them? RPGs/grenades?



Anonymous
05/15/12(Tue)19:34
No.
5676449
Anonymous No.
5676449
05/15/12(Tue)19:34 No.
5676449
>>5674790

was directed at

>>5672485

by the way…


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)19:37
No.
5676613
Anonymous No.
5676613
05/15/12(Tue)19:37 No.
5676613
File: 1337125070640.jpg
-(3 KB, 127×90, 1332703612021s.jpg)
>>5676449

hehe. maybe I should throw a grenade at him next time.



Anonymous
05/15/12(Tue)19:43
No.
5676795
Anonymous No.
5676795
05/15/12(Tue)19:43 No.
5676795
>>5676613

But for god’s sake don’t shoot him! You don’t want to know what happens next…



Anonymous
05/15/12(Tue)19:44
No.
5676830
Anonymous No.
5676830
05/15/12(Tue)19:44 No.
5676830
>>5676795

Oh? I don’t?

cheeki breeki time



Anonymous
05/15/12(Tue)19:44
No.
5676837
Anonymous No.
5676837
05/15/12(Tue)19:44 No.
5676837
My game lags out hard if I shoot Sid.



Anonymous
05/15/12(Tue)19:49
No.
5677030
Anonymous No.
5677030
05/15/12(Tue)19:49 No.
5677030
>>5661901

Hmm, just got to the Agroprom building where the papers are, and there doesn’t seem to be anything out of the ordinary going on. No chimera in sight, and all the military are still there and alive. A shame.


Guild-Wars-2-General42.jpeg
Anonymous
05/15/12(Tue)19:53
No.
5677202
Anonymous No.
5677202
05/15/12(Tue)19:53 No.
5677202
File: 1337126026892.jpg
-(36 KB, 640×480, squid.jpg)
>fucking around in Army Warehouses, just regular SoC
>"oh look a loner camp, and there’s a dead body, let’s go!"
>my fucking face when it was Wolf



Anonymous
05/15/12(Tue)19:54
No.
5677234
Anonymous No.
5677234
05/15/12(Tue)19:54 No.
5677234
>>5677202

Poor Wolf. 90% of the time he goes there and dies.



Anonymous
05/15/12(Tue)19:55
No.
5677276
Anonymous No.
5677276
05/15/12(Tue)19:55 No.
5677276
>>5676837

>>5676830

>>5676795

yup, I shot him, he turned hostile, I crashed.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)20:34
No.
5678945
Anonymous No.
5678945
05/15/12(Tue)20:34 No.
5678945
File: 1337128495177.jpg
-(625 KB, 1680×1050, 2012-05-16_00023.jpg)
This fucking game, man.



Anonymous
05/15/12(Tue)20:55
No.
5679721
Anonymous No.
5679721
05/15/12(Tue)20:55 No.
5679721
>>5649110

dats ogse?

also with all those funny guns you want to open a fish farm?


stalked1-small.jpg
Anonymous
05/15/12(Tue)20:56
No.
5679781
Anonymous No.
5679781
05/15/12(Tue)20:56 No.
5679781
File: 1337129805801.jpg
-(299 KB, 960×720, stalked1-small.jpg)
>>5662443

>>5664063

Hey guys wait for me!



Anonymous
05/15/12(Tue)20:56
No.
5679783
Anonymous No.
5679783
05/15/12(Tue)20:56 No.
5679783
>>5678945

Did you win?



Anonymous
05/15/12(Tue)20:57
No.
5679831
Anonymous No.
5679831
05/15/12(Tue)20:57 No.
5679831
>>5650046

dumb cunt

modding and getting stalker to work is no harder than getting a battlefield mod to work

you gigantic faggot you dont deserve the zone



Anonymous
05/15/12(Tue)20:59
No.
5679887
Anonymous No.
5679887
05/15/12(Tue)20:59 No.
5679887
bumping with a quick question:

Has anyone had any luck finding the crossbow in the wild territory? I’ve had a few searches but never been able to find it. The instructions are so vague (a secret path behind a bush) it is becoming a game of ‘search every square meter and then get eaten by bloodsuckers’.



Anonymous
05/15/12(Tue)21:09
No.
5680281
Anonymous No.
5680281
05/15/12(Tue)21:09 No.
5680281
>>5679783

Yeah bro. Backed around the clearing shooting the giant every time it got close. Took all my shells to kill it, but I’m guessing it must have been injured beforehand otherwise it would have taken more. Also ran into >>5662316
again on the way back and killed it, but I think it would have been low on health as well.

Gonna head to Rostok now to deliver the papers, sell the lodes of artifacts I’m carrying and restock my supplies.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)21:16
No.
5680551
Anonymous No.
5680551
05/15/12(Tue)21:16 No.
5680551
File: 1337130980234.jpg
-(350 KB, 1680×1050, 2012-05-16_00027.jpg)
>>5680281

Oh shit, this dog has mutated an elongated ass.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)21:17
No.
5680612
Anonymous No.
5680612
05/15/12(Tue)21:17 No.
5680612
File: 1337131072903.jpg
-(394 KB, 1920×1080, 2012-04-28_00008.jpg)
>>5679887




Anonymous
05/15/12(Tue)21:19
No.
5680670
Anonymous No.
5680670
05/15/12(Tue)21:19 No.
5680670
>>5680551

the zone with all it wisdom should not be questioned, its all for the greater good of blind dog’s quality of life


pro tip.png
Anonymous
05/15/12(Tue)21:32
No.
5681195
Anonymous No.
5681195
05/15/12(Tue)21:32 No.
5681195
File: 1337131943080.png
-(19 KB, 800×600, pro tip.png)
>>5679831




Anonymous
05/15/12(Tue)21:34
No.
5681274
Anonymous No.
5681274
05/15/12(Tue)21:34 No.
5681274
>>5677202

>>5677234

I thought I was the only one! I always see his corpse face first in a campfire surrounded by other stalkers just not giving a fuck.
I proceeded to kill them all because they were mercs with a bounty

You were a good stalker Wolf, I never was able to get you some Ak’s for the rookies ;_;7



Anonymous
05/15/12(Tue)21:40
No.
5681556
Anonymous No.
5681556
05/15/12(Tue)21:40 No.
5681556
>>5681274

Yeah, it’s actually a glitch that causes him to die in that fire. He spawns in it when he gets to Army Warehouses or something.



Anonymous
05/15/12(Tue)21:44
No.
5681695
Anonymous No.
5681695
05/15/12(Tue)21:44 No.
5681695
>>5681556

Oh shit, we’ll I guess I’ll just act like nothing ever happened.
It must be a Loner tradition to die by standing in a campfire, I’ve seen it happen way too many times funnily enough

Anyone got that Stalker copypasta where a guy saw a stalker standing in a campfire, but he wouldn’t come out and did not give a single fuck, that was hilarious


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)21:45
No.
5681746
Anonymous No.
5681746
05/15/12(Tue)21:45 No.
5681746
File: 1337132737268.jpg
-(185 KB, 502×515, 1329009915453.jpg)
>>5681695




Anonymous
05/15/12(Tue)21:48
No.
5681854
Anonymous No.
5681854
05/15/12(Tue)21:48 No.
5681854
Well, just shot Barkeep to see what would happen. I had to restart my PC.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)21:50
No.
5681925
Anonymous No.
5681925
05/15/12(Tue)21:50 No.
5681925
File: 1337133013603.jpg
-(657 KB, 1920×1080, 2011-12-04_00001.jpg)
This lack of brotherhood in the Zone disturbs me…


x18again.jpg
Anonymous
05/15/12(Tue)21:55
No.
5682138
Anonymous No.
5682138
05/15/12(Tue)21:55 No.
5682138
File: 1337133340535.jpg
-(86 KB, 1024×768, x18again.jpg)
>>5652590

>>5652590

Me again from yesterday, playing OGSE postgame. My hunch was right, it appears that Lab X-18 is where the bread crumbs lead. Fresh military and Duty corpses litter the building above the lab, with an ecologist corpse as well.

Inside the lab, I find more corpses: military and mutants. It appears that they’ve locked the first door again, and the old code (1243) no longer works.

Any OGSEbros know where I can get a hint here? I’ve searched X-18′s first floor pretty thoroughly…



Anonymous
05/15/12(Tue)22:03
No.
5682486
Anonymous No.
5682486
05/15/12(Tue)22:03 No.
5682486
>>5682138

Code should be on the body of a dead scientist in one of the side rooms. A heads up: there are 5 sets of documents hidden in X-18: two on the first level (flamethrower stalker, dead stalker near fire poltergeist) and 3 on the level below (in room after boss, up some stairs in room with pseudogiant, in a blue box tucked away at the back of one of the side rooms). You need to get all of them to trigger the next part of the quest.


omg.png
Anonymous
05/15/12(Tue)22:05
No.
5682551
Anonymous No.
5682551
05/15/12(Tue)22:05 No.
5682551
File: 1337133908722.png
-(66 KB, 306×214, omg.png)
>You can shoot pyrogeists.



Anonymous
05/15/12(Tue)22:06
No.
5682627
Anonymous No.
5682627
05/15/12(Tue)22:06 No.
5682627
Sorry to bother you guys again, but in what order do I install AMK with the starter pack?



Anonymous
05/15/12(Tue)22:09
No.
5682734
Anonymous No.
5682734
05/15/12(Tue)22:09 No.
5682734
>>5682486

Ah, thanks, but I’m in the postgame. I already cleared Lab X-18 and got the 5 documents earlier. This is part of a new quest chain that only opens up after the CNPP. Like I said, the old code doesn’t work. I checked the ecologist’s body, he doesn’t have anything new on him either.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)22:13
No.
5682914
Anonymous No.
5682914
05/15/12(Tue)22:13 No.
5682914
File: 1337134422629.jpg
-(98 KB, 763×425, 16524746827.jpg)
Protips for finding artifacts in Misery? Not sure if it’s the same as regular CoP, this is a fresh run for me.

Anyway, I need to find them for pic related.



Anonymous
05/15/12(Tue)22:17
No.
5683069
Anonymous No.
5683069
05/15/12(Tue)22:17 No.
5683069
>>5682914

I just visit every anomoly and get the artifact hunter cheevo, then you get much better artifacts, and a quick run through jupiter will make you a rich man.

The problem with this game is that having money allows you to buy good equipment, making it too easy.



Anonymous
05/15/12(Tue)22:25
No.
5683383
Anonymous No.
5683383
05/15/12(Tue)22:25 No.
5683383
Would you look at that! The man himself.



Anonymous
05/15/12(Tue)22:26
No.
5683393
Anonymous No.
5683393
05/15/12(Tue)22:26 No.
5683393
>>5682627

AMK
English Patch
(Patch for 1.0005 if needed)
Retranslated

Absolute Nature and Structures
Shaders Max
SWO and SWO-AMK Patch



Anonymous
05/15/12(Tue)22:27
No.
5683446
Anonymous No.
5683446
05/15/12(Tue)22:27 No.
5683446
What are you, def? what are you here?



Anonymous
05/15/12(Tue)22:27
No.
5683448
Anonymous No.
5683448
05/15/12(Tue)22:27 No.
5683448
Yo about to start a new play-through of CoP. Wondering what mod I should play that gives the best random events. I’ve played once before with Complete (Yeah I know, I’m a terrible anon) but I never finished my run though because of crashes.



Anonymous
05/15/12(Tue)22:29
No.
5683516
Anonymous No.
5683516
05/15/12(Tue)22:29 No.
5683516
>>5683446

Hey, Marked One. Still alive? That’s GREAT.



Anonymous
05/15/12(Tue)22:29
No.
5683523
Anonymous No.
5683523
05/15/12(Tue)22:29 No.
5683523
So guys i am currently about 14-16 hours into playing Misery for CoP…. and can i tell you if you have not tried it please do, its absolutely amazing.

I do get the occasional bug where if you die the second after you quicksave or crash just after a quicksave you cant reload it, an easy workaround it to normal save every 5 minutes and quicksave every 2.

But yeah anyway it’s pretty amazing, just got into Pripyat and took almost 10 shots from my sniper to kill a bloodsucker, are they stronger in Pripyat or something?

>Dat feel when exploring buildings at nighttime



Anonymous
05/15/12(Tue)22:38
No.
5683785
Anonymous No.
5683785
05/15/12(Tue)22:38 No.
5683785
>>5683448

i played SGM 2.1 before starting my ZoA (SoC) playthrough

i just wandered to the freaking sawmill, and theres the bridge that connects the sawmill with that wierd village, right? well some guys crossed the bridge just as i came into viewing range of the bridge…

and in the middle of it they went BOOM and went flying in different directions

laughed my ass of there, while looting them i ran into a nearly invisble anomaly and died, tho



Anonymous
05/15/12(Tue)22:39
No.
5683863
Anonymous No.
5683863
05/15/12(Tue)22:39 No.
5683863
>>5683523

i thouzght the zone was too empty with misery


sere.jpg
Anonymous
05/15/12(Tue)22:52
No.
5684301
Anonymous No.
5684301
05/15/12(Tue)22:52 No.
5684301
File: 1337136744682.jpg
-(136 KB, 1024×768, sere.jpg)
>>5682138

I found a clue. The second ecologist was hiding near X-18 just outside, not in the lab itself. Picked up this knife, showed it to the ecologist. He thinks it may be a clue for the code to the door. I’m off to find this ‘Serega the Maniac’. Unfortunately I have no leads whatsoever. I suppose I’ll go pay a visit to the first ecologist back in the agroprom underground and see if he has any ideas.

Well, after this blowout.


S-T-A-L-K-E-R-General1.gif
Anonymous
05/15/12(Tue)22:55
No.
5684429
Anonymous No.
5684429
05/15/12(Tue)22:55 No.
5684429
File: 1337136940484.gif
-(1.66 MB, 640×360, 1331720141468.gif)
>>5683393

Thanks bro



Anonymous
05/15/12(Tue)23:06
No.
5684875
Anonymous No.
5684875
05/15/12(Tue)23:06 No.
5684875
>>5684429

SO FITTING



Anonymous
05/15/12(Tue)23:07
No.
5684924
Anonymous No.
5684924
05/15/12(Tue)23:07 No.
5684924
AMK plus the stuff from the Starter Pack or AMK Complete? Does it even make a difference?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)23:09
No.
5685002
Anonymous No.
5685002
05/15/12(Tue)23:09 No.
5685002
File: 1337137786514.jpg
-(234 KB, 1680×1050, 1.jpg)
so i am strolling into the agroprom minding my own business, when i see something moving at that freaking bus next to the tunnel..

kinda cute, right?

next up comes a little maniac fella..



Anonymous
05/15/12(Tue)23:11
No.
5685075
Anonymous No.
5685075
05/15/12(Tue)23:11 No.
5685075
>>5684924

Some differences.
AMK Complete adds some of Complete’s textures and sounds, plus LURK’s weapon textures, animations, and minimal HUD. There’s also AMK Arsenal.

I don’t know if that AMK Complete download is just a gamedata folder or each installation.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)23:11
No.
5685087
Anonymous No.
5685087
05/15/12(Tue)23:11 No.
5685087
File: 1337137896003.jpg
-(257 KB, 1680×1050, 2.jpg)
>>5685002

so theres this maniac, he sees the pseudogiant too but he has only a pistol. why wont he run?

on a side note vitalik armorer, gigantic faggot, tries to advertise his gun



Anonymous
05/15/12(Tue)23:12
No.
5685104
Anonymous No.
5685104
05/15/12(Tue)23:12 No.
5685104
>>5685002

Uhh…what is wrong with your scope?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)23:13
No.
5685178
Anonymous No.
5685178
05/15/12(Tue)23:13 No.
5685178
File: 1337138030657.jpg
-(246 KB, 1680×1050, 3.jpg)
>>5685087

broseph petka chapaev warns me of him, armed with a pistol and about to face doom at the hans or claws of the pseudo beast he wont run from.

he opened fire at me, which in turn startled the pseudogiant…
(see the ballsy bandit to the extreme left of this screen)


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)23:18
No.
5685343
Anonymous No.
5685343
05/15/12(Tue)23:18 No.
5685343
File: 1337138280789.jpg
-(238 KB, 1680×1050, 4.jpg)
>>5685104

whats the matter bro, its standard issues ACOG nato scope? maybe you mean the weird bus textures ? thats because of NV i think

>>5685178

all of sudden the bandit soils his pants and makes a run for it. usain bolt in the fkin zone… i never see his ass again (i think he died in those bushes) but i have to say im quite impressed he survived the first blow.

i thank him for his sacrifice and distraction, and sneak into…


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/15/12(Tue)23:19
No.
5685420
Anonymous No.
5685420
05/15/12(Tue)23:19 No.
5685420
File: 1337138384345.jpg
-(133 KB, 1680×1050, 5.jpg)
>>5685343

the coziest,cleanest and possibly most safe feeling places of the zone.
theres a wall of anomalies between me and the exit, also i picked up loadsa artifacts on my way.

still, i dont want to sleep…



Anonymous
05/15/12(Tue)23:26
No.
5685729
Anonymous No.
5685729
05/15/12(Tue)23:26 No.
5685729
trying to get on the pirate bay to torrent either stalker soup or MISERY Call of Pripyat, but can’t connect. shame.



Anonymous
05/16/12(Wed)00:10
No.
5687935
Anonymous No.
5687935
05/16/12(Wed)00:10 No.
5687935
>>5685729

hah, a proxy helps.


S-T-A-L-K-E-R-General130.jpeg
Anonymous
05/16/12(Wed)00:22
No.
5688571
Anonymous No.
5688571
05/16/12(Wed)00:22 No.
5688571
File: 1337142163459.jpg
-(55 KB, 209×215, 1336530915237.jpg)
>Sidorovich wants me to steal some military documents
>can’t get close to the military base, BRT kills me whenever I get close
>get a RPG
>destroy 2 BRTs and a helicopter
>kill over 20 soldiers, some of them were spetsnaz
>finally get the documents
>deliver it to Sidorovich
>2000 RU reward


SC2-General291.jpeg
Anonymous
05/16/12(Wed)00:25
No.
5688719
Anonymous No.
5688719
05/16/12(Wed)00:25 No.
5688719
File: 1337142339283.jpg
-(35 KB, 177×278, 1337101019705.jpg)
>>5687935

Are you me? I had this thought, but did I reply to myself?



Anonymous
05/16/12(Wed)00:29
No.
5688927
Anonymous No.
5688927
05/16/12(Wed)00:29 No.
5688927
Is there anyway to run this in full screen windowed mode?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)00:39
No.
5689306
Anonymous No.
5689306
05/16/12(Wed)00:39 No.
5689306
File: 1337143176352.jpg
-(25 KB, 569×364, 3e1.jpg)
For any stalkers who wish to watch I’m broadcasting my master AMK runthrough here:

http://www.livestream.com/dutywashere?t=647222

I’m gonna be going through X16 pretty soon (maybe 15-30 mins from now) so I would appreciate some support ;_;



Anonymous
05/16/12(Wed)00:45
No.
5689417
Anonymous No.
5689417
05/16/12(Wed)00:45 No.
5689417
>>5689306

i’m in, bro. make some noise or something.



Anonymous
05/16/12(Wed)00:47
No.
5689498
Anonymous No.
5689498
05/16/12(Wed)00:47 No.
5689498
hurrdurr late night streaming of the soup by a skilled stalker

come if you want but if you like the other dude feel free to not come here

livestream.com/beargamers



Anonymous
05/16/12(Wed)00:49
No.
5689573
Anonymous No.
5689573
05/16/12(Wed)00:49 No.
5689573
>>5689498

joinin this party as well. i’ll stick with whoever isn’t a get out of here stalker


Dota-2-general102.png
Anonymous
05/16/12(Wed)00:50
No.
5689646
Anonymous No.
5689646
05/16/12(Wed)00:50 No.
5689646
File: 1337143853266.png
-(144 KB, 400×300, 1325742642292.png)
>>5689306

everyone left my channel but then again seeing me get killed by an RPGer 6 times in a row might had been a bit tedious


semen.jpg
Anonymous
05/16/12(Wed)00:53
No.
5689745
Anonymous No.
5689745
05/16/12(Wed)00:53 No.
5689745
File: 1337143997641.jpg
-(204 KB, 1280×800, semen.jpg)
Watchu know bout zone sterility.



Anonymous
05/16/12(Wed)00:56
No.
5689885
Anonymous No.
5689885
05/16/12(Wed)00:56 No.
5689885
>>5689306

NIGGER QUIT LOOKIN AT 4CHAN AND KEEP PLAYIN.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)01:21
No.
5690937
Anonymous No.
5690937
05/16/12(Wed)01:21 No.
5690937
File: 1337145671115.jpg
-(48 KB, 676×456, 1325751400179.jpg)
>>5689646

I’m going into X18 now

[spoilers]Hold me ;_;[/spoilers]


S-T-A-L-K-E-R-General172.jpeg
Anonymous
05/16/12(Wed)01:24
No.
5691031
Anonymous No.
5691031
05/16/12(Wed)01:24 No.
5691031
File: 1337145866459.jpg
-(551 KB, 1600×1200, 1336711336322.jpg)
>>5689885

good man.


sadpug.jpg
Anonymous
05/16/12(Wed)01:27
No.
5691141
Anonymous No.
5691141
05/16/12(Wed)01:27 No.
5691141
File: 1337146078801.jpg
-(57 KB, 500×375, sadpug.jpg)
So my game won’t let me talk to wolf after he gives me the initial quest… it’s completely bugged

If anyone can help, pls

I explain it all in this youtube video (it’s short, don’t worry)

/watch?v=H8WaSWk9N3I



Anonymous
05/16/12(Wed)01:33
No.
5691310
Anonymous No.
5691310
05/16/12(Wed)01:33 No.
5691310
>>5691141

And by game I mean SoC



Anonymous
05/16/12(Wed)01:45
No.
5691748
Anonymous No.
5691748
05/16/12(Wed)01:45 No.
5691748
…Is there some drawback to the SSP-99M suit that I’m not seeing? Cause it seems pretty damn awesome, stat wise.



Anonymous
05/16/12(Wed)01:49
No.
5691868
Anonymous No.
5691868
05/16/12(Wed)01:49 No.
5691868
>Walking to the Bar with military documents in hand
>Enter the Bar area
>Massive pack of dogs roaming around, have to run to height and gun them down from there
>Finally defeat them, about 20 in total
>Enter the city
>Gray dots all over the place on my minimap
>A dozen dead bodies in the first hanger
>Suddenly dogs everywhere around me
>Instant death

>Such is life in the zone



Anonymous
05/16/12(Wed)01:50
No.
5691898
Anonymous No.
5691898
05/16/12(Wed)01:50 No.
5691898
>>5691748

I seem to recall it a bit lacking in the rupture and bulletproof departments, but otherwise the scientist suits are fairly good. SEVA is one of the best in the games.

>>5691141

Never heard of that specific problem. Best bets are to reinstall the games or delete gamedata and see if it works then. Make sure you’re using the right version, especially if you’re either on a retail copy or using AMK.



Anonymous
05/16/12(Wed)01:55
No.
5692021
Anonymous No.
5692021
05/16/12(Wed)01:55 No.
5692021
Is there anything I can do to make the car park just slightly easier in ZoA? The Bandits are a lot more durable than me and the three Loners are useless. I looked around a bit for artifacts or a rifle, but wasn’t able to get enough money and didn’t dare venture to the train tunnel with the makarov.



Anonymous
05/16/12(Wed)02:35
No.
5693142
Anonymous No.
5693142
05/16/12(Wed)02:35 No.
5693142
Did anyone like my run of X18? I’m the streamerbro from here >>5689306




Anonymous
05/16/12(Wed)02:45
No.
5693379
Anonymous No.
5693379
05/16/12(Wed)02:45 No.
5693379
>>5693142

most of the streamwatchers left. I was the last one for both streams. sorry bro.



Anonymous
05/16/12(Wed)03:16
No.
5694170
Anonymous No.
5694170
05/16/12(Wed)03:16 No.
5694170
Is the other OGSE bro around? I just started the military cover up in the agroprom tunnels quest, but after entering the underground I die within 10~ seconds for no reason, even if I stand still or leave the area.

What do.



Anonymous
05/16/12(Wed)03:36
No.
5694731
Anonymous No.
5694731
05/16/12(Wed)03:36 No.
5694731
>>5694170

Hey bro.

I have a feeling it’s a bug related to the mine that gets placed there. There’s a mine a few steps away from the ladder after you first get down there in the postgame quest. Sometimes a save will get corrupted like that, I suggest reloading a previous save from before you switched areas (i.e. above the tunnels), that always fixes those problems for me.

I’m still looking for this ‘Serega the Maniac’, myself…



Anonymous
05/16/12(Wed)03:37
No.
5694772
Anonymous No.
5694772
05/16/12(Wed)03:37 No.
5694772
Hey bros, I’m having trouble enabling the 60 Hz cap. I’ve tried clicking it on and off, but both ways FRAPS shows my FPS up over 100.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)03:49
No.
5695205
Anonymous No.
5695205
05/16/12(Wed)03:49 No.
5695205
File: 1337154598325.jpg
-(201 KB, 1440×900, 2012-05-16_00002.jpg)
Okay, so is there anything else worthwhile down here besides a buffed-up poltergeist who can park an instakill steel barrel in my anus?


ss_xe_05-16-12_01-00-50_(l06_rostok).jpg
Anonymous
05/16/12(Wed)04:07
No.
5695649
Anonymous No.
5695649
05/16/12(Wed)04:07 No.
5695649
File: 1337155632839.jpg
-(176 KB, 1366×768, ss_xe_05-16-12_01-00-50_(l06_r(…).jpg)
>Have to help Kruglov get to Yantar
>The path leading there has 3 anomalies
>Kruglov dies each and every time he passes it

Fuck. Any ideas to work around this?



Anonymous
05/16/12(Wed)04:19
No.
5695931
Anonymous No.
5695931
05/16/12(Wed)04:19 No.
5695931
>>5694731

Already tried that sadly, as well as going through the other tunnel entrance in the military base. I don’t believe mines are killing me because my detector shows diddly squat and I’ve never found one with the bolt. It’s more like I’m just scripted to explode after x seconds and I’m utterly stumped as to why.



Anonymous
05/16/12(Wed)04:25
No.
5696076
Anonymous No.
5696076
05/16/12(Wed)04:25 No.
5696076
>>5695649

Fact of AMK. You can either let him die and move on – he’s not required to finish Yantar – or sleep/wait until the anomalies move into more favorable positions.

If you get stuck after the burner tunnel, I think you can run ahead, and if you reach Yantar before he dies, he won’t fall to the anomalies in offline mode.



Anonymous
05/16/12(Wed)04:45
No.
5696475
Anonymous No.
5696475
05/16/12(Wed)04:45 No.
5696475
Fuck, Freedom or Duty?

I’ve joined up with Freedom because they were such chill bros, took down the duty in the warehouses, but I’ve made a little base in bar with all my weapons and ammo and shit and when I try to go back, everyone, loner and duty, start shooting me

should I just stay neutral?



Anonymous
05/16/12(Wed)04:47
No.
5696497
Anonymous No.
5696497
05/16/12(Wed)04:47 No.
5696497
>>5695649

this thing’s been discussed a lot already, even in this same thread.

There’s few tricks:
1) Examine the tunnel before hand for possible insta-kill anomalies, and if you spot one, skip time with the Sleepingbag, until they move away. Doing this BEFORE starting the escort increases chances of Krug’s survival, as they remain close to the underground tunnel’s access, meaning quick cover against possible Blowouts.

OR:
2) Clear the path of all hostiles, start the escort and move forward, leaving Krug behind. Take ~150m distance from him all the way to the end of the map, which forces him to offline- mode. Now he’s technically invincible against anomalies.

>Error: Upload failed
wtf, 4chan ?



Anonymous
05/16/12(Wed)04:47
No.
5696517
Anonymous No.
5696517
05/16/12(Wed)04:47 No.
5696517
>>5696475

Well yeah

Both of them are fags

Upload failed



Anonymous
05/16/12(Wed)04:48
No.
5696537
Anonymous No.
5696537
05/16/12(Wed)04:48 No.
5696537
>>5696475

>should I just stay neutral?
Recommended for beginners especially, and usually the most supported way of life in the Zone.

If someone made me choose with gun pointed to my skull, I’d go Freedom though. Shame SoC makes such a big deal out of choosing because of BAR’s location, so forever a Loner = win win.



Anonymous
05/16/12(Wed)04:51
No.
5696589
Anonymous No.
5696589
05/16/12(Wed)04:51 No.
5696589
>>5696475

>>5696517
is right. faction squabbles are for massive faggots.



Anonymous
05/16/12(Wed)04:52
No.
5696609
Anonymous No.
5696609
05/16/12(Wed)04:52 No.
5696609
>>5695931

Not sure what to tell you then. I’m almost positive it’s not an OGSE-specific bug, I remember someone in a previous thread running AMK saying they had the same bug (exploding 10 seconds after they load no matter what), so maybe google has some fixes.



Anonymous
05/16/12(Wed)04:54
No.
5696659
Anonymous No.
5696659
05/16/12(Wed)04:54 No.
5696659
Man, military attacked the village as soon as I finished the car park in ZoA. Only two soldiers died, rest scattered and are now along the road to the bridge. Luckily only a couple rookies died.

Now I’ve got an Abakan and AK-74. Seems money is even more worthless than usual. Any difference between different magazines of the same caliber and capacity?



Anonymous
05/16/12(Wed)04:56
No.
5696693
Anonymous No.
5696693
05/16/12(Wed)04:56 No.
5696693
>>5678945

what texture pack is this



Anonymous
05/16/12(Wed)04:56
No.
5696704
Anonymous No.
5696704
05/16/12(Wed)04:56 No.
5696704
>>5695931

Actually, I have an idea: Go into gamedata/config/creatures/actor.ltx and under the [actor_immunities_gd_master] (I assume you’re playing on master), set everything to 0. Then start up and roll. The explosion will still damage your armor, but it should do no damage to you.



Anonymous
05/16/12(Wed)05:00
No.
5696802
Anonymous No.
5696802
05/16/12(Wed)05:00 No.
5696802
Holy shit.

I was running haphazardly through the garbage trying to get away from a pack of pseudodogs, when I ran straight into a whirligig anomaly. I was bracing for imminent death, when suddenly a pseudodog leaped in and attacked me, pushing me out of the whirligig and getting torn apart by the anomaly itself seconds later.



Anonymous
05/16/12(Wed)05:02
No.
5696860
Anonymous No.
5696860
05/16/12(Wed)05:02 No.
5696860
>>5696802

such is the life in the zone



Anonymous
05/16/12(Wed)05:03
No.
5696865
Anonymous No.
5696865
05/16/12(Wed)05:03 No.
5696865
>>5696693

Looks like pure vanilla visuals. The mod’s clearly AMK though.

DAMN UPLOAD FAILURE



Anonymous
05/16/12(Wed)05:04
No.
5696901
Anonymous No.
5696901
05/16/12(Wed)05:04 No.
5696901
>>5696704

Oh wow. I literally just thought of that myself after reading your last post, but I couldn’t remember what lines needed to be changed.

I’ll give it a try thanks.

>The explosion will still damage your armor
Not if I take it off beforehand.



Anonymous
05/16/12(Wed)05:19
No.
5697221
Anonymous No.
5697221
05/16/12(Wed)05:19 No.
5697221
>>5696901

>>5696704

Worked perfectly, thanks for the help.

I should probably restore the regular values now, but being a naked bandit-knifing terminator is fun.



Anonymous
05/16/12(Wed)06:00
No.
5698204
Anonymous No.
5698204
05/16/12(Wed)06:00 No.
5698204
God damn 4chan not letting me upload images.

OGSE, still looking for this ‘Serega the Maniac’. Barkeep doesn’t know anything. First ecologist didn’t know anything either. Also checked the bandit base, nothing there.

Somehow, I’ve become neutral with Duty even though I’m a member of Freedom, and thank god for that, I can finally visit the Bar without a firefight.

Somehow, in my long absence from the Bar, all hell broke loose there. A huge detachment of mercs is attacking the Bar, Duty and loners are trying to fend them off.

I guess it’s all the way back down to the Cordon to ask Sid if he knows anything.



Anonymous
05/16/12(Wed)06:24
No.
5698694
Anonymous No.
5698694
05/16/12(Wed)06:24 No.
5698694
Are there any known issues on W7 with this game crashing before it even begins?



Anonymous
05/16/12(Wed)06:42
No.
5699112
Anonymous No.
5699112
05/16/12(Wed)06:42 No.
5699112
>>5698694

No.
I have 64-bit W7 Ultimate (hell, I guess most of the site uses W7 by now in general), and I’ve had zero problems.

Is your game pirated?
Is it patched?
What are you specs (do you have a proper GPU?)
Have you installed ANY mods?

I especially suspect the latter. It’s easy to break the game with careless modding attempts. Remove the entire gamedata-folder, see if the game works then as vanilla, then start adding mods one-by-one, testing in between. Don’t forget the possible PATCHES of the mods themselves-



Anonymous
05/16/12(Wed)06:46
No.
5699170
Anonymous No.
5699170
05/16/12(Wed)06:46 No.
5699170
>>5699112

My game is pirated
I’ve tried patched to 1.0004 and without patching
Phenom II X4 955 BE, 6950 2GB, 8GB RAM, etc
I’ve tried with mods and without



Anonymous
05/16/12(Wed)06:47
No.
5699204
Anonymous No.
5699204
05/16/12(Wed)06:47 No.
5699204
>>5698204

Ffffuck, went all the way back to Cordon, Sid knows nothing about the guy. Since he was military, I figured I’d raid the military outpost south of Cordon, too…nothing.

Only locations I’ve yet to check are Army Warehouses, Red Forest and Pripyat itself…time to head back to the heart of the Zone. It’ll be nice to see my Freedom buddies again, haven’t seen em in ages.



Anonymous
05/16/12(Wed)06:50
No.
5699270
Anonymous No.
5699270
05/16/12(Wed)06:50 No.
5699270
>>5699170

>My game is pirated
That alone could be the reason. That or faulty crack.

When the game crashes, locate its crash-log from the game’s Documents -folder (C:\Users\Public\Documents\stalker-shoc\logs). Open the file in a text editor, and scroll to the very end of the document. The last few lines should state the reasons for the previous crash. Copy those here.



Anonymous
05/16/12(Wed)06:53
No.
5699328
Anonymous No.
5699328
05/16/12(Wed)06:53 No.
5699328
>>5699270

* Detected CPU: AuthenticAMD , F15/M4/S3, 3210.00 mhz, 72-clk ‘rdtsc’
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System…
FS: 58593 files cached, 8865Kb memory used.
Init FileSystem 0.898339 sec
‘xrCore’ build 2942, Mar 22 2007

FATAL ERROR

[error]Expression : assertion failed
[error]Function : CEngine::Initialize
[error]File : D:\xray-svn\xr_3da\Engine.cpp
[error]Line : 31
[error]Description : hPSGP

stack trace:

0023:7C34F9A2 MSVCR71.dll, setvbuf()

This is on a recently done unpatched and unmodded install.



Anonymous
05/16/12(Wed)07:06
No.
5699636
Anonymous No.
5699636
05/16/12(Wed)07:06 No.
5699636
>>5699328

hmm… the crashlog doesn’t really give any info that’d be useful to an average user like me. So the problem lies in the game’s files.

Playing UNPATCHED game is never recommended in STALKER’s case. That’s just asking for issues.

I believe your rip or crack is faulty. Either buy it, or locate a new copy, if not even the patches & ZRP don’t help.



Anonymous
05/16/12(Wed)07:16
No.
5699830
Anonymous No.
5699830
05/16/12(Wed)07:16 No.
5699830
>>5698204

Guy you helped earlier, I can return the favour now.

Try the Dark Valley farmstead.



Anonymous
05/16/12(Wed)07:16
No.
5699845
Anonymous No.
5699845
05/16/12(Wed)07:16 No.
5699845
>>5699636

>I dont know whats wrong
>I know what wrong, its the crack
You ain’t helping stalker.
Try re-installing it into a different directory.
I’m trying to find out what may be wrong from: http://www.metacognix.com/stlkrsoc/CrashesStillInTheGame.html



Anonymous
05/16/12(Wed)07:20
No.
5699923
Anonymous No.
5699923
05/16/12(Wed)07:20 No.
5699923
>>5699845

>>5699636

Thanks for your time and trying to help me. I just figured out that the crack instructions were wrong and instead I had to do some other shit with it first. Long story, but basically that for now it’s working on vanilla and unpatched. Gonna patch it up and add the starter mods when I get back from work later.

Thanks again though.



Anonymous
05/16/12(Wed)07:20
No.
5699925
Anonymous No.
5699925
05/16/12(Wed)07:20 No.
5699925
I just got Shadow of Chernobyl, but I have a problem. Is there a way to change the way the character moves? Because the way the camera bops around when I walk around is really awful and seriously bugs me.



Anonymous
05/16/12(Wed)07:28
No.
5700121
Anonymous No.
5700121
05/16/12(Wed)07:28 No.
5700121
sup stalkers, any of you guys going to watch this terrible movie?

http://www.imdb.com/title/tt1991245/

Check the trailer for a good laugh.



Anonymous
05/16/12(Wed)07:29
No.
5700140
Anonymous No.
5700140
05/16/12(Wed)07:29 No.
5700140
>>5699925

>not reading the sticky posts at the top of the thread

shiggy diggity, fellow rookie



Anonymous
05/16/12(Wed)07:31
No.
5700197
Anonymous No.
5700197
05/16/12(Wed)07:31 No.
5700197
>>5700121

Didn’t even need to open the link to know what that is.

I’m planning on pulling a 40k event horizon thing with it.



Anonymous
05/16/12(Wed)07:32
No.
5700238
Anonymous No.
5700238
05/16/12(Wed)07:32 No.
5700238
>>5699925

Read the Beginner’s Tips, aka the first few posts ITT.



Anonymous
05/16/12(Wed)07:46
No.
5700594
Anonymous No.
5700594
05/16/12(Wed)07:46 No.
5700594
>>5699830

Stalkerrrrrrrrr

You saved me a lot of time there. Not sure why I didn’t check there, guess I figured it was the place of the scammer stalkers and that’s all.



Anonymous
05/16/12(Wed)07:49
No.
5700660
Anonymous No.
5700660
05/16/12(Wed)07:49 No.
5700660
>>5700238

>>5700140

Shit, I’m sorry. I just saw a wall of text and was like, ‘lolnope’.



Anonymous
05/16/12(Wed)07:53
No.
5700752
Anonymous No.
5700752
05/16/12(Wed)07:53 No.
5700752
>>5700660

That is how these (good) Stalker Generals work:
All the recommended info and guides for beginner’s are posted first, rest are open discussion.

Save up at least the Starting Guide 1.3 image, it’s the most important one to bring up. Copypasting "the wall" would be recommended as well, I seldom see this info outside /v/ or /vg/.



Anonymous
05/16/12(Wed)07:56
No.
5700803
Anonymous No.
5700803
05/16/12(Wed)07:56 No.
5700803
>>5700752

Saved and copy pasted. Thanks.



Anonymous
05/16/12(Wed)08:10
No.
5701109
Anonymous No.
5701109
05/16/12(Wed)08:10 No.
5701109
OGSEbro, did you find the guy yet? Sid gave me some badly translated spiel that I think meant "he hasn’t left the Cordon yet", but I can’t find him. Only place I didn’t check is the military base south of the rookie camp I think.


ss__05-16-12_12-57-51_(l01_escape).jpg
Anonymous
05/16/12(Wed)08:24
No.
5701531
Anonymous No.
5701531
05/16/12(Wed)08:24 No.
5701531
File: 1337171058264.jpg
-(122 KB, 1920×1080, ss__05-16-12_12-57-51_(l01_esc(…).jpg)
>>5701109

Nope. I’ve been doing stuff IRL so I’ve only just talked to Sid myself.

Did you run into this military blob near the underpass as well out of curiosity?



Anonymous
05/16/12(Wed)08:30
No.
5701709
Anonymous No.
5701709
05/16/12(Wed)08:30 No.
5701709
>>5701531

Nope, just a ton of dogs.

I just cleared out the military outpost south of the rookie base, he isn’t here. I guess I’ll try the Garbage next.



Anonymous
05/16/12(Wed)08:37
No.
5701852
Anonymous No.
5701852
05/16/12(Wed)08:37 No.
5701852
Fucking AMK got attacked in in Bloodsucker village by 4 bloodsuckers two chimeras one controller and 4 poltergeists



Anonymous
05/16/12(Wed)08:53
No.
5702163
Anonymous No.
5702163
05/16/12(Wed)08:53 No.
5702163
>>5701709

I had a hunch you might not have checked the campfires all the way out in the wilderness and sure enough I found him. He’s at a campsite between the Cordon->Dark Valley tunnel and the railway line further north. I’d upload an image of exactly where but:
>upload failed



Anonymous
05/16/12(Wed)09:02
No.
5702345
Anonymous No.
5702345
05/16/12(Wed)09:02 No.
5702345
>>5702163

Gah, travelled all the way to the Duty checkpoint before the Bar. Thanks. I really need to stop travelling so far, it seems the objective is always near..



Anonymous
05/16/12(Wed)09:51
No.
5703251
Anonymous No.
5703251
05/16/12(Wed)09:51 No.
5703251
>Talk to deserter in Agroprom
>Spare his life
>Buy his battery
>Offload some of my junk on him
>Die
>Reload
>Talk to him again
>He immediately kills me
okay.jpg

If anyone’s noticed a lot of posts about dying in Agroprom over the past few days, then it’s probably mostly me; sorry. I’m not having much luck.


MISERY_Azzasins_FAL.jpg
Anonymous
05/16/12(Wed)09:51
No.
5703258
Anonymous No.
5703258
05/16/12(Wed)09:51 No.
5703258
File: 1337176294404.jpg
-(374 KB, 1000×900, MISERY_Azzasins_FAL.jpg)
…So uploading works now? Lemme test



Anonymous
05/16/12(Wed)09:52
No.
5703293
Anonymous No.
5703293
05/16/12(Wed)09:52 No.
5703293
>>5703258

yup, we’re back in action !



Anonymous
05/16/12(Wed)09:58
No.
5703432
Anonymous No.
5703432
05/16/12(Wed)09:58 No.
5703432
ok i dunno if its a reason to hope oder they just want to broke my heart once again but a german game magazine reported that stalker 2 and GSC ISN’T dead
i just drop the link even if it is german
http://www.gamestar.de/spiele/stalker-2/news/stalker_2,44966,2567863.html



Anonymous
05/16/12(Wed)10:05
No.
5703587
Anonymous No.
5703587
05/16/12(Wed)10:05 No.
5703587
>>5703251

Vanilla, or mod?



Anonymous
05/16/12(Wed)10:07
No.
5703645
Anonymous No.
5703645
05/16/12(Wed)10:07 No.
5703645
>>5703432

could you translate it properly because google translator translates it very shitty



Anonymous
05/16/12(Wed)10:10
No.
5703731
Anonymous No.
5703731
05/16/12(Wed)10:10 No.
5703731
>>5703432

That’s probably some very extreme slow-poking from the site itself, because the ex-GSC revealed just couple weeks ago about freezing the STALKER 2′s dev because of IP-problems, and starting to work on the Survarium -MMO, all under the new name "Vostok Games".

I’d like to believe there’s still hope for S2, but unless the real, current owner of the IP steps up and wants to please the gigantic fan-base of the series, I’m not seeing it happening anytime soon.



Anonymous
05/16/12(Wed)10:11
No.
5703770
Anonymous No.
5703770
05/16/12(Wed)10:11 No.
5703770
>>5703645

the google translator is fine, at least for a non-native English- (or German) speaking European.

It all sounds kinda old-news to me though, just being posted veeery late.



Anonymous
05/16/12(Wed)10:15
No.
5703853
Anonymous No.
5703853
05/16/12(Wed)10:15 No.
5703853
Well I’ll be damned it looks like Sergei is looking for a new team to work on STALKER 2 if I understood correctly

http://stalker-gsc.ru/news/s_t_a_l_k_e_r_2_onlajn_blic_s_mikhailom_razumovym/2012-05-15-1804

just translate and look at the comments some Vedmed is some guy from GSC answering questions



Anonymous
05/16/12(Wed)10:20
No.
5703968
Anonymous No.
5703968
05/16/12(Wed)10:20 No.
5703968
>>5703853

>Sergey has everything in order. Now he is on vacation, devotes his time to sports and family.

sure thing



Anonymous
05/16/12(Wed)10:23
No.
5704036
Anonymous No.
5704036
05/16/12(Wed)10:23 No.
5704036
>>5703853

There’s something in it that link I can’t understand properly but they plan to reveal something at mid summer 2012 screens,release or some shit not sure



Anonymous
05/16/12(Wed)10:34
No.
5704317
Anonymous No.
5704317
05/16/12(Wed)10:34 No.
5704317
>>5703853

And somewhere I read GSC now Vostok games left/got fired GSC because they fucked up development and Sergei got mad .



Anonymous
05/16/12(Wed)10:35
No.
5704354
Anonymous No.
5704354
05/16/12(Wed)10:35 No.
5704354
>>5703853

This IS getting interesting. Fooled around in the Stalker’s main pages, clicked the "future" link which is meant for STALKER 2, and spotted this interview with some old GSC’s big shots… here’s google translated ver:

http://translate.google.com/translate?hl=en&sl=auto&tl=en&u=http%3A%2F%2Fstalker-gsc.ru%

2Fnews%2Fs_t_a_l_k_e_r_2_poslednie_novosti_moskva_kiev_stalker_gsc_ru%2F2012-05-15-1803%26usg%3DALkJ
rhhi2ylhs_I3jGCpE5E9ISXBm0GprA
Apparently this was posted YESTERDAY.
In short, they’re mentioning, several times, that STALKER 2 project would still be ALIVE, but they’re looking for more / new developers and funding… ?
STOP PLAYING WITH MY HEART!



Anonymous
05/16/12(Wed)10:37
No.
5704390
Anonymous No.
5704390
05/16/12(Wed)10:37 No.
5704390
Fuck this shit!
I’m playing stalkersoup, and i somehow pissed of the military guys at the bridge.
Well fine, kill them, you might say, and that i would do, but the fucking leader Kuznetsov can’t die! so now i’m screwed with a accidental quicksave when i already agro’d them and i can’t kill the leader! what do i do?



Anonymous
05/16/12(Wed)10:37
No.
5704413
Anonymous No.
5704413
05/16/12(Wed)10:37 No.
5704413
>>5704354

No it seems that they looking for a new team because there’s almost nothing left of GSC and it probably won’t find any team soon because Sergei is on vacation somwhere because he was "stressed" from this GSC shit



Anonymous
05/16/12(Wed)10:38
No.
5704428
Anonymous No.
5704428
05/16/12(Wed)10:38 No.
5704428
>>5703258

MISERY 1.1 when?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)10:39
No.
5704457
Anonymous No.
5704457
05/16/12(Wed)10:39 No.
5704457
File: 1337179171316.jpg
-(74 KB, 720×720, 389915_1676724254914_174173389(…).jpg)
>>5703853

You know, it could very well happen and it’s not like it’s the first time the whole dev team has changed… I liked the team that was Vostok Games but as long as the head of development is sound, I guess it could work.

Also, why the image uploading doesn’t work ?



Anonymous
05/16/12(Wed)10:40
No.
5704479
Anonymous No.
5704479
05/16/12(Wed)10:40 No.
5704479
>>5704354

>Now, at this point, the man does not see any team that is able to translate all the ideas into practice and give you an expected or company developers are able to continue work on the STALKER universe, but that does not mean that «STALKER 2" will not. Moreover, my friends, I hasten to assure you – is still here. We are actively involved in the project and to find a team of programmers, or companies that are able to establish that the universe will continue to Stalker. Please forgive me, that perhaps my answer does not contain what you would like to hear. But believe me, it is better to take the time to create what are you waiting for, rather than throw away "nothing" under the name of STALKER 2. I think then you would be disappointed even more.

google translate why



Anonymous
05/16/12(Wed)10:40
No.
5704481
Anonymous No.
5704481
05/16/12(Wed)10:40 No.
5704481
>>5704457

because moot is a nigger



Anonymous
05/16/12(Wed)10:41
No.
5704515
Anonymous No.
5704515
05/16/12(Wed)10:41 No.
5704515
>>5704479

I’ll translate it properly when my mom get’s back home she understands Russian perfectly


Meanwhile, in Japan.jpg
Anonymous
05/16/12(Wed)10:42
No.
5704529
Anonymous No.
5704529
05/16/12(Wed)10:42 No.
5704529
File: 1337179331787.jpg
-(361 KB, 1600×1200, Meanwhile, in Japan.jpg)
Anyone able to recommend any thing that can top STALKER soup? It totally blew OL, Complete etc. out of the water but most people seem to never have heard of it.



Anonymous
05/16/12(Wed)10:43
No.
5704585
Anonymous No.
5704585
05/16/12(Wed)10:43 No.
5704585
>>5704529

>STALKER Soup
>most people seem to never have heard it
>blew Oblivion Lost, Complete

youwalkedintothewrongzonerookie.jpg



Anonymous
05/16/12(Wed)10:43
No.
5704593
Anonymous No.
5704593
05/16/12(Wed)10:43 No.
5704593
Is there any way to stop dying from vodka in AMK?

i only drank 2 bottles so i thought it would be cool any quicksaved, then i died and i haven’t mad a real save for a while



Anonymous
05/16/12(Wed)10:46
No.
5704671
Anonymous No.
5704671
05/16/12(Wed)10:46 No.
5704671
>>5704585

It’s true. Everyone always recommends those two like they’re all hot shit and they add a couple of things, by themselves but soup adds pretty much everything. I just wanted to know if there was a more stable or newer version of it floating around.



Anonymous
05/16/12(Wed)10:48
No.
5704725
Anonymous No.
5704725
05/16/12(Wed)10:48 No.
5704725
>>5704671

You are so new it hurts.

Not that I’ve tried SOUP.



Anonymous
05/16/12(Wed)10:48
No.
5704741
Anonymous No.
5704741
05/16/12(Wed)10:48 No.
5704741
>>5704671

>Everyone always recommends those two like they’re all hot shit and they add a couple of things

you won’t find recommendations for those two mods here on /vg/, that’s for sure.

as for the updates, have you tried the technobacon website? that’s where the STALKER soup mod team set up shop as far as i know. try googling "technobacon, stalker soup"



Anonymous
05/16/12(Wed)10:50
No.
5704776
Anonymous No.
5704776
05/16/12(Wed)10:50 No.
5704776
>>5704725

>hurr new

Do you have an argument?


S-T-A-L-K-E-R--General.png
Anonymous
05/16/12(Wed)10:52
No.
5704832
Anonymous No.
5704832
05/16/12(Wed)10:52 No.
5704832
File: 1337179941461.png
-(239 KB, 415×617, 1334482898242.png)
>>5704776

Now you’re just digging yourself deeper.



Anonymous
05/16/12(Wed)10:52
No.
5704848
Anonymous No.
5704848
05/16/12(Wed)10:52 No.
5704848
>>5704776

>>5704585
>>5704741

here.

don’t start that shit, this isn’t /v/. i already pointed you in the direction of where you might be able to find updates for STALKER soup, so please take an argument elsewhere

not that this plead will stop an argument anyway



Anonymous
05/16/12(Wed)10:53
No.
5704860
Anonymous No.
5704860
05/16/12(Wed)10:53 No.
5704860
>>5704776

>Complete
>Everyone always recommends those two
you might want to refer to >>5609057




Anonymous
05/16/12(Wed)10:53
No.
5704867
Anonymous No.
5704867
05/16/12(Wed)10:53 No.
5704867
>>5704741

Yeah, that’s where I originally found it. The only problem is random zones will crash the game and what crashes is different every time I install the mods. Other than that, it’s great.



Anonymous
05/16/12(Wed)10:56
No.
5704931
Anonymous No.
5704931
05/16/12(Wed)10:56 No.
5704931
>>5704867

oh yeah i don’t think that’s very uncommon. a lot of guys here point out that a mod as fuckhuge as soup is bound to have a few hiccups.

i’d ask you to post specific areas where your game crashes the most but you mentioned

>The only problem is random zones will crash the game and what crashes is different every time I install the mods

post crash logs maybe?


S-T-A-L-K-E-R--General.png
Anonymous
05/16/12(Wed)10:56
No.
5704951
Anonymous No.
5704951
05/16/12(Wed)10:56 No.
5704951
File: 1337180200403.png
-(174 KB, 473×496, 1325437082826.png)
>>5704832

You’ll find everywhere else, that not many westerners actually play soup. I’m telling, go anywhere else, "COMPLETECOMPLETECOMPLETE". It’s ridiculous!



Anonymous
05/16/12(Wed)11:02
No.
5705121
Anonymous No.
5705121
05/16/12(Wed)11:02 No.
5705121
What’s the best class for MISERY?

I’m thinking Recon for the survivability boost but the other classes are kinda interesting as well.

>>5704951

>everywhere else
Magic words.



Anonymous
05/16/12(Wed)11:06
No.
5705259
Anonymous No.
5705259
05/16/12(Wed)11:06 No.
5705259
>>5705121

i went with assault because i end up using assault rifles for the majority of any STALKER game or mod i play. recon might be interesting though, give it a try and let us know how it turns out.



Anonymous
05/16/12(Wed)11:07
No.
5705295
Anonymous No.
5705295
05/16/12(Wed)11:07 No.
5705295
>>5704951

that’s just it: everywhere else.
"We" have realized what a pile of crap Complete and OL are ages ago. It’s all about Starter Pack & AMK 1.4 nowadays, followed closely by ZoA and SOUPs. And asking if /v/ or /vg/ knows about STALKER SOUP simply has to be a rhetorical question.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)11:09
No.
5705363
Anonymous No.
5705363
05/16/12(Wed)11:09 No.
5705363
File: 1337180948350.jpg
-(403 KB, 800×800, 1317500431605.jpg)
>>5705259

I went Sniper just because I try to stay away from the standard assault rifle-based gear that I tend to end up using all too often.



Anonymous
05/16/12(Wed)11:10
No.
5705409
Anonymous No.
5705409
05/16/12(Wed)11:10 No.
5705409
>>5705363

why would you post that image

why



Anonymous
05/16/12(Wed)11:11
No.
5705473
Anonymous No.
5705473
05/16/12(Wed)11:11 No.
5705473
>>5705259

OK I picked Racoon. I might actually rp and use pistols and SMGs only, although that might be gimping myself too far.


ss_doggy_01-23-12_22-43-07_(zaton).jpg
Anonymous
05/16/12(Wed)11:15
No.
5705574
Anonymous No.
5705574
05/16/12(Wed)11:15 No.
5705574
File: 1337181335530.jpg
-(432 KB, 1920×1200, ss_doggy_01-23-12_22-43-07_(za(…).jpg)
>>5705121

>>5705363

Nice, I too started as a Sniper, and haven’t regretted it. Went in with the mentality of "Everything’s more deadly, so I want to keep my distance".
The boost for handguns is nice, you can actually clear out most foes with just your 9mm sidearm. Once you get OC-33, you’re deadly as hell. Most people complain about lack of 7.62 ammo in the beginning, but you gotta remember that you CAN use other weapons as well; I have kept the Hunter’s Chaser-12 shotgun with me all the time, and many assault rifles double as a decent sniper-replacements. Once you get VSS or VAL, you’re in your element again.



Anonymous
05/16/12(Wed)11:16
No.
5705607
Anonymous No.
5705607
05/16/12(Wed)11:16 No.
5705607
>>5705363

GET
OUT
OF
HERE
FURRY



Anonymous
05/16/12(Wed)11:25
No.
5705907
Anonymous No.
5705907
05/16/12(Wed)11:25 No.
5705907
>>5705574

Hey bro, what’s the name of that shiny rifle?


ss_doggy_02-01-12_21-36-55_(jupiter).jpg
Anonymous
05/16/12(Wed)11:30
No.
5706080
Anonymous No.
5706080
05/16/12(Wed)11:30 No.
5706080
File: 1337182238434.jpg
-(419 KB, 1920×1200, ss_doggy_02-01-12_21-36-55_(ju(…).jpg)
>>5705907

KAR 98
The old German beauty from the last great war.
No idea what it’s doing in the Zone, and who converted it to the 7.62 caliber, but it kicks the shit out of the Mosin.

Though it’s now collecting dust in my storage box, as my AS VAL converted to 5.45×39 simply is more versatile, utilizes more common ammo, and is damn deadly


S-T-A-L-K-E-R-General138.jpeg
Anonymous
05/16/12(Wed)11:30
No.
5706094
Anonymous No.
5706094
05/16/12(Wed)11:30 No.
5706094
File: 1337182259447.jpg
-(73 KB, 450×338, 1316966729370.jpg)
>>5705574

>Most people complain about lack of 7.62 ammo in the beginning, but you gotta remember that you CAN use other weapons as well

Yeah, I actually liked the fact that pistols are incredibly useful since they’re criminally underused in most mods and vanilla CoP.

>>5705409

>why would you post that image

Picked a random image from my stalker folder to test if the images would still upload. Yes, that image confounds me too.



Anonymous
05/16/12(Wed)11:33
No.
5706184
Anonymous No.
5706184
05/16/12(Wed)11:33 No.
5706184
>>5703587

AMK 1.4



Anonymous
05/16/12(Wed)11:34
No.
5706201
Anonymous No.
5706201
05/16/12(Wed)11:34 No.
5706201
>>5706094

oh alright.

yeah, i enjoy using pistols in every STALKER playthrough too. even in CoP when the secondary slot allows me to pack a shotgun or sniper rifle, i still prefer to carry a pistol around for added security. even if it does sit in my backpack in those scenarios, i never really feel secure without one.

for looting or hunting runs i usually just pack a pistol and a good shotgun with medium amounts of ammo. goddamn the alpine with hydra-shocks is awesome as fuck.



Anonymous
05/16/12(Wed)11:37
No.
5706301
Anonymous No.
5706301
05/16/12(Wed)11:37 No.
5706301
OGSEbros

Anyone know what the songs played in Freedom’s base in OGSE are?



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)11:45
No.
5706536
FatalFunnel !!RSq9sKy4iCb No.
5706536
05/16/12(Wed)11:45 No.
5706536
I’m re-tabulating some of the bullet damage values right now, I realized that I left 9×18 FMJ way too low, it’s underpowered yes, but 7.62×25 actually had higher damage values, and that confounded me.

So I might end up with improved 9×18 pistols with FMJ loads when I’m done with these calculations, even if the whole purpose of doing this is balancing sub machine guns by caliber.

I’m even thinking of re-balancing assault rifle calibers too by bringing them a little closer to parity with each other.



Anonymous
05/16/12(Wed)11:55
No.
5706912
Anonymous No.
5706912
05/16/12(Wed)11:55 No.
5706912
>first SoC run
>retrieved documents from agroprom
>spent some time exploring, looting and doing side quests
>hunter wants me to clear out the bloodsucker village
>next main mission is X18
hold me, /vg/ ;_;



Anonymous
05/16/12(Wed)11:58
No.
5707047
Anonymous No.
5707047
05/16/12(Wed)11:58 No.
5707047
>>5706536

dont touch the assaulto rayfurrus, they feel just right.

its true that one shot out of a fucking battle rifle like the g3 with that huge caliber should kill somebody or incap them
(to center mass)


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)12:01
No.
5707165
Anonymous No.
5707165
05/16/12(Wed)12:01 No.
5707165
File: 1337184075557.jpg
-(167 KB, 1440×900, 1333387732469.jpg)
>>5706912

Do it faggot!
You will come out of these missions a lot tougher and mature.



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)12:05
No.
5707363
FatalFunnel !!RSq9sKy4iCb No.
5707363
05/16/12(Wed)12:05 No.
5707363
>>5707047

The values I’m moving them to aren’t very far from where they already were. I’m just bringing the damage of 9×39 down, and 5.56×45 slightly closer to 5.45.

I figured out why 9×18 FMJ was under-performing so much, I accidentally mixed up its values with that of 7.62×25. The new value is somewhat closer to the PMM load that behaves identical to 9×19 FMJ.

I was wondering why the PPSh was performing so well, even after I had tweaked its damage down from the earlier, unbalanced value. I want to make the subguns perform better than pistols, but I can’t do it by a very wide margin because they still have to be worse than assault rifles in terms of damage. So I have to make their values fall within a certain range.



Anonymous
05/16/12(Wed)12:09
No.
5707485
Anonymous No.
5707485
05/16/12(Wed)12:09 No.
5707485
What’s the official stance on LURK Animations for AMK?



Anonymous
05/16/12(Wed)12:09
No.
5707505
Anonymous No.
5707505
05/16/12(Wed)12:09 No.
5707505
Recommended difficulty to play ZoA on?

I’m trudging along on Master now, but either my guns suck or the enemy has a ton of health. It’s a little annoying when two shots center-mass with 7.62×39 rounds can’t bring down your typical bandit.

Unless I’m not firing as accurately as I think.



Anonymous
05/16/12(Wed)12:10
No.
5707523
Anonymous No.
5707523
05/16/12(Wed)12:10 No.
5707523
>>5706184

Ah yeah. I’m on AMK at the moment too, and just done Agroprom. Dying lots as well, but having fun.



Anonymous
05/16/12(Wed)12:10
No.
5707537
Anonymous No.
5707537
05/16/12(Wed)12:10 No.
5707537
>>5707363

Hey, I got a question for you. Will we be able to do equipment like in CoP, like, for instance, where I could have a combat shotgun in slot 1, and an assault rifle in slot 2?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)12:11
No.
5707587
Anonymous No.
5707587
05/16/12(Wed)12:11 No.
5707587
File: 1337184688807.jpg
-(118 KB, 352×338, 1318167928131.jpg)
>>5707047

>its true that one shot out of a fucking battle rifle like the g3 with that huge caliber should kill somebody or incap them

Wouldn’t that make balance sort of a joke ? I can see it with unarmored targets or targets with low-tier armour like the mercenaries but having exo guys, Duty’s heavy-end dudes or heavier military / monolith guys just drop from one shot would make things a bit too easy. Or then just limiting the available ammo for the gun.

Speaking of available guns and ammo, would it technically be feasible to have the amount and type of weapons you bring in to a trader to temporarily affect the equipment of stalkers who spawn around that area ? So basically selling higher-tier rifles and ammo to guys like Sid would have a slight impact in the gear of the stalkers who roam about in the Cordon / Garbage.



Anonymous
05/16/12(Wed)12:11
No.
5707605
Anonymous No.
5707605
05/16/12(Wed)12:11 No.
5707605
>>5707363

question: Do the games have any kind of specific "armor penetration" characteristics for weapons / ammo yet?

I remember reading a discussion about the weapons in Stalker some time ago, and it came apparent that they mostly seemed to utilize a single "damage value" of sort, increasing it a little for AP-rounds to give impression of "better penetration" for example.

If that issue’s been "fixed" nowadays, I could suggest dropping the penetration characteristics of handgun caliber weapons, and of course the maximum range.


cueball_in_a_wind_tunnel.jpg
Anonymous
05/16/12(Wed)12:12
No.
5707627
Anonymous No.
5707627
05/16/12(Wed)12:12 No.
5707627
File: 1337184752850.jpg
-(55 KB, 330×319, cueball_in_a_wind_tunnel.jpg)
>Fight through ridiculous AMK mutant hordes
>Return with da loot
>Realise I was using dart rounds the whole time
"How did I manage that?"



Anonymous
05/16/12(Wed)12:13
No.
5707657
Anonymous No.
5707657
05/16/12(Wed)12:13 No.
5707657
>>5707505

you arent accurate enogh

shoot exactly where he is, the boolets are not grapefruits in this mod, ballistics is more real

bullet drop isnt much of a problem either if your not snipin


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)12:13
No.
5707678
Anonymous No.
5707678
05/16/12(Wed)12:13 No.
5707678
File: 1337184836475.jpg
-(151 KB, 1024×768, 1319140696064.jpg)
>>5707537

>Will we be able to do equipment like in CoP, like, for instance, where I could have a combat shotgun in slot 1, and an assault rifle in slot 2?

Not FF but I don’t think that’s possible in SoC / CS, it’s probable that the weapons can only go to either of the slots. Not to mention the balance issues.



Anonymous
05/16/12(Wed)12:15
No.
5707726
Anonymous No.
5707726
05/16/12(Wed)12:15 No.
5707726
>>5707505

Can’t say anything about ZoA, but I got an impression its damage values are much closer to vanilla’s than what regular AMK had (which made everything very deadly).

MASTER difficulty is always the recommended mode in STALKER games, simply because the improved damage and AI. You do want to go for the headshots as well, in vanilla even your regular rookie-bandits could take a burst of 5.45×39 from point-blank to the chest (even more in Complete), so considering that the mods do make a big difference.



Anonymous
05/16/12(Wed)12:15
No.
5707736
Anonymous No.
5707736
05/16/12(Wed)12:15 No.
5707736
>>5707678

OGSE kind of has this mechanic with sniper rifles and shotguns. But they seem to be considered entirely secondary weapons now so it’s not as flexible as CoP



Anonymous
05/16/12(Wed)12:15
No.
5707747
Anonymous No.
5707747
05/16/12(Wed)12:15 No.
5707747
>>5707627

dart rounds

more useful in irish pubs then in the zone

the joke of stalker



Anonymous
05/16/12(Wed)12:16
No.
5707791
Anonymous No.
5707791
05/16/12(Wed)12:16 No.
5707791
>>5707587

yep i was talking about unarmored bandits. still, even heavier armed guys (exos) need not many more shots but thats good, because i cant take too many shots, too.

and these guys shoot fast and see well. sometimes it feels like fighting aimbotters online



Anonymous
05/16/12(Wed)12:17
No.
5707813
Anonymous No.
5707813
05/16/12(Wed)12:17 No.
5707813
>>5707165

Did I miss something or is there really nothing but 20 slug rounds in that heavily irradiated hidden basement in the bloodsucker village while there#s a fucking grenade launcher with ammo in a safe, easily visible basement?


ss_rise_05-16-12_19-13-02_(zaton).jpg
Anonymous
05/16/12(Wed)12:21
No.
5707936
Anonymous No.
5707936
05/16/12(Wed)12:21 No.
5707936
File: 1337185278015.jpg
-(289 KB, 1920×1080, ss_rise_05-16-12_19-13-02_(zat(…).jpg)
Sometimes I just wanna fuck STALKER. It’s so pretty.


bloodsucker_expert.jpg
Anonymous
05/16/12(Wed)12:21
No.
5707942
Anonymous No.
5707942
05/16/12(Wed)12:21 No.
5707942
File: 1337185290799.jpg
-(720 KB, 850×1800, bloodsucker_expert.jpg)
>>5707813

Well, at least you got rid of all the bloodsuckers in the village!

…You did kill all of them, did you?



Anonymous
05/16/12(Wed)12:24
No.
5708026
Anonymous No.
5708026
05/16/12(Wed)12:24 No.
5708026
Will stalkers pick up better armour they come across, if not in vanilla then in AMK? I have a spare stalker suit and I don’t want to lug it back to cordon if the rookies won’t want it.



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)12:25
No.
5708067
FatalFunnel !!RSq9sKy4iCb No.
5708067
05/16/12(Wed)12:25 No.
5708067
>>5707047

Addendum: What you’re talking about there is a battle rifle, battle rifles typical use full power cartridges which have more kinetic energy than the shortened assault rifle cartridges like 7.62×39. If I knew the name of the video on youtube I would have linked you to it, it’s that one with the guy shooting watermelons with an AK, or an SKS and comparing it with the amount of energy released after shooting it with a bolt action rifle.

Of course, SCHV rounds like 5.56 and 5.45 are probably somewhere between the two despite being of a reduced caliber, but something like 7.62×51 would be pretty lethal, maybe moreso than a typical SCHV round.



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)12:33
No.
5708368
FatalFunnel !!RSq9sKy4iCb No.
5708368
05/16/12(Wed)12:33 No.
5708368
>>5707605

First off, it depends on what you mean by "penetration."

I know the ammo types have a k_pierce value that indicates their ability to pierce cover, I do not know whether or not it makes ammo more effective at penetrating body armor.

Secondly, vanilla stalker has a value in the damages.ltx that is related to armor penetration, in vanilla it is a value somewhere that is 1.0, I don’t know which section or which file at this time, specifically, but when I was reading up on it, I read that changing that to a lower decimal than 1.0 makes AP do "bonus" damage that isn’t blocked by the armor’s protection.

In the games that value is typically left at 1.0 which makes AP effectively useless, and instead the devs just upped the damage for AP rounds.

What I’ve done in ZoA is simply increased the k_pierce variable for AP, and left its damage similar, except for 5.56×45 M995, which doesn’t fragment in tissue since its bullet is made out of solid tungsten carbide.


deeperanddeeper.png
Anonymous
05/16/12(Wed)12:33
No.
5708403
Anonymous No.
5708403
05/16/12(Wed)12:33 No.
5708403
File: 1337186031075.png
-(77 KB, 201×295, deeperanddeeper.png)
>>5708368

>First off, it depends on what you mean by "penetration."



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)12:40
No.
5708645
FatalFunnel !!RSq9sKy4iCb No.
5708645
05/16/12(Wed)12:40 No.
5708645
>>5708403

All jokes aside, I don’t know whether he means armor penetration or cover penetration.

I don’t know if bullets in the game actually pierce armor, but I do know they can go through materials like wood, metal, etc.



Anonymous
05/16/12(Wed)12:42
No.
5708757
Anonymous No.
5708757
05/16/12(Wed)12:42 No.
5708757
>>5708645

Sounds like he means armor penetration. There are rounds specifically for piercing armor, but supposedly all that means in the game is that they have a slightly increased damage value.


ss_doggy_07-29-11_21-44-37_(l02_garbage).jpg
Anonymous
05/16/12(Wed)12:50
No.
5709006
Anonymous No.
5709006
05/16/12(Wed)12:50 No.
5709006
File: 1337187004012.jpg
-(315 KB, 1920×1200, ss_doggy_07-29-11_21-44-37_(l0(…).jpg)
>>5708026

>Will stalkers pick up better armour they come across, if not in vanilla then in AMK?
Yes they do, at least in AMK, where you may encounter even some helluva well armored Bandits if you’re unlucky; pic related.

The NPCs are just a bit "shy", so they won’t change to their new suits while you’re staring at ‘em close by.



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)12:51
No.
5709050
FatalFunnel !!RSq9sKy4iCb No.
5709050
05/16/12(Wed)12:51 No.
5709050
>>5708757

Well yeah, that was GSC’s half-assed solution, but they may have left the potential for it in damages.ltx somewhere so that if a value for something is altered, AP can do bonus damage that isn’t blocked by the armor.

It was something I gleaned from reading a thread on the GSC forums, but now I forgot what the hell I changed. I think I should ask around there some time.



Anonymous
05/16/12(Wed)12:51
No.
5709064
Anonymous No.
5709064
05/16/12(Wed)12:51 No.
5709064
>>5708645

yes, meant armor-penetration, as their effect was just "faked" in the vanilla, like you mentioned.



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)12:54
No.
5709178
FatalFunnel !!RSq9sKy4iCb No.
5709178
05/16/12(Wed)12:54 No.
5709178
>>5709064

What’s funny about it is that AP doesn’t usually do more damage to tissue than FMJ does.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)13:01
No.
5709395
Anonymous No.
5709395
05/16/12(Wed)13:01 No.
5709395
File: 1337187666905.jpg
-(151 KB, 1920×1080, 2012-05-16_00001.jpg)
>1 PM
It’s like I’m really playing LURK again

Why are full magazines so common
I’ve already collected over 600 5.45 bullets just in the Cordon between maybe a dozen soldiers at the most



Anonymous
05/16/12(Wed)13:01
No.
5709424
Anonymous No.
5709424
05/16/12(Wed)13:01 No.
5709424
What do I do with the "bin" folder that comes with the swartz mod? I realize this is probably a stupid question, but I don’t want to go fucking shit up.



Anonymous
05/16/12(Wed)13:02
No.
5709445
Anonymous No.
5709445
05/16/12(Wed)13:02 No.
5709445
OGSEbro, you still here?

I’m unsure what to do next…I got the second document from X-16, found the freedom guy near X-16, met with the Duty agent in Army Warehouses, stole a PDA, and met with another freedom guy up in the tower in bloodsucker village.

Afterwards, I found the execution site to the northeast of the tower, but talking to them does nothing and I’m not sure what to do next. Barkeep has nothing for me, neither do any of the agents.



Anonymous
05/16/12(Wed)13:04
No.
5709529
Anonymous No.
5709529
05/16/12(Wed)13:04 No.
5709529
>>5709424

There’s several mods with their own, custom Bin-folder, so it’s naturally required by the mod. If you’re unsure about it, backup the original folder so you can go back to vanilla.

I remember some of such mods causing problems with Steam versions, as the service thinks the new elements as somehow "corrupted" files and thus would not let the game work, or would auto-download the original files again.



Anonymous
05/16/12(Wed)13:05
No.
5709565
Anonymous No.
5709565
05/16/12(Wed)13:05 No.
5709565
>>5709424

I think it’s part of Atmosfear
I just tossed it in without problems

Speaking of Swartz, I wish I could decide what CoP mod to use. I’m trying it out now and it’s alright, interesting radiation changes, but I’m not all that excited yet.
I keep reinstalling and uninstalling Misery after playing for an hour. Doesn’t help that I crash even with textures lowered a bit, and I don’t want to drop them to minimum.



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)13:18
No.
5709958
FatalFunnel !!RSq9sKy4iCb No.
5709958
05/16/12(Wed)13:18 No.
5709958
>>5706536

>>5707363

Alright, so apparently I didn’t really need to do anything other than switch the damage values of 7.62×25 with 9×18 FMJ.

The scalings I’ve come up with already work, so the average damage output of all three sub machine guns looks like this, keep in mind these aren’t the full numbers used, just the averages.

PPsh = 0.52avg
Bizon = 0.58avg
MP5 = 0.62 avg

I’m going to go test these in game and then go work on assault rifles.


000.jpg
Anonymous
05/16/12(Wed)13:23
No.
5710090
Anonymous No.
5710090
05/16/12(Wed)13:23 No.
5710090
File: 1337188993130.jpg
-(517 KB, 1920×1080, 000.jpg)
So does anyone actually know what the conditions are for a stash to not be raided by grubby NPC mitts? I’m getting really paranoid and parkouring about the bar looking for safe places.

Pic related, it took me about 20 minutes to work my way up here. I might have gone too far.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)13:23
No.
5710098
Anonymous No.
5710098
05/16/12(Wed)13:23 No.
5710098
File: 1337189025188.jpg
-(251 KB, 1680×1050, 2012-05-17_00001.jpg)
>[message source could not be defined]
>Get out of there! Get out! Do it fucking quickly!

Oh god what now?



Anonymous
05/16/12(Wed)13:24
No.
5710138
Anonymous No.
5710138
05/16/12(Wed)13:24 No.
5710138
>>5709445

Nevermind, found it. After you find the execution site, go back to just outside Lab X-16.



Anonymous
05/16/12(Wed)13:25
No.
5710142
Anonymous No.
5710142
05/16/12(Wed)13:25 No.
5710142
>>5709958

could you make it so that the mp5′s show up in the hands of more elite stalkers instead of rookies and bandits? it always seemed like a higher-tier weapon to me in the first place, so maybe only higher-ranking bandits or experienced stalkers should pack them.


ss_05-16-12_13-22-09_(l06_rostok).jpg
Anonymous
05/16/12(Wed)13:25
No.
5710148
Anonymous No.
5710148
05/16/12(Wed)13:25 No.
5710148
File: 1337189116607.jpg
-(456 KB, 1920×1200, ss_05-16-12_13-22-09_(l06_rost(…).jpg)
What the fuck is this



Anonymous
05/16/12(Wed)13:26
No.
5710181
Anonymous No.
5710181
05/16/12(Wed)13:26 No.
5710181
>>5710090

There is a belltower thing roughly in the center of the Bar area (there is a ladder leading up to it just outside the entrance to 100 Rads), and supposedly if you drop a rucksack inside the top of the tower it will be safe. I just put mine up there, but can’t vouch how well it works yet.



Anonymous
05/16/12(Wed)13:27
No.
5710209
Anonymous No.
5710209
05/16/12(Wed)13:27 No.
5710209
>>5710090

I don’t know the conditions, but I put one on the tower in the center of the Bar, overlooking Duty territory. Right on the wooden planks pointing toward the Bar itself.



Anonymous
05/16/12(Wed)13:28
No.
5710245
Anonymous No.
5710245
05/16/12(Wed)13:28 No.
5710245
>>5710148

Anomaly. It doesn’t really do anything special.



Anonymous
05/16/12(Wed)13:33
No.
5710420
Anonymous No.
5710420
05/16/12(Wed)13:33 No.
5710420
>>5710245

Oh, first time I’ve seen one like it. Also i almost died from what I guess to be a controller, but i don’t see one anywhere. There also seemed to be what looked like a bloodsucker running back and forth, but I couldn’t really tell. And some of the mercs were dead, and zombified.

(I’m coming back from x16.)


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)13:34
No.
5710454
Anonymous No.
5710454
05/16/12(Wed)13:34 No.
5710454
File: 1337189681917.jpg
-(6 KB, 169×251, 1297085070434.jpg)
Wall of questions incoming.

What’s the main attraction of SOUP? Is it stable?

Should I stick with AMK?

What mods are these? >>5710090

>>5710098




Anonymous
05/16/12(Wed)13:35
No.
5710476
Anonymous No.
5710476
05/16/12(Wed)13:35 No.
5710476
>>5710420

Yeah, AMK controllers can zombify people now. Have you seen any chimeras yet? They’re pretty awesome.



Anonymous
05/16/12(Wed)13:36
No.
5710520
Anonymous No.
5710520
05/16/12(Wed)13:36 No.
5710520
>>5710090

rucksacks placed somewhere high & hard/impossible for NPCs to reach are usually safe.

I set my stash up on top of the "stove-pipe" looking thing, in the middle of the pipe-construction, at the center of the BAR.

Meanwhile my RPG-7 and rockets got looted from one of the static stashes, located close to the BAR’s entrance, inside construction pipes at the ground level. Saw plenty of rookies fooling around with a rocket or two in their inventories afterwards.



Anonymous
05/16/12(Wed)13:36
No.
5710529
Anonymous No.
5710529
05/16/12(Wed)13:36 No.
5710529
>>5710454

Both of those are AMK. I haven’t tried SOUP but it is apparently harder than AMK and pretty unstable. So I’d stick with AMK until you finish it, then check out the harder stuff.



Anonymous
05/16/12(Wed)13:37
No.
5710571
Anonymous No.
5710571
05/16/12(Wed)13:37 No.
5710571
>>5710529

Tank tsuu!



Anonymous
05/16/12(Wed)13:38
No.
5710595
Anonymous No.
5710595
05/16/12(Wed)13:38 No.
5710595
>>5710454

>What’s the main attraction of SOUP? Is it stable?
It’s FUCK HUGE (up to 12Gb at worst), contains areas from CS and CoP, plus some all new locations, has a metric fuckton of new content, missions, graphics … everything.
>Should I stick with AMK?
If you haven’t beaten it yet, you have no reason to try SOUP. see >>5619893

>What mods are these?
AMK 1.4



Anonymous
05/16/12(Wed)13:47
No.
5710915
Anonymous No.
5710915
05/16/12(Wed)13:47 No.
5710915
>>5710098

Not long after this ss, I was at that gate shooting at bandits and there was a bloodsucker chilling a few meters behind me not giving a single fuck. What a bro.



Anonymous
05/16/12(Wed)13:51
No.
5711054
Anonymous No.
5711054
05/16/12(Wed)13:51 No.
5711054
>>5710595

Fuck it, I’ll just get SOUP and get it over with. I already played through LURK, can’t be harder than that.



Anonymous
05/16/12(Wed)13:53
No.
5711149
Anonymous No.
5711149
05/16/12(Wed)13:53 No.
5711149
>>5711054

Enjoy your X-Ray Engine Has Crashed every 5 minutes.


ErpJF.jpg
Anonymous
05/16/12(Wed)14:00
No.
5711368
Anonymous No.
5711368
05/16/12(Wed)14:00 No.
5711368
File: 1337191221891.jpg
-(212 KB, 1920×1080, ErpJF.jpg)
>>5710454

>What’s the main attraction of SOUP?

Absolutely staggering amount of content. That’s not to say that most of it even fit together or feel like they belong to STALKER at all. For example, the Soup includes things like the Physgun from HL2, Eli Vance and the Dune buggy. Lot of content, quality of which ranges from okay to god-awful. That’s a thing with a lot of russian megamods though : Slapping together a fucktonne of content, regardless of the quality of said content being wildly inconsistent. It’s also difficult and…weird. It’s STALKER on shrooms.

>Is it stable?

Hahaha, no. The load times are rather terrifying too.

I’d recommend watching OCedMyToaster’s playthrough for the Soup for a while and see if that is what you want before downloading it.


XR_3DA 2012-05-16 13-59-11-00.jpg
Anonymous
05/16/12(Wed)14:03
No.
5711481
Anonymous No.
5711481
05/16/12(Wed)14:03 No.
5711481
File: 1337191418053.jpg
-(240 KB, 1920×1080, XR_3DA 2012-05-16 13-59-11-00.jpg)
These bandits are going to make me rich.

>mfw I am still in the Cordon

I wonder if this is worth keeping.


xraystoppedworkan.png
Anonymous
05/16/12(Wed)14:05
No.
5711551
Anonymous No.
5711551
05/16/12(Wed)14:05 No.
5711551
File: 1337191531249.png
-(57 KB, 543×522, xraystoppedworkan.png)
Xray stopped working: So im having this problem with CoP that makes it crash when I try to start it up. This has never happend before and it just started for no reason when I tried to play today.
Any suggestions?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)14:05
No.
5711573
Anonymous No.
5711573
05/16/12(Wed)14:05 No.
5711573
File: 1337191557726.jpg
-(29 KB, 164×279, 1319552168618.jpg)
Fuck dog swarm.



Anonymous
05/16/12(Wed)14:10
No.
5711756
Anonymous No.
5711756
05/16/12(Wed)14:10 No.
5711756
>>5711481

>why cant i hold all these mags

toss some mags and grab the artifacts, mang


Cheeki-breeki-ing it up at Agroprom (2).jpg
Anonymous
05/16/12(Wed)14:20
No.
5712130
Anonymous No.
5712130
05/16/12(Wed)14:20 No.
5712130
File: 1337192430644.jpg
-(180 KB, 1920×1080, Cheeki-breeki-ing it up at Agr(…).jpg)
Quite odd : a lone Dutyer decided to assault the bandit tunnel during a blowout. Needlessly say, he caught me off guard and I couldn’t move a lot from the designated "safe spot" so I perished to his grenade. It’s a hard life (and short) being a bandit in the S.T.A.L.K.E.R series.



Anonymous
05/16/12(Wed)14:23
No.
5712250
Anonymous No.
5712250
05/16/12(Wed)14:23 No.
5712250
>>5707813

I don’t know anymore about that, but check the top of the tower. I remember at least one artifact and other shenanigans there.


ss__05-16-12_18-06-08_(l10_radar).jpg
Anonymous
05/16/12(Wed)14:28
No.
5712438
Anonymous No.
5712438
05/16/12(Wed)14:28 No.
5712438
File: 1337192889915.jpg
-(355 KB, 1920×1080, ss__05-16-12_18-06-08_(l10_rad(…).jpg)
>>5709445

I’m pretty far behind you, just wasted a good hour dicking around in the red forest and then searching the warehouses without realising I should have gone to the bar first.


first_time_seeing_a_whirligig..jpg
Anonymous
05/16/12(Wed)14:28
No.
5712447
Anonymous No.
5712447
05/16/12(Wed)14:28 No.
5712447
File: 1337192907222.jpg
-(12 KB, 471×332, first_time_seeing_a_whirligig..jpg)
GEDDAN YUYERU MAWARU FURERU SESTUNAIII KIMOCHIII



Anonymous
05/16/12(Wed)14:28
No.
5712465
Anonymous No.
5712465
05/16/12(Wed)14:28 No.
5712465
>>5711054

>I already played through LURK, can’t be harder than that.
HAHAHA
You haven’t seen ANYTHING yet, young one.
AMK would be closest thing to it, but it’s still far from the SOUP.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)14:30
No.
5712547
Anonymous No.
5712547
05/16/12(Wed)14:30 No.
5712547
File: 1337193033748.jpg
-(353 KB, 1440×900, 2012-04-13_00001.jpg)
>>5712465

sssh, don’t tell him about ZoA either


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)14:31
No.
5712570
Anonymous No.
5712570
05/16/12(Wed)14:31 No.
5712570
File: 1337193075018.jpg
-(397 KB, 1680×1050, 2012-05-17_00005.jpg)
>>5711573

WHAT’S WRONG DOGS? CAN’T GET UP ON THE BUS?


that-stalking-feel.jpg
Anonymous
05/16/12(Wed)14:38
No.
5712836
Anonymous No.
5712836
05/16/12(Wed)14:38 No.
5712836
File: 1337193514279.jpg
-(274 KB, 1034×852, that stalking feel.jpg)
>>5712570

Just before this I had seen those dogs attack and kill a stalkerbro, which is why I took them on.

Turns out, that stalkerbro was Bes.



Anonymous
05/16/12(Wed)14:43
No.
5713032
Anonymous No.
5713032
05/16/12(Wed)14:43 No.
5713032
>>5712836

wow, i can feel all your feels.



Anonymous
05/16/12(Wed)14:46
No.
5713118
Anonymous No.
5713118
05/16/12(Wed)14:46 No.
5713118
>>5712836

>Drag his body to the scrapyard
>Three stalkerbros there
>One runs out of sight chasing a dog
>His dot on the minimap goes grey
>Suddenly chimera

>>5713032

Yeah man. I had been worried about him ever since >>5657673
, when I saw how far out he wanders by himself. Hopefully he’s in a better place now.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)14:51
No.
5713320
Anonymous No.
5713320
05/16/12(Wed)14:51 No.
5713320
File: 1337194313965.jpg
-(267 KB, 533×800, 10981327.jpg)
>>5713118

that kind of reminds me of an old greentext story i used to type around here…

>playing lolLURK for the first time
>have to help bes at the car park
>set up a position inside a bus
>wait for the bandits to get close
>firefight ensues
>some of my stalkerbros fall
>swap positions and fight harder, flanking and dodging bandit scum
>we finally repel the raid
>need to meet bes for my reward
>he’s on the ground, bleeding out
>"bes, take this medkit!"
>quest conversation won’t let me, but…
>"no, stalker, first your reward…"
>"also, seriy is further up north, go find him…"
>his last act on this earth was to hand me my reward and help me on my quest to find strelok

there was no bottle of vodka in the entire zone that could cure the feels i felt at that very moment.


XR_3DA 2012-05-16 14-51-44-25.jpg
Anonymous
05/16/12(Wed)14:56
No.
5713535
Anonymous No.
5713535
05/16/12(Wed)14:56 No.
5713535
File: 1337194609337.jpg
-(90 KB, 1920×1080, XR_3DA 2012-05-16 14-51-44-25.jpg)
OH GOD OH GOD OH GOD



Anonymous
05/16/12(Wed)14:58
No.
5713590
Anonymous No.
5713590
05/16/12(Wed)14:58 No.
5713590
>>5713535

in AMK i got attacked in here by 4 bloodsuckers 2 chimeras,4 poltergeists controller and a snork
good luck there buddy



Anonymous
05/16/12(Wed)15:07
No.
5713985
Anonymous No.
5713985
05/16/12(Wed)15:07 No.
5713985
>>5713320

Bes was truly a bro.



Anonymous
05/16/12(Wed)15:16
No.
5714360
Anonymous No.
5714360
05/16/12(Wed)15:16 No.
5714360
>2011
>not playing narodnaya soljanka dmx
shiggydiggy


stalker daddy disappoint.jpg
Anonymous
05/16/12(Wed)15:21
No.
5714596
Anonymous No.
5714596
05/16/12(Wed)15:21 No.
5714596
File: 1337196091354.jpg
-(105 KB, 600×600, stalker daddy disappoint.jpg)
Hey bros, I’m having trouble enabling the 60 Hz cap. I’ve tried clicking it on and off, but both ways FRAPS and rs_stats 1 shows my FPS up over 100.

Halp?



Anonymous
05/16/12(Wed)15:22
No.
5714635
Anonymous No.
5714635
05/16/12(Wed)15:22 No.
5714635
>>5714596

VSYNC in the options menu doesn’t do anything.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)15:23
No.
5714667
Anonymous No.
5714667
05/16/12(Wed)15:23 No.
5714667
File: 1337196188850.jpg
-(99 KB, 617×1009, 1299712204572.jpg)
>>5714596

how is having over 100 fps a bad thing



Anonymous
05/16/12(Wed)15:27
No.
5714868
Anonymous No.
5714868
05/16/12(Wed)15:27 No.
5714868
Alright, it’s probably been asked fifty times, but how do I mod Misery fatigue so that it isn’t complete ass?



Anonymous
05/16/12(Wed)15:28
No.
5714928
Anonymous No.
5714928
05/16/12(Wed)15:28 No.
5714928
>>5714667

If your monitor has a refresh rate of 60 Hz, 100 fps is useless and just extra stress on your graphics card.

>>5714635

I’m not using VSYNC, I’m using the Frequency 60Hz option.


xrEngine 2012-05-16 22-21-32-41.jpg
Anonymous
05/16/12(Wed)15:29
No.
5714952
Anonymous No.
5714952
05/16/12(Wed)15:29 No.
5714952
File: 1337196540788.jpg
-(224 KB, 1920×1080, xrEngine 2012-05-16 22-21-32-4(…).jpg)
>tfw a great sniping position is irradiated like hell



Anonymous
05/16/12(Wed)15:35
No.
5715270
Anonymous No.
5715270
05/16/12(Wed)15:35 No.
5715270
>>5714952

I wouldn’t call that great sniping position. There’s practically no cover here.



Anonymous
05/16/12(Wed)15:36
No.
5715280
Anonymous No.
5715280
05/16/12(Wed)15:36 No.
5715280
What’s the correct order when installing this pack? >>5608965

Should I leave anything out?



Anonymous
05/16/12(Wed)15:39
No.
5715493
Anonymous No.
5715493
05/16/12(Wed)15:39 No.
5715493
I keep getting stashes in AMK that have nothing in them. Like, it will be marked on the map but it will be empty.


S-T-A-L-K-E-R--General.png
Anonymous
05/16/12(Wed)15:41
No.
5715546
Anonymous No.
5715546
05/16/12(Wed)15:41 No.
5715546
File: 1337197276661.png
-(99 KB, 250×220, 250px-SHOC_Bes_Headshot.png)
>>5713118

>Hopefully he’s in a better place now.

Occasionally he wanders all the way to the Wild Territory, where he usually ends up dying to the fucking rats, snorks or the bandits / mercs that keep sandwiching the Duty camp right at the entrance of the Wild Territory. Shit, even Yantar would be safer for him.


Stolichnaya.jpg
Anonymous
05/16/12(Wed)15:43
No.
5715653
Anonymous No.
5715653
05/16/12(Wed)15:43 No.
5715653
File: 1337197406187.jpg
-(356 KB, 331×1004, Stolichnaya.jpg)
>>5715546

>dat fugitive backstory
>dat handlebar mustache

it’s a shame a tough guy like him doesn’t manage in the zone better than most. i’ve been around rookies who have outlived him most times.

let’s drink to him once more, he was a good stalker.



Anonymous
05/16/12(Wed)15:43
No.
5715664
Anonymous No.
5715664
05/16/12(Wed)15:43 No.
5715664
>>5715546

By "better place", I meant heaven. Ol’ Bes ain’t gonna be doing any more wandering in my game.



Anonymous
05/16/12(Wed)15:47
No.
5715852
Anonymous No.
5715852
05/16/12(Wed)15:47 No.
5715852
I only have ZRP in SoC, is it possible to make your own stashes?



Anonymous
05/16/12(Wed)15:48
No.
5715870
Anonymous No.
5715870
05/16/12(Wed)15:48 No.
5715870
So, I torrented the Misery mod for Call of Pripyat, and I can’t figure out how to change classes. wat do.

inb4 ‘buy the game’.



Anonymous
05/16/12(Wed)15:49
No.
5715904
Anonymous No.
5715904
05/16/12(Wed)15:49 No.
5715904
>>5715870

The class is installed with the mod, I think you have to uninstall and reinstall it to change as far as I know.



Anonymous
05/16/12(Wed)15:51
No.
5715982
Anonymous No.
5715982
05/16/12(Wed)15:51 No.
5715982
Newfag here, is ZRP that necessary? It’s complicated as fuck to add and the read me says that a lot of features aren’t suitable for newcomers. Wat do?



Anonymous
05/16/12(Wed)15:51
No.
5715985
Anonymous No.
5715985
05/16/12(Wed)15:51 No.
5715985
>>5715852

No, but you shouldn’t need to. The NPCs don’t loot them in ZRP so you’re free to leave stuff in any of the already existing stashes.



Anonymous
05/16/12(Wed)15:51
No.
5716017
Anonymous No.
5716017
05/16/12(Wed)15:51 No.
5716017
>>5715904

you for real? well shit. I just want to be a sniper ;_;



Anonymous
05/16/12(Wed)15:52
No.
5716045
Anonymous No.
5716045
05/16/12(Wed)15:52 No.
5716045
>>5715982

It pretty much is, and all of the features it has are optional and are turned off by default. What part of the install are you having trouble with?



Anonymous
05/16/12(Wed)15:53
No.
5716093
Anonymous No.
5716093
05/16/12(Wed)15:53 No.
5716093
>>5715982

I don’t see why not, it really just fixes a lot of bugs and apparently adds a quicktravel feature, but I didn’t even know there was one.



Anonymous
05/16/12(Wed)15:53
No.
5716096
Anonymous No.
5716096
05/16/12(Wed)15:53 No.
5716096
>>5716045

There are two folders, diff and gamedata, do I just go ahead and add gamedata, combine the folders and it’s ready? What features do you suggest turning on then?



Anonymous
05/16/12(Wed)15:53
No.
5716101
Anonymous No.
5716101
05/16/12(Wed)15:53 No.
5716101
>>5716017

I know that sentiment bro, I started out assaulter, and then wanted to go sniper later because of dat nugget

dat beautiful moist nugget


feelsbad3.jpg
Anonymous
05/16/12(Wed)15:53
No.
5716104
Anonymous No.
5716104
05/16/12(Wed)15:53 No.
5716104
File: 1337198031777.jpg
-(32 KB, 400×388, feelsbad.jpg)
>>5707936

Just imagine what GSC could have done with the Xray engine if the had the dosh
>There will never be an Xray engine 2


Battlefield-3-General10.png
Anonymous
05/16/12(Wed)15:55
No.
5716173
Anonymous No.
5716173
05/16/12(Wed)15:55 No.
5716173
File: 1337198118673.png
-(295 KB, 550×550, 1333922726757.png)
>>5716104

read>>5703853




Anonymous
05/16/12(Wed)15:55
No.
5716192
Anonymous No.
5716192
05/16/12(Wed)15:55 No.
5716192
>>5716101

I’m trying to break out of my run and gun mindset, and the mod starts me as recon. NOT HELPING. sigh. I don’t have the bandwidth to waste on another torrent.



Anonymous
05/16/12(Wed)15:57
No.
5716240
Anonymous No.
5716240
05/16/12(Wed)15:57 No.
5716240
>>5716192

As Recon you are better off using any gun you like since you get no bonuses on firearms.



Anonymous
05/16/12(Wed)15:59
No.
5716309
Anonymous No.
5716309
05/16/12(Wed)15:59 No.
5716309
>>5716096

Just copy both the diff and gamedata ones to your STALKER folder, nothing else. The thing it says about combining folders is only if you have other mods installed. After copying them over, just open fsgame.ltx with a text editor, and change the false on the second line to true. And that’s it.

As for options, in the gamedata folder there is an app called modifier.exe, that’s what you use to turn settings on/off. Have a look through it and see if there’s anything you want to turn on. Most of it is self-explanatory, like there’s one that reduces the bobbing when you run, stuff like that. Just remember to click Apply each time you change something otherwise the settings don’t stick.



Anonymous
05/16/12(Wed)15:59
No.
5716317
Anonymous No.
5716317
05/16/12(Wed)15:59 No.
5716317
>>5716096

Anyone? I’m confused about this whole gamedata business. The readme says I should copy my current gamedata, other mod say combine, other mods even mention deleting the gamedata, and then there are motherfucking diffs which idk what they are.

Fuck, I just want to play already but I know this game is really fucked.



Anonymous
05/16/12(Wed)15:59
No.
5716334
Anonymous No.
5716334
05/16/12(Wed)15:59 No.
5716334
>>5716240

That’s true… looking at them now. It’s still a functional game, it just ruins my roleplaying.



Anonymous
05/16/12(Wed)16:00
No.
5716368
Anonymous No.
5716368
05/16/12(Wed)16:00 No.
5716368
>>5716309

Okay, thanks man.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:01
No.
5716419
Anonymous No.
5716419
05/16/12(Wed)16:01 No.
5716419
File: 1337198512546.jpg
-(271 KB, 1680×1050, 2012-05-17_00011.jpg)
Gave Bes’ gun to my bro Tolik, since I don’t want to sell it and I have nowhere safe to keep it. Tolik can probably get some use out of it, maybe he’ll end up being the hero of the rookie camp.



Anonymous
05/16/12(Wed)16:02
No.
5716457
Anonymous No.
5716457
05/16/12(Wed)16:02 No.
5716457
>>5716419

How do you give guns in SoC? I sold a shotgun to a stalker bro but he kept using a pistol.


S-T-A-L-K-E-R-General19.jpeg
Anonymous
05/16/12(Wed)16:04
No.
5716528
Anonymous No.
5716528
05/16/12(Wed)16:04 No.
5716528
File: 1337198656645.jpg
-(581 KB, 1152×1152, 1327375942270.jpg)
Holy shit…
>Playing AMK just now starting off in Cordon
>Pack of wild dogs attacks me near the scrap pile next to the rookie camp
>Reloading sawd-off and their getting closer
>All of a sudden a boar jumps out of the bushes and bulldozes them completely

Remember Stalker, boars can be bros too.
Does AMK have some kind of hunting AI addon? I’ve been seeing a lot of different behavior in the Zones wildlife, like Bloodsuckers hunting rats and such



Anonymous
05/16/12(Wed)16:04
No.
5716550
Anonymous No.
5716550
05/16/12(Wed)16:04 No.
5716550
>>5716457

drop one on the ground in front of them



Anonymous
05/16/12(Wed)16:05
No.
5716570
Anonymous No.
5716570
05/16/12(Wed)16:05 No.
5716570
>>5716457

Press G i think to throw it. They will use it if they have ammo and if it has the strongest damage



Anonymous
05/16/12(Wed)16:05
No.
5716607
Anonymous No.
5716607
05/16/12(Wed)16:05 No.
5716607
>>5716550

mmm, I see.
>>5716570

thank you.



Anonymous
05/16/12(Wed)16:06
No.
5716629
Anonymous No.
5716629
05/16/12(Wed)16:06 No.
5716629
>>5716528

Bloodsuckers chase most things, haha. I’d see them running after dogs all the time in vanilla. But AMK makes it so mutants can spawn almost anywhere, so that probably increases the chances of them running into each other.

>>5716457

He’ll need ammo for it too.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:10
No.
5716809
Anonymous No.
5716809
05/16/12(Wed)16:10 No.
5716809
File: 1337199003677.jpg
-(305 KB, 1920×1080, 2012-05-16_00001.jpg)
>>5716528

Ok the wildlife is done with, but I’ve been searching for a bit and no artifacts have shown up…
Isn’t there usually a Stone Flower or something lying around here?



Anonymous
05/16/12(Wed)16:13
No.
5716943
Anonymous No.
5716943
05/16/12(Wed)16:13 No.
5716943
So what are some good overhaul mods for CoP?



Anonymous
05/16/12(Wed)16:14
No.
5716975
Anonymous No.
5716975
05/16/12(Wed)16:14 No.
5716975
>>5716809

The anomaly locations are all changed in AMK (and then they change again each time there is a blowout), so the artifacts will be in different places than you remember.

Sid will give you a job to find a Night Star though, and then you find it near the car yard.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:15
No.
5717028
Anonymous No.
5717028
05/16/12(Wed)16:15 No.
5717028
File: 1337199341628.jpg
-(291 KB, 1920×1080, 2012-05-16_00002.jpg)
>>5716809

NO! Who could have done this?
>>5716943

Try Misery If your rig can handle it, make sure to get the latest patches, the stamina meter at release was mad wack yo


Marked_one's_spine_collapses.png
Anonymous
05/16/12(Wed)16:16
No.
5717040
Anonymous No.
5717040
05/16/12(Wed)16:16 No.
5717040
File: 1337199373721.png
-(401 KB, 632×497, Marked_one’s_spine_collapses.png)
Does anyone else notice that in AMK NPCs prefer using their pistols rather than their rifles? It’s starting to make the game incredibly easy.


Kuroko headbang.gif
Anonymous
05/16/12(Wed)16:16
No.
5717061
Anonymous No.
5717061
05/16/12(Wed)16:16 No.
5717061
File: 1337199400430.gif
-(431 KB, 500×281, Kuroko headbang.gif)
>install AMK
>everything working fine

>install Absolute, Shaders, SWO and LURK HUD
>crashes at Prefetching objects



Anonymous
05/16/12(Wed)16:17
No.
5717096
Anonymous No.
5717096
05/16/12(Wed)16:17 No.
5717096
>>5717040

No, I don’t get that happening. Mine only used pistols early in the game when they didn’t have assault rifles. Since Garbage it’s been rifles all day erry day.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:18
No.
5717139
Anonymous No.
5717139
05/16/12(Wed)16:18 No.
5717139
File: 1337199516183.jpg
-(351 KB, 1920×1080, 2012-05-16_00003.jpg)
>>5717028

Nothing like playing the guitar in the middle of a thunderstorm, stay classy man…


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:21
No.
5717249
Anonymous No.
5717249
05/16/12(Wed)16:21 No.
5717249
File: 1337199662954.jpg
-(281 KB, 1920×1080, 2012-05-16_00004.jpg)
>>5717028

I’ve found the culprit! You damn traitor!



Anonymous
05/16/12(Wed)16:21
No.
5717260
Anonymous No.
5717260
05/16/12(Wed)16:21 No.
5717260
>>5717096

Most of the Military at agroprom switched to their pistols when they saw me, same with monolith at the barrier


stalker best buddy.jpg
Sidorovich !!ltI23NGcVkq
05/16/12(Wed)16:23
No.
5717353
Sidorovich !!ltI23NGcVkq No.
5717353
05/16/12(Wed)16:23 No.
5717353
File: 1337199825107.jpg
-(430 KB, 1265×1566, stalker best buddy.jpg)
>Finish Agroprom area with 0 AK ammo left, 12 9x19mm FMJ, 9 9x19mm PB1s, 0 medkits
>Fuck yeah, time to head to the bar
>Zone into Garbage
>"Protect the stalkers’ camp at the Garbage from bandits’ assault"
>10 bandits right in front of me when I spawn
>Load up shotgun, time to go to work

I love this game so much.



Anonymous
05/16/12(Wed)16:24
No.
5717408
Anonymous No.
5717408
05/16/12(Wed)16:24 No.
5717408
>>5717028

I heard about Mistery having messed up economic aspects, though. Is there any way to tweak that?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:26
No.
5717464
Anonymous No.
5717464
05/16/12(Wed)16:26 No.
5717464
File: 1337199977174.jpg
-(258 KB, 1920×1080, 2012-05-16_00005.jpg)
>>5717139

>>5717249

Time to keep high and dry, I couldn’t see shit while hunting those boars, I suppose I’ll take a nap up here…


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:29
No.
5717573
Anonymous No.
5717573
05/16/12(Wed)16:29 No.
5717573
File: 1337200155273.jpg
-(139 KB, 1920×1080, 2012-05-16_00006.jpg)
>>5717464

WAT


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:29
No.
5717581
Anonymous No.
5717581
05/16/12(Wed)16:29 No.
5717581
File: 1337200164657.jpg
-(486 KB, 1600×1200, 1311072643698.jpg)
>>5715653

I still remember the first time(s) I played SoC, completely oblivious to how the game would be like. You see, even though Bes and Wolf are both these gruff, experienced stalkers who sort of function as small "mentor"-like characters, Wolf is a more traditional one, giving you a quest, some info but he pretty much stays in the relatively safe rookie village, making sure you have a stalker big bro to count on(sorta). While Bes initially fills a similar role of giving you a mission and then tips on how to survive, it’s somewhat of a shock to see that he can die to a random dog / bandit within five minutes of completing his mission (if he doesn’t during the mission, that is). That alone should make the player really nervous when unique characters are as vulnerable as the legions of generic Timka Jerkoffs.

Then you come back to the rookie village and realize that the one place you have thought to be a safe place (since it’s the starting location and all that jazz) has been raped by the military and NOWHERE IS SAFE. That’s the thing that Clear Sky really lacked since all the faction bases apart from the Bandit base in the early versions were totally safe and nobody would attack it, ever which to me was the antithesis of what I expected from the Faction Wars.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:30
No.
5717612
Anonymous No.
5717612
05/16/12(Wed)16:30 No.
5717612
File: 1337200208232.jpg
-(386 KB, 1920×1080, 2012-05-16_00007.jpg)
>>5717573

Ah….. just a dream…..


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:30
No.
5717624
Anonymous No.
5717624
05/16/12(Wed)16:30 No.
5717624
File: 1337200224709.jpg
-(177 KB, 1920×1080, 2012-05-15_00001.jpg)
Just after an emission. For a sadness simulator, Misery is actually very pretty



Anonymous
05/16/12(Wed)16:30
No.
5717649
Anonymous No.
5717649
05/16/12(Wed)16:30 No.
5717649
>>5717408

The economy isn’t really messed up. You get a lot less money for everything, but, y’know, that’s a fix. In vanilla CoP you could afford anything you ever wanted after one artifact run.


XR_3DA 2012-05-16 23-29-45-09.png
Anonymous
05/16/12(Wed)16:31
No.
5717676
Anonymous No.
5717676
05/16/12(Wed)16:31 No.
5717676
File: 1337200283577.png
-(2.36 MB, 1440×900, XR_3DA 2012-05-16 23-29-45-09.png)
>>5716419

>mfw I found Bes wandering around in Dark Valley



Anonymous
05/16/12(Wed)16:34
No.
5717821
Anonymous No.
5717821
05/16/12(Wed)16:34 No.
5717821
I think I finally got AMK working with some other mods.

However, when I get hit my screen goes all over the place. This can’t be a feature, right?


ss_joan_05-14-12_14-22-56_(l04_darkvalley).jpg
Anonymous
05/16/12(Wed)16:35
No.
5717837
Anonymous No.
5717837
05/16/12(Wed)16:35 No.
5717837
File: 1337200511177.jpg
-(87 KB, 800×600, ss_joan_05-14-12_14-22-56_(l04(…).jpg)
God damned controllers.



Anonymous
05/16/12(Wed)16:36
No.
5717901
Anonymous No.
5717901
05/16/12(Wed)16:36 No.
5717901
>>5717821

Hit ~
Type cam_inert 0.1
Press enter

Or go into your Documents folder, into the Stalker folder, and change cam_inert in there so you don’t have to do it manually each time you play.

And yeah the screen flying around is really annoying.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:36
No.
5717903
Anonymous No.
5717903
05/16/12(Wed)16:36 No.
5717903
File: 1337200598724.jpg
-(237 KB, 1920×1080, 2012-05-16_00008.jpg)
>>5717612

Should I do it? Should I take the risk?



Anonymous
05/16/12(Wed)16:36
No.
5717909
Anonymous No.
5717909
05/16/12(Wed)16:36 No.
5717909
Playing SoC on my first playthrough, is it just me or is this game really shitty once you get to cherenobyl? Its shitty on the outside as you have no allies and there are a buttfuck million rpgs, and once inside its a corridor shooter with radiation the entire way and so many exo enemies it sucks. I’m not having any fun. Does anyone else agree? I kinda just want to quit now



Anonymous
05/16/12(Wed)16:36
No.
5717910
Anonymous No.
5717910
05/16/12(Wed)16:36 No.
5717910
>>5717821

That actually is a part of AMK, there’s a way to get rid of it though. Forgot, but I’m sure some anon will tell you, or maybe a google search.


ss_joan_05-14-12_13-36-16_(l02_garbage).jpg
Anonymous
05/16/12(Wed)16:36
No.
5717915
Anonymous No.
5717915
05/16/12(Wed)16:36 No.
5717915
File: 1337200613122.jpg
-(70 KB, 800×600, ss_joan_05-14-12_13-36-16_(l02(…).jpg)
I would want to borrow the gameboy, too, Hidden Stalker.



Anonymous
05/16/12(Wed)16:37
No.
5717961
Anonymous No.
5717961
05/16/12(Wed)16:37 No.
5717961
>>5717821

>>5717901

>into the Stalker folder, and change cam_inert

I should have added to open user.ltx in the Stalker folder, that’s where the settings are.



Anonymous
05/16/12(Wed)16:38
No.
5718001
Anonymous No.
5718001
05/16/12(Wed)16:38 No.
5718001
>>5717903

Do it, man. Show them Stalkers ain’t no whipping boys!



Anonymous
05/16/12(Wed)16:38
No.
5718013
Anonymous No.
5718013
05/16/12(Wed)16:38 No.
5718013
>>5717903

Protip: Use grenade. You will die instantly to their AKs.


ptsd.png
Anonymous
05/16/12(Wed)16:39
No.
5718035
Anonymous No.
5718035
05/16/12(Wed)16:39 No.
5718035
File: 1337200763358.png
-(9 KB, 190×159, ptsd.png)
>>5717915

>mfw the thought of a STALKER who is hundreds of miles away from home that just wants to play some vidya to escape the misery



Anonymous
05/16/12(Wed)16:39
No.
5718036
Anonymous No.
5718036
05/16/12(Wed)16:39 No.
5718036
>>5717915

>>5717837

Those messages are awesome! Are they the original AMK pda messages? Right now I’m using the more frequent ones, but I never see ones like that



Anonymous
05/16/12(Wed)16:39
No.
5718064
Anonymous No.
5718064
05/16/12(Wed)16:39 No.
5718064
>>5717649

I thought I heard the vendors only have like one of each item, though. Is that true?



Anonymous
05/16/12(Wed)16:40
No.
5718113
Anonymous No.
5718113
05/16/12(Wed)16:40 No.
5718113
>>5718036

Not sure. I’m playing OGSE, but as I understand it, OGSE takes some stuff from AMK?



Anonymous
05/16/12(Wed)16:41
No.
5718139
Anonymous No.
5718139
05/16/12(Wed)16:41 No.
5718139
>>5718013

O-ok….. here I go…



Anonymous
05/16/12(Wed)16:41
No.
5718170
Anonymous No.
5718170
05/16/12(Wed)16:41 No.
5718170
>>5718036

>>5718113

I think OGSE adds a lot more PDA messages. The AMK ones are fairly basic, and don’t have random stuff like that.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:43
No.
5718242
Anonymous No.
5718242
05/16/12(Wed)16:43 No.
5718242
File: 1337200988643.jpg
-(439 KB, 1920×1080, 2012-05-16_00010.jpg)
>>5718139

BOOMSHAKALAKA!



Anonymous
05/16/12(Wed)16:44
No.
5718329
Anonymous No.
5718329
05/16/12(Wed)16:44 No.
5718329
>>5718064

Oh, yeah, they do carry less. You can still refresh their inventories by running a short distance away and then coming back, though, just like in vanilla, so you can stock up if you want. Not sure what you’d want to stock up on that much aside from certain ammo types, though.



Anonymous
05/16/12(Wed)16:45
No.
5718336
Anonymous No.
5718336
05/16/12(Wed)16:45 No.
5718336
OGSE adds some more news messages, but it gets pretty repetitive. The junk ones can be neat though. It did creepy pretty well with things like that, the new Fleshes, and I believe it modified blowouts as well. It doesn’t seem to do much news at all for other maps though. Just the one the player is in. Really noticeable and awkward compared to AMK’s global news.

Too bad it completely fucking broke for me during and after X-18.



Anonymous
05/16/12(Wed)16:45
No.
5718351
Anonymous No.
5718351
05/16/12(Wed)16:45 No.
5718351
>>5718242

Welp, only got 1. Now you gotta take cover and pray.



Anonymous
05/16/12(Wed)16:48
No.
5718485
Anonymous No.
5718485
05/16/12(Wed)16:48 No.
5718485
>>5718242

>get TOZ-34
>use buckshot

Why can’t I hold all this power?



Anonymous
05/16/12(Wed)16:50
No.
5718557
Anonymous No.
5718557
05/16/12(Wed)16:50 No.
5718557
>>5718485

>get TOZ-34
>use dart
FTFY.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)16:51
No.
5718610
Anonymous No.
5718610
05/16/12(Wed)16:51 No.
5718610
File: 1337201474583.jpg
-(447 KB, 1920×1080, 2012-05-16_00011.jpg)
>>5718242

Fuck year.


xrEngine 2012-05-16 22-45-29-68.jpg
Anonymous
05/16/12(Wed)17:01
No.
5719161
Anonymous No.
5719161
05/16/12(Wed)17:01 No.
5719161
File: 1337202119313.jpg
-(173 KB, 1920×1080, xrEngine 2012-05-16 22-45-29-6(…).jpg)
Oh shit Borov, what are you doing ?
tried killing the birds with grenades like a stalkerbro said to have done, needless to say it didn’t go as planned


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)17:03
No.
5719239
Anonymous No.
5719239
05/16/12(Wed)17:03 No.
5719239
File: 1337202209299.jpg
-(377 KB, 1920×1080, 2012-05-16_00012.jpg)
>>5718610

HOLY SHITTING DICK NIPPLES



Anonymous
05/16/12(Wed)17:13
No.
5719697
Anonymous No.
5719697
05/16/12(Wed)17:13 No.
5719697
So, I havent used a single bit of money to buy anything from traders in SoC, first playthrough…

Currently in Duty base, doing side quests. What’s a good armor to buy and where can I buy good armor ?



Anonymous
05/16/12(Wed)17:15
No.
5719790
Anonymous No.
5719790
05/16/12(Wed)17:15 No.
5719790
>>5719697

I’d say and Exo suit and the Military suit are probably the best in the zone. Exo is better, but no anomaly protection is kinda bad


ME-General48.jpeg
Anonymous
05/16/12(Wed)17:16
No.
5719830
Anonymous No.
5719830
05/16/12(Wed)17:16 No.
5719830
File: 1337202960708.jpg
-(317 KB, 1400×1050, Burer.face.jpg)
>>5719239

That’s a nice habar you’ve got there, STALKER. It would be a shame if something happened to it.



Anonymous
05/16/12(Wed)17:16
No.
5719848
Anonymous No.
5719848
05/16/12(Wed)17:16 No.
5719848
>>5719790

Where can I get them ?

Am I just imaging this, but in Clear Sky you can carry less stuff even if the weight limit is the same..



Anonymous
05/16/12(Wed)17:19
No.
5719960
Anonymous No.
5719960
05/16/12(Wed)17:19 No.
5719960
>>5719848

Barman normally has them by the time you get to the red forest. Before that Yantar scientists might have them, otherwise a duty/freedom suit is good or a seva suit


KruglovIsABitch.jpg
Anonymous
05/16/12(Wed)17:19
No.
5719976
Anonymous No.
5719976
05/16/12(Wed)17:19 No.
5719976
File: 1337203172678.jpg
-(255 KB, 1024×768, KruglovIsABitch.jpg)
SoC with weather overhaul and absolute textures.

>Agree to escort Kruglov, quickly dispatch the 4 mercs that come.
>He returns to his spot and doesn’t move.
>Starts spinning on the spot.
>I shoot him to make him hostile, hoping to lure him to the Yanter.
>Eventually get bored of dancing with Kruglov and kill him.
>The mission doesn’t fail, I drag his body all the way to Yanter, hoping the game wouldn’t notice and would reward me.
>Soon as I enter Yanter "Mission failed"

Fuck you, Kruglov, fuck you.
Anyone stalkerbros got a fix for this?

Also, what’s the point in -bleeding% artifacts? I barely notice a difference except I have to use way more bandages.



Anonymous
05/16/12(Wed)17:20
No.
5720020
Anonymous No.
5720020
05/16/12(Wed)17:20 No.
5720020
>>5719848

e. just checked the wikia, seems I am have to play the game more to unlock them to Barkeep.

Any other armor that is good ? I am using the armor that some faggot wanted me to find at Cordon.


stalker HEY BRO.png
Sidorovich !!ltI23NGcVkq
05/16/12(Wed)17:21
No.
5720067
Sidorovich !!ltI23NGcVkq No.
5720067
05/16/12(Wed)17:21 No.
5720067
File: 1337203307519.png
-(68 KB, 896×405, stalker HEY BRO.png)
>>5720020

>Still wearing that armor
Why.



Anonymous
05/16/12(Wed)17:22
No.
5720104
Anonymous No.
5720104
05/16/12(Wed)17:22 No.
5720104
>>5720020

I used a merc suit until I got a stalker suit. Used the stalker suit up until I got a stashed Freedom in the wildlands



Anonymous
05/16/12(Wed)17:24
No.
5720192
Anonymous No.
5720192
05/16/12(Wed)17:24 No.
5720192
>>5719976

Thats exactly what it is. It isn’t bad until redforest/priprat when everyone has a g36 and a sniper and will bring you to near death, only to bleed out within a second.



Anonymous
05/16/12(Wed)17:35
No.
5720598
Anonymous No.
5720598
05/16/12(Wed)17:35 No.
5720598
>>5720067

Hey bro, I only saw the Cordon dude selling some shitty armor that wasnt much better what I am wearing now and no other sells armor and I havent bumped to free armor in the wild.

>Go kill traitor
>Headshot him
>At the opposite hill, some faggot one shots me with a fucking shotgun I see.



Anonymous
05/16/12(Wed)17:36
No.
5720636
Anonymous No.
5720636
05/16/12(Wed)17:36 No.
5720636
>>5719976

Don’t try such cheats, they seldom work.
Only way to "fix" that would be loading the previous state and trying again, was just a random bug anyway.

>Also, what’s the point in -bleeding% artifacts?
You meant the red -bleeding ones? They make you more vulnerable to bleeding. Red = negative, Green = positive traits. Like said in the Starting Guide.



Anonymous
05/16/12(Wed)17:36
No.
5720646
Anonymous No.
5720646
05/16/12(Wed)17:36 No.
5720646
>>5720067

Shiiiiiiit I would totally love to have aloner in an exosuit to venture in the Zone with! That would kill the "I am alone" feel but having that would be totally rad.


ss_samsung_05-17-12_00-37-59_(l07_military).jpg
Anonymous
05/16/12(Wed)17:39
No.
5720757
Anonymous No.
5720757
05/16/12(Wed)17:39 No.
5720757
File: 1337204352420.jpg
-(218 KB, 1600×900, ss_samsung_05-17-12_00-37-59_((…).jpg)
Oh, it was Combat Chaser that was so lethal.
Anyways, can I somehow make the guns not to take half the fucking screen ?



Anonymous
05/16/12(Wed)17:42
No.
5720939
Anonymous No.
5720939
05/16/12(Wed)17:42 No.
5720939
>>5720636

>Only way to "fix" that would be loading the previous state and trying again, was just a random bug anyway.

I tried reloading a number of times, always happened. Will try an earlier save later.

>You meant the red -bleeding ones?

Nope, the green ones. Takes more bandages to remove bleeding than it does without.


ss_samsung_05-17-12_00-46-28_(l05_bar).jpg
Anonymous
05/16/12(Wed)17:46
No.
5721150
Anonymous No.
5721150
05/16/12(Wed)17:46 No.
5721150
File: 1337204813864.jpg
-(236 KB, 1600×900, ss_samsung_05-17-12_00-46-28_((…).jpg)
HE WONT TURN
NOW I CANT SELL MY LOOT

FUCK



Anonymous
05/16/12(Wed)17:48
No.
5721214
Anonymous No.
5721214
05/16/12(Wed)17:48 No.
5721214
Why does walking in Misery take away stamina? this is annoying.



Anonymous
05/16/12(Wed)17:48
No.
5721219
Anonymous No.
5721219
05/16/12(Wed)17:48 No.
5721219
Can an OGSE bro help me find a VSS Vintorez? I checked the Freedom Base but it doesn’t look to be there any more.
I haven’t been to X18 yet and don’t plan on going there any time soon.


did someone say STALKER General.jpg
Anonymous
05/16/12(Wed)17:50
No.
5721334
Anonymous No.
5721334
05/16/12(Wed)17:50 No.
5721334
File: 1337205020294.jpg
-(41 KB, 470×318, did someone say STALKER Genera(…).jpg)
>>5720067

I guess doing fake >greentexts as long as they are entertaining are considered kosher but that’s just so obviously fake it hurts.

>>5719848

>Am I just imaging this, but in Clear Sky you can carry less stuff even if the weight limit is the same..

You’re both right and wrong. You can carry a lot of stuff with the correct suit upgrades (+carry cap, -suit weight) and +carry cap artifacts, but if you choose +armour upgrades for your suits, their weight increases.

Plus you can’t sanic around like you used to be able to in SoC so it feels like you’re encumbered, even though you’re actually not.


xrEngine 2012-05-16 23-08-25-83.jpg
Anonymous
05/16/12(Wed)17:56
No.
5721649
Anonymous No.
5721649
05/16/12(Wed)17:56 No.
5721649
File: 1337205387561.jpg
-(159 KB, 1920×1080, xrEngine 2012-05-16 23-08-25-8(…).jpg)
>>5721150

>HE WONT TURN

Quicksave+quickload, it’ll reset his state.

>>5720067

>Why.

The mail jacket actually has better protection from firearms than the Merc suit and lighter at that. It’s a good idea to use the Merc suit up until the part where you get to Agroprom, then use the mail jacket for the military base or something. If you keep up a good pace, you can even complete Nimble’s mission for it when you’re coming back from the Agroprom raid. It’s a good practice to use up the mission-related weapons and armours until they are fully torn to shit before turning them in to maximize their potential.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)18:05
No.
5722021
Anonymous No.
5722021
05/16/12(Wed)18:05 No.
5722021
File: 1337205904297.jpg
-(168 KB, 1366×768, 2012-05-10_00005.jpg)
Is there any way to make the exosuits sprint in SoC? I’m using AMK btw.



Anonymous
05/16/12(Wed)18:05
No.
5722023
Anonymous No.
5722023
05/16/12(Wed)18:05 No.
5722023
>>5720757

Only thing annoying about pump shotguns is that it registers all your clicks, so if you’re furiously clicking it will keep firing after you stop until the magazine is empty.



Anonymous
05/16/12(Wed)18:06
No.
5722068
Anonymous No.
5722068
05/16/12(Wed)18:06 No.
5722068
>>5722023

Just press reload then. It’ll interrupt the shooting.


Yes there are black people in the Zone.jpg
Anonymous
05/16/12(Wed)18:13
No.
5722356
Anonymous No.
5722356
05/16/12(Wed)18:13 No.
5722356
File: 1337206418172.jpg
-(296 KB, 1366×768, Yes there are black people in (…).jpg)
>>5722021

Also, how do I remove these horrid helmet layers?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)18:19
No.
5722627
Anonymous No.
5722627
05/16/12(Wed)18:19 No.
5722627
File: 1337206772586.jpg
-(42 KB, 1024×768, 1321042893622.jpg)
>>5722356

Not the same stalker and this is for Misery but it can apply to other mods as well :

gamedata\configs\misc" and look for "dinamic_hud.ltx".
Close to the top you will see "suithud_enable = 1" change that 1 to a 0.


that suit looks sexy but when you wear it you look like an idiot.jpg
Anonymous
05/16/12(Wed)18:21
No.
5722715
Anonymous No.
5722715
05/16/12(Wed)18:21 No.
5722715
File: 1337206885018.jpg
-(302 KB, 1366×768, that suit looks sexy but when (…).jpg)
>>5722627

Ok thanks I’ll try that. And for making exosuits sprint?



Anonymous
05/16/12(Wed)18:32
No.
5722935
Anonymous No.
5722935
05/16/12(Wed)18:32 No.
5722935
>>5722715

>>5722021

First, backup outfit.ltx (found in configs/misc .
Then, open it in text editor (notepad will do). Search for the exosuit and if you can find a line "sprint_allowed = false". Either change it to "true" or remove the line altogether.

Now, this is based on CoP files so I don’t know if it applies for SoC the same way but if you can find the config that handles the suit properties, I think you can do it yourself. Always make backups of the files you’re tinkering.

>tfw posting is broken for me


why wub woo fewwow stawker.jpg
Anonymous
05/16/12(Wed)18:37
No.
5723181
Anonymous No.
5723181
05/16/12(Wed)18:37 No.
5723181
File: 1337207838828.jpg
-(38 KB, 682×613, why wub woo fewwow stawker.jpg)
>>5722935

Thank you. You can’t imagine how happy I am right now.
>Fang’s exo
>2nd gen NV
>sprint

And then I was the god of the Zone.

I really like the SKAT-10 (AMK only I think) but 12kg is very, very heavy. At least exosuits allow to carry more stuff.


exo.jpg
Anonymous
05/16/12(Wed)18:43
No.
5723474
Anonymous No.
5723474
05/16/12(Wed)18:43 No.
5723474
File: 1337208212919.jpg
-(292 KB, 1920×1080, exo.jpg)
>>5723181

Heh, better hold off those thanks before you’ve confirmed that it actually works. Speaking of exos, I think it’d be neat if they had actual motor sounds as you / NPCs move about, it’s quite silly that hulking exosuit guys who are tall like a brick shithouse clad in a motorized metal exoskeleton armour can tiptoe through the irradiated tulips in complete silence.


wait what.png
Anonymous
05/16/12(Wed)18:54
No.
5724007
Anonymous No.
5724007
05/16/12(Wed)18:54 No.
5724007
File: 1337208845967.png
-(127 KB, 1366×768, wait what.png)
>>5723474

lolyeah. Kinda like Stark’s suit in the Iron Man movies. *eeeee* *ee* *eeeee* *ee* *eeeee* *ee*

Also I have found the said file. And also AMKmod_outfit.ltx, which apparently stores info about the AMK-exclusive suits. The freedom exo is confirmed for not being able to spring, but I’ll be able to change that. But when I opened the "outfit.ltx", I saw that:
>pic
WTF seriously.



Anonymous
05/16/12(Wed)19:01
No.
5724390
Anonymous No.
5724390
05/16/12(Wed)19:01 No.
5724390
Can any stalker bros help me out? In Misery, I was told about a sniper behind the old sawmill. Well, I’m at the sawmill and it’s swarming with zombies. Where is the sniper?


TAKE MY MONEY.png
Anonymous
05/16/12(Wed)19:10
No.
5724835
Anonymous No.
5724835
05/16/12(Wed)19:10 No.
5724835
File: 1337209841539.png
-(116 KB, 515×480, TAKE MY MONEY.png)
Annnnd it works. I slapped 2nd gen NV and sprint on the freedom exo, worsened it’s carrying capability a bit and made it slightly heavier to counterbalance its two new abilities. There’s no" dynamic_hud.ltx" though.

Thanks fellow stalker!



Anonymous
05/16/12(Wed)19:12
No.
5724890
Anonymous No.
5724890
05/16/12(Wed)19:12 No.
5724890
>>5724390

never mind, hit up youtube and found it.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)19:26
No.
5725581
Anonymous No.
5725581
05/16/12(Wed)19:26 No.
5725581
File: 1337210795771.jpg
-(271 KB, 504×720, 1310794021001.jpg)
Hey stalkerbros, streaming some SoC with AMK on master.

About to head under Agropom.

www.twitch.tv/imonix


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)19:29
No.
5725701
Anonymous No.
5725701
05/16/12(Wed)19:29 No.
5725701
File: 1337210982087.jpg
-(179 KB, 600×600, 1334963430871.jpg)
Cheeki
Breeki


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)19:30
No.
5725736
Anonymous No.
5725736
05/16/12(Wed)19:30 No.
5725736
File: 1337211035074.jpg
-(75 KB, 680×680, 1334470592018.jpg)
>>5725701

A NUUUUUU CHEEKI BREEKI IV DAMKE!



Walton Simons !dqOq5SdB/I
05/16/12(Wed)19:31
No.
5725767
Walton Simons !dqOq5SdB/I No.
5725767
05/16/12(Wed)19:31 No.
5725767
Cheeki Breeki
http://www.youtube.com/watch?v=aK79_6upHX8



Anonymous
05/16/12(Wed)19:38
No.
5726059
Anonymous No.
5726059
05/16/12(Wed)19:38 No.
5726059
Where do I find all the config files for OGSE?
All I can see is Actor and OGSE_Config.



Anonymous
05/16/12(Wed)19:42
No.
5726224
Anonymous No.
5726224
05/16/12(Wed)19:42 No.
5726224
>>5726059

Go into the main game directory and click OGSE Configurator.exe



Anonymous
05/16/12(Wed)19:43
No.
5726268
Anonymous No.
5726268
05/16/12(Wed)19:43 No.
5726268
hey guys, i just got a pc with the ability to game and ive always been interested in stalker.

can you give me a short description? is it strictly single player?

and what do i need to buy off of steam, just the stalker SOC game and thats it?



Anonymous
05/16/12(Wed)19:47
No.
5726438
Anonymous No.
5726438
05/16/12(Wed)19:47 No.
5726438
Got SOUP up and running. Enjoying it immensively.

What is the function of Tactical Vest and how do I use it?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)19:53
No.
5726714
Anonymous No.
5726714
05/16/12(Wed)19:53 No.
5726714
File: 1337212426588.jpg
-(787 KB, 1600×1200, 1334493200655.jpg)
>>5726268

STALKER is a series of three games, relaesed in the following order: Shadow of Chernobyl (SoC), stalker Clear Sky (CS), and stalker Call of Pripyat (CoP). It is Higly recommended to begin with SoC, since it’s the first game that was released and really give the "stalker" feel. You can buy it from Steam indeed. Just buy, download and play.

The stalker games are all about single player and survival. I never bothered with multiplayer.

I would recommend an unmodded (i.e." Vanilla") first playthrough. You can also grab the starter packs included in >>5608437

Every stalker thread begins with several copypastas. It is strongly advised to read them to know which mods are best and understand how to install them.

Good hunting stalker.



Anonymous
05/16/12(Wed)19:56
No.
5726823
Anonymous No.
5726823
05/16/12(Wed)19:56 No.
5726823
>>5726268

Just torrent it, the devs for the game went under so there’s no real point in buying them. There is a multiplayer but there aren’t to many american servers.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)19:56
No.
5726839
Anonymous No.
5726839
05/16/12(Wed)19:56 No.
5726839
File: 1337212597359.jpg
-(842 KB, 1920×1080, 2012-05-16_00004.jpg)
Can’t those stupid cutscenes be disabled?



Anonymous
05/16/12(Wed)19:58
No.
5726940
Anonymous No.
5726940
05/16/12(Wed)19:58 No.
5726940
>>5726823

Because buying a game for the sake of owning it is not an option.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)20:00
No.
5727023
Anonymous No.
5727023
05/16/12(Wed)20:00 No.
5727023
File: 1337212854868.jpg
-(343 KB, 1920×1080, 1.jpg)
A breathtakingly beautiful day in the zone


worldofshit.jpg
Anonymous
05/16/12(Wed)20:02
No.
5727102
Anonymous No.
5727102
05/16/12(Wed)20:02 No.
5727102
File: 1337212953812.jpg
-(256 KB, 1680×1050, worldofshit.jpg)
>my first electro chimera encounter

>walk into wild territory
>take on heavily armed mercs, its no problem
>"heh, its a cakewalk"
>shoot a dog,
>this freaking rape orgy turns the corner around that truck.

i literally went "shit, shit" irl and had to laugh

couldnt even bring down one of the cimeras (thers a second one behind that barrel close to the center)



Anonymous
05/16/12(Wed)20:13
No.
5727582
Anonymous No.
5727582
05/16/12(Wed)20:13 No.
5727582
>>5726839

It’s possible, ZRP can do it. Possibly doable by editing files, but I wouldn’t know how to do.

>>5727102

First time encounters with chimeras tend to be interesting I think.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)20:16
No.
5727757
Anonymous No.
5727757
05/16/12(Wed)20:16 No.
5727757
File: 1337213786627.jpg
-(585 KB, 1920×1080, 2012-05-16_00006.jpg)
>>5727582

It should be fucking standard on every mod. They’re useless scenes anyway and the dialogue still plays.

At least I managed to kill the Chimera and walk around the Pseudogiant. There was another Chimera inside the complex but the military took care of that. Underground was easy, now it’s just a matter of grabbing the documents… During the blowout that started just after exiting the Underground.


Soul-Calibur-V-General39.jpeg
Anonymous
05/16/12(Wed)20:24
No.
5728157
Anonymous No.
5728157
05/16/12(Wed)20:24 No.
5728157
File: 1337214268182.jpg
-(51 KB, 331×331, 1335338339877.jpg)
So I skimmed through the thread with CTRL + F so sorry if I missed if this has been asked.

What’s the best mod for an experienced stalker to play through CoP again?

I’ve beaten CoP pretty god damn extensively. I even did a roguelike run and deleted my save if I died.
I think at one point I got that Redux mod, but I’m not sure if I beat it.

little crying anime girls get everyone’s attention easier.



Anonymous
05/16/12(Wed)20:25
No.
5728213
Anonymous No.
5728213
05/16/12(Wed)20:25 No.
5728213
>>5728157

>little crying anime girls get everyone’s attention easier.

Not in a good way.



Anonymous
05/16/12(Wed)20:26
No.
5728289
Anonymous No.
5728289
05/16/12(Wed)20:26 No.
5728289
>>5728157

SGM adds new, also pretty good missions (loads, also more difficult)
and loads of content

misery looks awesome but is pretty empty tbh

swartz and smarter i didnt play



Anonymous
05/16/12(Wed)20:27
No.
5728330
Anonymous No.
5728330
05/16/12(Wed)20:27 No.
5728330
>>5728289

forgot to say:

use sgm 2,1, because 2.2 is still unstable and also misses (!) loads of content of the old version


Kuroneko sip.png
Anonymous
05/16/12(Wed)20:32
No.
5728591
Anonymous No.
5728591
05/16/12(Wed)20:32 No.
5728591
File: 1337214759239.png
-(141 KB, 290×348, Kuroneko sip.png)
>>5728157

I like MISERY the most. It’s stable, looks amazing and the difficulty is spot on (hard but not crushing).

>>5728213

What do you mean? This IS 4chan we’re talking about. Liking cute anime girls is pretty much a requirement.



Anonymous
05/16/12(Wed)20:34
No.
5728708
Anonymous No.
5728708
05/16/12(Wed)20:34 No.
5728708
>>5728591

This ain’t 4chan, this is /stalker/; home of real men who’ve been hardened by the Zone and don’t care for little girls.



Anonymous
05/16/12(Wed)20:37
No.
5728826
Anonymous No.
5728826
05/16/12(Wed)20:37 No.
5728826
>>5727582

My first encounter with a chimera was akward. I was behind cover, avoiding bullets from bandits, then I heard a weird noise and moved to see what it was. Turned out I was right to move because it was a chimera pouncing at me. Then I circle strafed around it and unloaded my shotgun on it, and again and again. It was a tough fight, but I think I got lucky.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)20:40
No.
5729031
Anonymous No.
5729031
05/16/12(Wed)20:40 No.
5729031
File: 1337215241840.jpg
-(8 KB, 262×320, 1322123431571.jpg)
>>5726438

Anyone? The tactical vest is really confusing me.


S-T-A-L-K-E-R--General.gif
Anonymous
05/16/12(Wed)20:41
No.
5729093
Anonymous No.
5729093
05/16/12(Wed)20:41 No.
5729093
File: 1337215301765.gif
-(34 KB, 964×840, 4762ad1f91b54b7616fcb01ab52d42(…).gif)
>>5728591

>>5728289

MISERY looks cool. I can’t seem to find a list of what SGM does, or 2.1 in English for that matter. Care to give a synopsis?

>>5728708

Well, it worked, didn’t it?



Anonymous
05/16/12(Wed)20:42
No.
5729117
Anonymous No.
5729117
05/16/12(Wed)20:42 No.
5729117
How comes my hands don’t change depending what armor I wear? I have an exosuit but I still have fingerless gloves and not these kickass exo hands. Using SoC with AMK btw.

>>5728591

>>5728708

lol’d



Anonymous
05/16/12(Wed)20:44
No.
5729234
Anonymous No.
5729234
05/16/12(Wed)20:44 No.
5729234
>>5728826

Yeah man, pretty much the same for me. >>5662316
was me (although that screenshot was taken after I died to it the first time). I didn’t stand a chance; was crouched down shooting at bandits with a stalkerbro next to me, next thing I know I hear a roar and instinctively turn and that thing is a few feet in front of my face, flying at me.

>>5729117

Yeah, it’s a shame your hands don’t reflect your armor. Maybe certain mods change it, I don’t know. But it’s like that in vanilla and AMK.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)21:05
No.
5730325
Anonymous No.
5730325
05/16/12(Wed)21:05 No.
5730325
File: 1337216715172.jpg
-(355 KB, 1680×1050, 2012-05-17_00012.jpg)
Just got back to my game, setting out for Dark Valley and X18. Nightfall is approaching and a blowout should be due in the next couple of hours, so I’m expecting things to get interesting.



Anonymous
05/16/12(Wed)21:21
No.
5731163
Anonymous No.
5731163
05/16/12(Wed)21:21 No.
5731163
Alright, so I got this glowy steering wheel, but another stalker said he needed it for his buddy. I gave it to him. Did I just get gyped?



Anonymous
05/16/12(Wed)21:25
No.
5731368
Anonymous No.
5731368
05/16/12(Wed)21:25 No.
5731368
>>5728591

have you ever played SGM?



Anonymous
05/16/12(Wed)21:26
No.
5731436
Anonymous No.
5731436
05/16/12(Wed)21:26 No.
5731436
>>5731163

they fucked you over brah

they gonna give it to barkeep just aswell

shoot him in the back if you still can



Anonymous
05/16/12(Wed)21:27
No.
5731484
Anonymous No.
5731484
05/16/12(Wed)21:27 No.
5731484
>>5731436

fuck, good thing i still have that save. Fighting here is going to be hellish.



Anonymous
05/16/12(Wed)21:32
No.
5731765
Anonymous No.
5731765
05/16/12(Wed)21:32 No.
5731765
>>5730325

And first thing I hit is dog swarm, once more. I really need a Winchester or a SPAS, sawn-off is way too slow to deal with the doggie legion.


S-T-A-L-K-E-R--General.jpeg
The 31 year old virgin !EkuQP7MeLE
05/16/12(Wed)21:35
No.
5731969
The 31 year old virgin !EkuQP7MeLE No.
5731969
05/16/12(Wed)21:35 No.
5731969
File: 1337218539456.jpg
-(55 KB, 344×326, 1281377419838.jpg)
man why did COP CTD when i’m trying to run MISERY



Anonymous
05/16/12(Wed)21:36
No.
5732015
Anonymous No.
5732015
05/16/12(Wed)21:36 No.
5732015
>>5731765

There’s a guy in the Bar who will give you a mission "kill the master stalker" or "kill the traitor". Just get both missions, kill both targets. One of these guys have an upgraded Winchester shotgun.



Anonymous
05/16/12(Wed)21:38
No.
5732113
Anonymous No.
5732113
05/16/12(Wed)21:38 No.
5732113
>>5732015

Ah yeah, Combat Chaser. I was about to head back to Bar to see if Barkeep had any shottys for sale, but doing that mission is a better idea. Cheers bro.

I just hope things aren’t too crazy in Army Warehouses with the AMK mutants.



Anonymous
05/16/12(Wed)21:44
No.
5732432
Anonymous No.
5732432
05/16/12(Wed)21:44 No.
5732432
About to head into X8 in CoP for the first time. What the fuck am i in for? It really does not look inviting.



Anonymous
05/16/12(Wed)21:45
No.
5732497
Anonymous No.
5732497
05/16/12(Wed)21:45 No.
5732497
>>5732432

I hope you brought some anal lube, stalker.



Anonymous
05/16/12(Wed)21:46
No.
5732564
Anonymous No.
5732564
05/16/12(Wed)21:46 No.
5732564
>>5732113

hmmm the first time I don’t think so. also let the duty guys kill the freedom in the ambush, there’s no way you can save them anyway. Loot their corpses and get a delicious SIG-550.


ball.jpg
Anonymous
05/16/12(Wed)21:48
No.
5732698
Anonymous No.
5732698
05/16/12(Wed)21:48 No.
5732698
File: 1337219331657.jpg
-(16 KB, 256×233, ball.jpg)
>>5732497

F-Fellow stalker, i’m scared to go in



Anonymous
05/16/12(Wed)21:55
No.
5733068
Anonymous No.
5733068
05/16/12(Wed)21:55 No.
5733068
>>5732698

Bring ten medkits, and ten bandages, bro! You’ll be fine. You’ll be fine, man! Don’t worry about it!!


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)21:55
No.
5733109
Anonymous No.
5733109
05/16/12(Wed)21:55 No.
5733109
File: 1337219754941.jpg
-(522 KB, 1680×1050, 2012-05-17_00017.jpg)
>>5732564

Yeah, will see how I go. Might stick with Strelok’s AK for now though, since I guess ammo will be more common.

Just gonna chill here with my bros for a bit.



Anonymous
05/16/12(Wed)21:59
No.
5733308
Anonymous No.
5733308
05/16/12(Wed)21:59 No.
5733308
>>5733068

I have a fully upgraded exoskeleton 20 medkits and 30 bandages. All four of my weapons are also fully upgraded.

I’m not going in there, i heard something growling
Exit to windows
;_;7



Anonymous
05/16/12(Wed)22:00
No.
5733364
Anonymous No.
5733364
05/16/12(Wed)22:00 No.
5733364
>>5733308

>i heard something growling

Surely you’ve met all the mutants in the STALKER series by now and know how to deal with them?



Anonymous
05/16/12(Wed)22:02
No.
5733451
Anonymous No.
5733451
05/16/12(Wed)22:02 No.
5733451
>>5733308

If you ain’t got the marbles for this, hand over all your loot, loser!

CHEEKI BREEKI IV DAMKE



FatalFunnel !!RSq9sKy4iCb
05/16/12(Wed)22:04
No.
5733529
FatalFunnel !!RSq9sKy4iCb No.
5733529
05/16/12(Wed)22:04 No.
5733529
>>5727582

>>5727757

I know of some mods that do it, but I don’t know what specifically to change in order to disable them, if someone could find me a standalone mod that does it, then the process of doing it is rather easy.

Then again, I can always ask someone who already knows which files to change.



Anonymous
05/16/12(Wed)22:07
No.
5733648
Anonymous No.
5733648
05/16/12(Wed)22:07 No.
5733648
>>5733364

True. Doesn’t mean i had a pleasant time fighting them. That pseudo-giant still completely haunts me. I walk into a fine room expecting a bloodsucker and the ground starts shaking, i lose all my stamina for some reason and i accidently turn off my light in an attempt to get out my shotgun. It ended in me frantically shooting everywhere until the game said GAME OVER. I’m not very good at the whole killing mutants deal.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)22:07
No.
5733663
Anonymous No.
5733663
05/16/12(Wed)22:07 No.
5733663
File: 1337220444992.jpg
-(51 KB, 848×480, 1336652741586.jpg)
Okay…

SOUP crashes whenever I get near the checkpoint to leave the first area. Forgot what it’s called.

What gives? I had a crash-free run until now.



Anonymous
05/16/12(Wed)22:10
No.
5733794
Anonymous No.
5733794
05/16/12(Wed)22:10 No.
5733794
>>5731484

just stay in the room where you picked the glowing artifact up, from the windows there you can snipe his two helpers


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/16/12(Wed)22:18
No.
5734182
Anonymous No.
5734182
05/16/12(Wed)22:18 No.
5734182
File: 1337221103979.jpg
-(501 KB, 1680×1050, 2012-05-17_00020.jpg)
Barin huh? If Barin had a bit of an… "accident", his unique Tunder could be mine.



Anonymous
05/16/12(Wed)22:24
No.
5734447
Anonymous No.
5734447
05/16/12(Wed)22:24 No.
5734447
>>5733663

Please respond…

I was thinking it has something to do with the recent blowout. Any way I could maybe reload the area or something?



Anonymous
05/16/12(Wed)22:27
No.
5734610
Anonymous No.
5734610
05/16/12(Wed)22:27 No.
5734610
Thinking about buying Stalker: Shadow of Chernobyl soon. Can someone tel me how big the map is in comparison to Fallout: New Vegas’ map?



Anonymous
05/16/12(Wed)22:31
No.
5734794
Anonymous No.
5734794
05/16/12(Wed)22:31 No.
5734794
>>5734610

STALKER isn’t one big map. Think Bioshock – there are different levels and you travel between them. If I were to travel from Cordan to the NPP though, assuming there were no baddies or anomalies, it would take 45 minutes to an hour. There are 10 zones, not including underground stuff.



Anonymous
05/16/12(Wed)22:33
No.
5734876
Anonymous No.
5734876
05/16/12(Wed)22:33 No.
5734876
>>5734610

I’d say there’s way more to explore in SoC than in NV.

The overall playing area might not be larger, although it’s at a comparable level.



Anonymous
05/16/12(Wed)22:34
No.
5734938
Anonymous No.
5734938
05/16/12(Wed)22:34 No.
5734938
>>5734794

>>5734876

Plus you get all sorts of crazy shit going down which makes traveling in STALKER more interesting. Especially if you’re using mods.



Anonymous
05/16/12(Wed)22:39
No.
5735109
Anonymous No.
5735109
05/16/12(Wed)22:39 No.
5735109
>>5734794

>>5734876

>>5734938

Ok thanks, sounds really interesting!


ss_faggot_05-16-12_22-38-57_(l04_darkvalley).jpg
Anonymous
05/16/12(Wed)22:41
No.
5735219
Anonymous No.
5735219
05/16/12(Wed)22:41 No.
5735219
File: 1337222497177.jpg
-(247 KB, 1920×1080, ss_faggot_05-16-12_22-38-57_(l(…).jpg)
So I’m about to head into X18 in OGSE.
How fucked am I?

>100kg



Anonymous
05/16/12(Wed)22:42
No.
5735243
Anonymous No.
5735243
05/16/12(Wed)22:42 No.
5735243
>>5734182

Hmmm. Found Barin at Duty checkpoint in Garbage. Shot him, nobody went hostile on me. I could take his gun… but I feel guilty.



Anonymous
05/16/12(Wed)22:44
No.
5735290
Anonymous No.
5735290
05/16/12(Wed)22:44 No.
5735290
>>5735243

Don’t feel guilty. He’s an asshole.



Anonymous
05/16/12(Wed)22:45
No.
5735328
Anonymous No.
5735328
05/16/12(Wed)22:45 No.
5735328
>>5735290

Yeah, that’s what it says on the wiki. But still, he’s a fellow stalker.



Anonymous
05/16/12(Wed)22:48
No.
5735482
Anonymous No.
5735482
05/16/12(Wed)22:48 No.
5735482
>>5735328

usually I just follow him until he dies. Or drop a gas can next to him and shoot it.
>cause of death: unknown
>the perfect muder


S-T-A-L-K-E-R--General.png
Anonymous
05/16/12(Wed)22:54
No.
5735673
Anonymous No.
5735673
05/16/12(Wed)22:54 No.
5735673
File: 1337223255889.png
-(239 KB, 600×506, 1334468463657.png)
>>5733663

>>5734447

There has to be a workaround.



Anonymous
05/16/12(Wed)22:57
No.
5735794
Anonymous No.
5735794
05/16/12(Wed)22:57 No.
5735794
>>5735482

Oh yeah, forgot about gas cans. Seems that shooting him hasn’t had any negative results though, nobody in Rostok has gone hostile. Maybe the rest of Duty hated him, heh.



Anonymous
05/16/12(Wed)22:59
No.
5735860
Anonymous No.
5735860
05/16/12(Wed)22:59 No.
5735860
>>5735794

>Additionally, the game may still attribute Barin’s death to the player at a later point, usually when traveling through Rostok.

Uh oh. Maybe I will reload and look for a gas can after all.



Anonymous
05/16/12(Wed)23:00
No.
5735913
Anonymous No.
5735913
05/16/12(Wed)23:00 No.
5735913
>>5689498

HEY EVERYONE I’M STREAMING AGAIN!

livestream.com/beargamers


cry.png
Anonymous
05/16/12(Wed)23:10
No.
5736232
Anonymous No.
5736232
05/16/12(Wed)23:10 No.
5736232
File: 1337224231821.png
-(6 KB, 300×300, cry.png)
>in freedom camp
>bodies everywhere, prob from the mission where you have to help duty kill freedom (I didn’t indulge)
>get into main building
>look for leader
>realize he’s the dead body at the top floor
>this song comes on the radio

>mfw

also, is this song in english? if so, lyrics please?



Anonymous
05/16/12(Wed)23:11
No.
5736264
Anonymous No.
5736264
05/16/12(Wed)23:11 No.
5736264
>>5735219
here
Clearly I’m very fucked since I forgot to bring my petrologist killing bullets and box-proof armour.



Anonymous
05/16/12(Wed)23:12
No.
5736287
Anonymous No.
5736287
05/16/12(Wed)23:12 No.
5736287
guys, I heard Clear Sky was a bad buy, is this true?


ss_rise_05-17-12_06-46-36_(l03u_agr_underground).jpg
Anonymous
05/16/12(Wed)23:49
No.
5737729
Anonymous No.
5737729
05/16/12(Wed)23:49 No.
5737729
File: 1337226565583.jpg
-(266 KB, 1920×1080, ss_rise_05-17-12_06-46-36_(l03(…).jpg)
Is there a secondary way into Strelok’s hideout or am I getting trolled?



Anonymous
05/16/12(Wed)23:53
No.
5737893
Anonymous No.
5737893
05/16/12(Wed)23:53 No.
5737893
>>5737729

Why can’t you get in that way?



Anonymous
05/17/12(Thu)00:05
No.
5738367
Anonymous No.
5738367
05/17/12(Thu)00:05 No.
5738367
>>5737729

>>5737729

try crouching


Grand-Strategy-General327.jpeg
Anonymous
05/17/12(Thu)00:07
No.
5738402
Anonymous No.
5738402
05/17/12(Thu)00:07 No.
5738402
File: 1337227624696.jpg
-(102 KB, 672×799, 1336397194413.jpg)
>>5737893

>>5738367

Playing SOUP. There’s a teleporter anomaly in the way.

Confus.



Anonymous
05/17/12(Thu)00:07
No.
5738418
Anonymous No.
5738418
05/17/12(Thu)00:07 No.
5738418
>>5738402

…the fuuuck? throw a bolt and run for it?



Anonymous
05/17/12(Thu)00:09
No.
5738502
Anonymous No.
5738502
05/17/12(Thu)00:09 No.
5738502
>>5738402

Never played SOUP. But I would advise to wait for the next blowout and try again. Anomalies move after each blowout.



Anonymous
05/17/12(Thu)00:12
No.
5738604
Anonymous No.
5738604
05/17/12(Thu)00:12 No.
5738604
Can someone tell me how to get rid of OGSE? Removing/renaming the Gamedata folder doesn’t work. I’ve had enough of this shit and I just want to get back to my freeplay game.



Anonymous
05/17/12(Thu)00:14
No.
5738681
Anonymous No.
5738681
05/17/12(Thu)00:14 No.
5738681
>>5738418

Doesn’t work.

>>5738502

It’s scripted and is there for good.



Anonymous
05/17/12(Thu)00:16
No.
5738779
Anonymous No.
5738779
05/17/12(Thu)00:16 No.
5738779
>>5738681

well shit, man. i got nothin.



Anonymous
05/17/12(Thu)00:18
No.
5738865
Anonymous No.
5738865
05/17/12(Thu)00:18 No.
5738865
>>5738681

Try looking for another teleporter. You might have to go through that one to find the next one.



Anonymous
05/17/12(Thu)00:20
No.
5738953
Anonymous No.
5738953
05/17/12(Thu)00:20 No.
5738953
>>5738865

That’s the best I could come up with, too. Believe me, I’ve looked EVERYWHERE.

Sigh.



Anonymous
05/17/12(Thu)00:34
No.
5739407
Anonymous No.
5739407
05/17/12(Thu)00:34 No.
5739407
>>5738953

Turns out I had to kill the controller which then spawned three bloodsuckers and the second teleport (which was still hidden). Cryptic shit.



Anonymous
05/17/12(Thu)00:36
No.
5739480
Anonymous No.
5739480
05/17/12(Thu)00:36 No.
5739480
>>5739407

>Russian soup
I’ll stick with vodka.

implying russian soup isn’t just vodka



Anonymous
05/17/12(Thu)00:38
No.
5739570
Anonymous No.
5739570
05/17/12(Thu)00:38 No.
5739570
>>5739480

Aren’t there vegetables in soup?

Oh wait.

>potatoes
nevermind


superaids.jpg
Anonymous
05/17/12(Thu)00:40
No.
5739643
Anonymous No.
5739643
05/17/12(Thu)00:40 No.
5739643
File: 1337229656824.jpg
-(140 KB, 1024×768, superaids.jpg)
Back to playing OGSE postgame, I got infected with something a while back in Lab X-18 and…oh fuck



Anonymous
05/17/12(Thu)00:41
No.
5739675
Anonymous No.
5739675
05/17/12(Thu)00:41 No.
5739675
>>5739643

>filename
you’re fucked



Anonymous
05/17/12(Thu)00:43
No.
5739743
Anonymous No.
5739743
05/17/12(Thu)00:43 No.
5739743
>>5739643

>catched mutant aids

STRELOOOOOCK! WHAT THE FUCK HAVE YOU BEEN DOING



Anonymous
05/17/12(Thu)00:48
No.
5739913
Anonymous No.
5739913
05/17/12(Thu)00:48 No.
5739913
>>5739643

>mutated AIDS virus for combat use
I… I… W-What?



Anonymous
05/17/12(Thu)00:52
No.
5740065
Anonymous No.
5740065
05/17/12(Thu)00:52 No.
5740065
>>5739913

>combat whores with combat aids


safezone.jpg
Anonymous
05/17/12(Thu)01:08
No.
5740543
Anonymous No.
5740543
05/17/12(Thu)01:08 No.
5740543
File: 1337231324010.jpg
-(63 KB, 1024×768, safezone.jpg)
OGSE postgame Bar is a goddamn bloodbath. Regular raids by mercs, military, and even the occasional Monolith squad.



Anonymous
05/17/12(Thu)01:16
No.
5740830
Anonymous No.
5740830
05/17/12(Thu)01:16 No.
5740830
So I just got to yantar after escorting the scientist. Now where the fuck is the mobile lab? It’s hard to search with all the zombies out there



Anonymous
05/17/12(Thu)01:19
No.
5740907
Anonymous No.
5740907
05/17/12(Thu)01:19 No.
5740907
>>5740830

follow the road until the first valley. go down, kill all the zombies, go into the walled off place and the lab is right in front of you.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)01:39
No.
5741513
Anonymous No.
5741513
05/17/12(Thu)01:39 No.
5741513
File: 1337233175071.jpg
-(628 KB, 1265×791, 1301176338751.jpg)
The last time I played Stalker (SoC) Oblivion Lost was still the king, and Complete was the new promising Kid. I loved a lot of features of OL, especially with the Arsenal mod. Complete was okay, but disappointing.

I’ve briefly played Clear Sky, didn’t care for it too much, but am willing to revisit it. I enjoyed CoP much more, but have only played with SMRTR.

Anyone have some specific mod recommendations for me, for any of the 3?

Things important to me for Stalker:

- Deadlier Encounters, Mutants, Stalkers, whatever
- Lots of Guns, with lots of modifications
- basic survival, not annoying management
- Endgame content, worthwhile faction wars, hidden stashes to search for, even just basic rp stuff to do.



Anonymous
05/17/12(Thu)01:41
No.
5741553
Anonymous No.
5741553
05/17/12(Thu)01:41 No.
5741553
>>5741513

I’ve been really enjoying Misery for CoP. the only mod I tried for SoC was AMK, and the sheer amount of anomalies made me rip out my hair.



Anonymous
05/17/12(Thu)01:41
No.
5741557
Anonymous No.
5741557
05/17/12(Thu)01:41 No.
5741557
So what does AMK 2.0.94 actually do? Is it recommended? And how do I install it?
AMK 1.4
AMK EN final patch
AMK 2.0.94
AMK 1.005 fix
AMK Retranslated?



Anonymous
05/17/12(Thu)01:41
No.
5741568
Anonymous No.
5741568
05/17/12(Thu)01:41 No.
5741568
>>5741513

Spartan 11:11 for Clear Sky.



Anonymous
05/17/12(Thu)01:44
No.
5741663
Anonymous No.
5741663
05/17/12(Thu)01:44 No.
5741663
>>5741557

Read the top of the thread. Also the EN 2.0494 patch is an english translation/bug fix for AMK.

Also you don’t need the 1.0005 patch unless you have 1.0005



Anonymous
05/17/12(Thu)01:48
No.
5741789
Anonymous No.
5741789
05/17/12(Thu)01:48 No.
5741789
>>5741663

I did read the OP, but I’m not sure if I need the AMK 2 patch. And if I need it when am I supposed to install it?



Anonymous
05/17/12(Thu)01:53
No.
5741924
Anonymous No.
5741924
05/17/12(Thu)01:53 No.
5741924
>>5741789

Like you said.

"Step 1: Installing AMK
The first step in installing AMK is, obviously, to download the AMK 1.4 installer, as well as the 2.0.94 FINAL patch and run them. You’ll notice that AMK is heavily configurable, simply choose whichever options seem the most appealing. A few things to remember:

Your monitor resolution may not be listed among the supported resolutions. That’s fine, just pick whichever resolution is closest. I run Shadow of Chernobyl at 1600×900, for example, so I just pick 1440×900 when installing AMK and it runs fine.
The default weight capacity for Shadow of Chernobyl is 50kg. You’re free to change it to whatever you want, but 50 is what the developers intended.
Think twice before installing "post effects of being shot." The description isn’t very good, what this basically enables is that when you get shot, you’ll sometimes spin around and drop your gun. It’s meant to simulate being disoriented after taking a bullet to the chest. Some people like it because it makes the game more challenging and realistic, but it can be extremely annoying."
From http://www.moddb.com/mods/stalker-amk-retranslated/tutorials/installing-amk-with-amk-retranslated

But don’t do anything else there if you just want AMK, but it’s up to you. Or you can just install the starter pack’s visuals on top, which some people prefer.


ss__05-16-12_21-02-03_(l05_bar).jpg
Anonymous
05/17/12(Thu)02:00
No.
5742169
Anonymous No.
5742169
05/17/12(Thu)02:00 No.
5742169
File: 1337234419958.jpg
-(353 KB, 1920×1080, ss__05-16-12_21-02-03_(l05_bar(…).jpg)
I am heavy weapons guy.

>>5737729

You have to find three teleports (in order) to get in:
>First is at the top of the spiral stairwell filled with military grunts
>Second is in the middle of the room where you encounter the bloodsucker
>Final one is in the corridor filled with electro anomalies near the start of the level



Anonymous
05/17/12(Thu)02:05
No.
5742337
Anonymous No.
5742337
05/17/12(Thu)02:05 No.
5742337
So, I just got to the mobile lab, and got the unique suit quest, but whenever I go to the place where it’s at, I get the psi-emission. The wiki says that I’m supposed to get a reading quest from the scientist I saved, but when I talk to him, the only option is "See you!" Glitch or does the quest not come till later?



Anonymous
05/17/12(Thu)02:14
No.
5742617
Anonymous No.
5742617
05/17/12(Thu)02:14 No.
5742617
>>5742337

…uh, what?

>but whenever I get to the place where it’s at

Where what’s at, the suit? You mean x16?

If you’re talking about when you escort him to do some readings, it bugs out sometimes. Reload if you can. It also bugs out if there’s zombies around you haven’t killed. (The last part is speculation, but it worked for me.)



Anonymous
05/17/12(Thu)02:16
No.
5742663
Anonymous No.
5742663
05/17/12(Thu)02:16 No.
5742663
>>5742617

I didn’t know it was called X16, but yes. Would it bug out for you as in you can’t receive the quest at all? I’ll try reloading and killing all zombies before talking to him



Anonymous
05/17/12(Thu)02:18
No.
5742713
Anonymous No.
5742713
05/17/12(Thu)02:18 No.
5742713
>>5742663

I still don’t understand. Are you IN x16? Or are you trying to get the quest FOR x16? You don’t talk to the scientist you saved for that, you talk to Sakaballs.



Anonymous
05/17/12(Thu)02:23
No.
5742854
Anonymous No.
5742854
05/17/12(Thu)02:23 No.
5742854
>>5742713

What I mean is, I’m trying to get the unique suit, but I can’t go into X16 because of the psi-emission. I read that I need to do the escort reading quest before I can get into X16, but when I talk to the scientist I saved, that quest doesn’t come up.



Anonymous
05/17/12(Thu)02:24
No.
5742910
Anonymous No.
5742910
05/17/12(Thu)02:24 No.
5742910
>>5742854

talk to the scientist trader, he should give you the mission



Anonymous
05/17/12(Thu)02:25
No.
5742945
Anonymous No.
5742945
05/17/12(Thu)02:25 No.
5742945
>>5742910

I talked to them both. The scientist gave me some quests, including the unique suit one, but not the escort one



Anonymous
05/17/12(Thu)02:33
No.
5743176
Anonymous No.
5743176
05/17/12(Thu)02:33 No.
5743176
>>5742945

Take a screenshot of your dialogue options

(F12, should be saved to users\public\documents\stalker\screenshots)


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)02:49
No.
5743654
Anonymous No.
5743654
05/17/12(Thu)02:49 No.
5743654
File: 1337237384019.jpg
-(229 KB, 1440×900, 1.jpg)
This is right after I entered the mobile lab


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)02:50
No.
5743691
Anonymous No.
5743691
05/17/12(Thu)02:50 No.
5743691
File: 1337237452734.jpg
-(157 KB, 1440×900, 2.jpg)
and second one



Anonymous
05/17/12(Thu)02:58
No.
5743880
Anonymous No.
5743880
05/17/12(Thu)02:58 No.
5743880
>>5743654

i meant of all his dialogue options, not just the "I need a job" category. It won’t be in that category. If he really doesn’t have the option, the I don’t know what to tell you.



Anonymous
05/17/12(Thu)03:16
No.
5744331
Anonymous No.
5744331
05/17/12(Thu)03:16 No.
5744331
Apparently, I need to go through X18 before I can get the quest for the radiation measurements. I haven’t been through X18, so maybe that’s why



Anonymous
05/17/12(Thu)03:35
No.
5744848
Anonymous No.
5744848
05/17/12(Thu)03:35 No.
5744848
>>5614354

Where from is this screenshot ?


stalkerdogs.jpg
Sidorovich !!ltI23NGcVkq
05/17/12(Thu)03:53
No.
5745261
Sidorovich !!ltI23NGcVkq No.
5745261
05/17/12(Thu)03:53 No.
5745261
File: 1337241193805.jpg
-(128 KB, 517×1607, stalkerdogs.jpg)
>Just got to Bar
>Why not, let’s try the arena
>Get to the team match where you’ve got an AK and 2 rookie teammates vs three stalkers with armor, AKs, and a shotgun
>Barely scrape through
>Next match
>Get decent suit, Abakan, knife, one bandage and medkit
>Against two military guys with that one silenced AR
>Die faster than you can say Cheeki Breeki

Fuck the arena so hard man. Goddamn.



Anonymous
05/17/12(Thu)03:57
No.
5745330
Anonymous No.
5745330
05/17/12(Thu)03:57 No.
5745330
Any OGSEbros around? Wat do in postgame after you get diagnosed with super-AIDS and give the documents to Barkeep?



Anonymous
05/17/12(Thu)04:12
No.
5745698
Anonymous No.
5745698
05/17/12(Thu)04:12 No.
5745698
Sup guys. Total, total newb here. Just wanted to ask: what keeps you playing this game? I put in a few hours a few years ago, and I enjoyed the game, but it looked like a game that wouldn’t have a ton of replay value. Do mods add extra missions? Or is it about competing in that leaderboard thing? Just curious.

PS: The mods you guys are using look fucking awesome.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)04:18
No.
5745857
Anonymous No.
5745857
05/17/12(Thu)04:18 No.
5745857
File: 1337242690726.jpg
-(356 KB, 1440×900, 2012-04-06_00008.jpg)
>>5745698

which STALKER game are you playing?

STALKER is really what you make of it. on top of the core game and side quests, you’ll have unique encounters, moments and run-ins with mutants, enemies or even bugs that make the game more memorable.

yeah mods do add a bit of replayability to the game. give one a try sometime!



Anonymous
05/17/12(Thu)04:22
No.
5745969
Anonymous No.
5745969
05/17/12(Thu)04:22 No.
5745969
>>5745857

Gotcha. So it’s an open-enough world that you get random encounters and stuff to keep it fresh.

I played the basic game with no mods. I’d try some mods, but I lack even very basic computer skills and probably wouldn’t be able to install and run them correctly. Plus I’m on a mac now.



Sidorovich !!ltI23NGcVkq
05/17/12(Thu)04:25
No.
5746025
Sidorovich !!ltI23NGcVkq No.
5746025
05/17/12(Thu)04:25 No.
5746025
>>5745969

Before I got a gaming PC I played Stalker on the Windows partition of my Macbook Pro.


S-T-A-L-K-E-R-General36.jpeg
Anonymous
05/17/12(Thu)04:25
No.
5746032
Anonymous No.
5746032
05/17/12(Thu)04:25 No.
5746032
File: 1337243140835.jpg
-(574 KB, 1440×900, 2012-04-28_00006.jpg)
>>5745969

I meant which STALKER game? Shadow of Chernobyl? Clear Sky? Call of Pripyat?

installing mods doesnt take a degree in computer science II to do. just read >>5608554



ss__05-17-12_08-31-10_(l03u_agr_underground).jpg
Anonymous
05/17/12(Thu)04:28
No.
5746108
Anonymous No.
5746108
05/17/12(Thu)04:28 No.
5746108
File: 1337243331935.jpg
-(218 KB, 1920×1080, ss__05-17-12_08-31-10_(l03u_ag(…).jpg)
>>5745330

I only just handed the Barkeep the documents myself. The next step seems to be just waiting until the scientist contacts him, but if that isn’t the case I don’t have a clue.



Anonymous
05/17/12(Thu)04:38
No.
5746325
Anonymous No.
5746325
05/17/12(Thu)04:38 No.
5746325
>>5746032

Oh, man, I forgot there were sequels. I bought Shadow of Chernobyl, but I bought it only a few years ago, thinking it was the only one. Now I understand.



Anonymous
05/17/12(Thu)04:40
No.
5746364
Anonymous No.
5746364
05/17/12(Thu)04:40 No.
5746364
>>5746108

I guess so. I went all the way back to the CNPP to see if anything interesting was happening, not much. I guess I’ll just chill and sleep in Freedom’s base to pass in-game time.

I want the names of the songs that play in Freedom’s base.



Anonymous
05/17/12(Thu)05:00
No.
5746854
Anonymous No.
5746854
05/17/12(Thu)05:00 No.
5746854
File: 1337245228453.jpg
-(Spoiler Image, 72 KB, 469×428, bes.jpg)
This is undoubtedly one of the most unique games I’ve ever played. The plot is spectacular and the mutants and factions are simply creative genius. The broad exploration and weapons were fulfilling too. But even through all these great things, there were some that will drive any standard gamer out the door. My general complain in any FPS is ballistic accuracy of firearms. It would have been superb if this game had ballistics like Ghost Recon Advanced Warrior or even Call of Duty 4. One shot kills as well as realistic accuracy of weapons. The survival aspect could be greatly improved. I didn’t feel as if I were fighting for my life, just blowing magazines at enemies who had no sense of self-preservation. The stealth factor too was also pathetic, which is my method of choice in any take down. There were bugs, as most games do, but I don’t rate it down for that. All in all, this game would undoubtedly be one of my favorite games if it were merely more realistic.


S-T-A-L-K-E-R--General.png
Anonymous
05/17/12(Thu)05:03
No.
5746923
Anonymous No.
5746923
05/17/12(Thu)05:03 No.
5746923
File: 1337245413649.png
-(258 KB, 358×473, 1299712175207.png)
>>5746854

> It would have been superb if this game had ballistics like Ghost Recon Advanced Warrior or even Call of Duty 4.



Anonymous
05/17/12(Thu)05:05
No.
5746954
Anonymous No.
5746954
05/17/12(Thu)05:05 No.
5746954
Anyone has the link for SoC freeplay?
Forgot to save it when I installed another mod.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)05:05
No.
5746959
Anonymous No.
5746959
05/17/12(Thu)05:05 No.
5746959
File: 1337245522776.jpg
-(504 KB, 1440×900, 2012-04-07_00001.jpg)
>>5746325

SoC’s got plenty of mods to choose from breh. Check out OP’s sticky posts and images for popular choices.


S-T-A-L-K-E-R--General.gif
Anonymous
05/17/12(Thu)05:05
No.
5746961
Anonymous No.
5746961
05/17/12(Thu)05:05 No.
5746961
File: 1337245528265.gif
-(1.39 MB, 452×299, 1332942408416.gif)
First-time-stalker here playing only with absolute textures. I’m on my way to the red forest for the brain scorcher quest. On the way I noticed the skirmish between the Duty and Freedom faction. Anyway I wanted to join the Freedom and soon got the "protect the border" quest.
Why is this shit so fucked bugged up. I kill all those Monolith bastards and then talk to the captain. Get my Money, quest done. And then a second "protect the border" quest pops up. Some shitty pseudodog tries to attack them but after it’s death nothing happens. When I walk back to Lukash I can only decline this quest but can’t do any further quest for them. Except those little jobs. "Kill the stalker", "obtain object X and bring it here you little bitch" and alike.
I already thought to load an older save before I enter the army warehouse and take quests for the Duty so I don’t have to deal with this. Then I have to kill the bloodsuckers again, but hey, this friggin’ grenade launcher in the basement fuck’s them up. So can any fellow stalkers here help me out with this border shit?



Anonymous
05/17/12(Thu)05:06
No.
5746974
Anonymous No.
5746974
05/17/12(Thu)05:06 No.
5746974
>>5746954

SoC? check one of OP’s sticky posts


Dota-2-General16.gif
Anonymous
05/17/12(Thu)05:09
No.
5747040
Anonymous No.
5747040
05/17/12(Thu)05:09 No.
5747040
File: 1337245772263.gif
-(1.83 MB, 200×200, 1333933530871.gif)
>playing SOUP
>retrieving the military documents
>one high ranked military dude camping the case
>everytime I show my face he one-shots me from full health
>after five tries decide to go proceed with a grenade
>toss one over the opening right into his camp spot
>explosion hurts me from other side of the building
>go in, he is still standing firm
>pump his face full of lead with my MP5 Kurz
>his body goes apeshit and disappears

>grab the documents, his five buddies are on their way up the stairs
>fuck it, leap through the window
>miraculously survive the three story fall
>look at my feet
>it’s the body of the man I just killed

I love this mod.



Anonymous
05/17/12(Thu)05:09
No.
5747052
Anonymous No.
5747052
05/17/12(Thu)05:09 No.
5747052
Did he just shoot the wall beside him point blank…?

How does that happen?



Anonymous
05/17/12(Thu)05:16
No.
5747225
Anonymous No.
5747225
05/17/12(Thu)05:16 No.
5747225
>>5745261

Oh fuck that fight, and i swear these fuckers sabotaged my gun before the match as well.

>>5746108

new here
mod you’re using there?



Anonymous
05/17/12(Thu)05:22
No.
5747364
Anonymous No.
5747364
05/17/12(Thu)05:22 No.
5747364
>>5747225

OGSE. It’s basically SOUP-lite, like someone took STALKERSOUP and cut out the unstable and retarded stuff.

Well, except autoturrets. Those are retarded and they’re still in OGSE.



Anonymous
05/17/12(Thu)05:29
No.
5747565
Anonymous No.
5747565
05/17/12(Thu)05:29 No.
5747565
>>5747364

Thanks, i was mostly curious about the visor layers.



Anonymous
05/17/12(Thu)05:37
No.
5747747
Anonymous No.
5747747
05/17/12(Thu)05:37 No.
5747747
>>5746974

I did, and it works.
But the bloom is horrible.



Anonymous
05/17/12(Thu)05:38
No.
5747783
Anonymous No.
5747783
05/17/12(Thu)05:38 No.
5747783
File: 1337247512527.jpg
-(Spoiler Image, 351 KB, 1360×768, 2011-07-29_00005.jpg)
>>5747052

yes



Anonymous
05/17/12(Thu)05:54
No.
5748204
Anonymous No.
5748204
05/17/12(Thu)05:54 No.
5748204
>>5747747

turn off "sun shadows" in the options menu



Anonymous
05/17/12(Thu)05:59
No.
5748315
Anonymous No.
5748315
05/17/12(Thu)05:59 No.
5748315
What is a (are) good visual mod(s) to use with Misery?

Also, I wish Stalker had Day Z-ish multiplayer. Hopefully Survarium will have the atmosphere of the Stalker series AND the multiplayer capabilities of Day Z.


sp.jpg
Anonymous
05/17/12(Thu)06:19
No.
5748986
Anonymous No.
5748986
05/17/12(Thu)06:19 No.
5748986
File: 1337249971470.jpg
-(90 KB, 1024×768, sp.jpg)
Looks like someone got to him before me, boss. He’s full of holes.


S-T-A-L-K-E-R-General163.jpeg
Anonymous
05/17/12(Thu)07:03
No.
5750529
Anonymous No.
5750529
05/17/12(Thu)07:03 No.
5750529
File: 1337252587363.jpg
-(4 KB, 214×235, 9gfvp1.jpg)
>>5748986

>crosshair



Anonymous
05/17/12(Thu)07:08
No.
5750705
Anonymous No.
5750705
05/17/12(Thu)07:08 No.
5750705
>>5748315

It’s going to be a shitty pay to win MMO
I’m sorry
Maybe this time they aren’t bullshitting and GSC really really isn’t dead

As for Misery, it is a visual overhaul
I don’t think you can slap anything else on top of it without overwriting Misery’s own changes



Anonymous
05/17/12(Thu)07:10
No.
5750779
Anonymous No.
5750779
05/17/12(Thu)07:10 No.
5750779
>>5748315

>What is a (are) good visual mod(s) to use with Misery?
Why, in the holy mother of fuck, would you want to mod MISERY’s visuals? It’s pretty much the best looking game up to date.



Anonymous
05/17/12(Thu)07:19
No.
5751002
Anonymous No.
5751002
05/17/12(Thu)07:19 No.
5751002
>>5750779

I am going to argue with grimbrown being the best looking mod for CoP though

I’ll take AT and Atmosfear over it any day



Anonymous
05/17/12(Thu)07:22
No.
5751121
Anonymous No.
5751121
05/17/12(Thu)07:22 No.
5751121
>>5751002

I dunno what AT is but MISERY has Atmosfear implemented.



Anonymous
05/17/12(Thu)07:24
No.
5751182
Anonymous No.
5751182
05/17/12(Thu)07:24 No.
5751182
I have to give a medikit to this guy at the start. I can’t find any wat do



Anonymous
05/17/12(Thu)07:27
No.
5751253
Anonymous No.
5751253
05/17/12(Thu)07:27 No.
5751253
>>5751182

Stab him in the face.



Anonymous
05/17/12(Thu)07:32
No.
5751421
Anonymous No.
5751421
05/17/12(Thu)07:32 No.
5751421
how to get AA work?



Anonymous
05/17/12(Thu)07:41
No.
5751669
Anonymous No.
5751669
05/17/12(Thu)07:41 No.
5751669
Guys, I’ve installed AMK Complete + Arsenal and I get an Invalid ogg-comment version error. Anyone knows how to fix that?

http://pastebin.com/5uJ4ytsY


xrEngine 2012-01-26 22-00-22-22.jpg
Anonymous
05/17/12(Thu)07:44
No.
5751787
Anonymous No.
5751787
05/17/12(Thu)07:44 No.
5751787
File: 1337255089631.jpg
-(216 KB, 1920×1080, xrEngine 2012-01-26 22-00-22-2(…).jpg)
>>5751121

>I dunno what AT is but MISERY has Atmosfear implemented.

Absolute Textures

>>5751002

I guess you could try to install the Absolute Nature : Summer edition on top of Misery.

>>5750779

>It’s pretty much the best looking game up to date.

Misery’s change of textures is an okay change (the Autumn edition of Absolute Nature was imo not "autumn" enough) but I can definitely understand people not wanting the shit-brown textures all the time. Also, the textures at Zaton are repeating and it really sticks out like a sore thumb.



Anonymous
05/17/12(Thu)08:09
No.
5752575
Anonymous No.
5752575
05/17/12(Thu)08:09 No.
5752575
Thanks, I’ll try out the suggestions. I really don’t like it when a game gets slapped with a single-colored-screen (brown/yellow/green etc.).



Anonymous
05/17/12(Thu)08:11
No.
5752630
Anonymous No.
5752630
05/17/12(Thu)08:11 No.
5752630
>>5750705

There are F2P models that aren’t pay to win. See: TF2, Tribes: Ascend as popular examples.



Anonymous
05/17/12(Thu)08:16
No.
5752793
Anonymous No.
5752793
05/17/12(Thu)08:16 No.
5752793
>>5752630

>See: TF2
TF 2 was fucking terrible after Gaben went crazy with hats and even worse after it went F2P.

>Tribes: Ascend
Tribes went down the drain at launch after being very enjoyable during the beta.

Both of these are flawed examples since they are a very different type of game.



Anonymous
05/17/12(Thu)08:26
No.
5753085
Anonymous No.
5753085
05/17/12(Thu)08:26 No.
5753085
>>5752630

>TF2
You mean the game that used to be good?



Anonymous
05/17/12(Thu)08:34
No.
5753308
Anonymous No.
5753308
05/17/12(Thu)08:34 No.
5753308
>>5752793

>>5753085

You’re not even speaking to the point he’s making, fucktards.



Anonymous
05/17/12(Thu)08:39
No.
5753458
Anonymous No.
5753458
05/17/12(Thu)08:39 No.
5753458
>>5752630

TF2′s was terrible though. They took an already flawed mechanic(achievements for weapons) and instead of doing what the players wanted, they polluted the item pool with countless worthless new weapons and gave everyone, what, ten random chances a week at 150 or so different items?

Or you can buy them today. People pretend it’s okay because Valve did it, but that’s just as bad as any shitty MMO.
No Cash Shop is good. Especially in a game you already bought.
Besides, the Vostok developers already talked about this, mentioning unique equipment and faster leveling.


xrEngine 2012-05-16 21-49-33-45.jpg
Anonymous
05/17/12(Thu)08:53
No.
5753907
Anonymous No.
5753907
05/17/12(Thu)08:53 No.
5753907
File: 1337259206612.jpg
-(172 KB, 1920×1080, xrEngine 2012-05-16 21-49-33-4(…).jpg)
>>5752630

>>5752793

>>5753085

>>5753308

>>5753458

Let’s try to end the derail here, eh ?

>this fucking anomaly
Every fucking time I try to approach the area with Lefty and his guys, I end up getting into this particular Whirligig. I don’t know what is it about this anomaly that makes me stumble in it on almost every Clear Sky playthrough.



Anonymous
05/17/12(Thu)08:53
No.
5753925
Anonymous No.
5753925
05/17/12(Thu)08:53 No.
5753925
>>5751421

>how to get AA work?
read OP’s posts, the Performance tricks



Anonymous
05/17/12(Thu)09:26
No.
5754851
Anonymous No.
5754851
05/17/12(Thu)09:26 No.
5754851
Hey OGSEbro, if you’re here, I think we’re finished with everything in this version. I was reading the modDB comments and one of the mod guys said it’s over once we turn the stuff in to Barkeep.



Anonymous
05/17/12(Thu)09:39
No.
5755168
Anonymous No.
5755168
05/17/12(Thu)09:39 No.
5755168
Didnt enter CD key at the installation.
Can I somehow enter CD key in Stalker Shadow of Chernobyl without iso/cd ?


snif.jpg
Anonymous
05/17/12(Thu)09:49
No.
5755435
Anonymous No.
5755435
05/17/12(Thu)09:49 No.
5755435
File: 1337262543496.jpg
-(11 KB, 200×226, 423-sad-computer.jpg)
Oh god /vg/ i can’t fucking take the suspense
First run of SoC and i have yet to encounter a living bloodsucker.
Lucked out on missing the one in the underground base, but now i keep getting fucking teased.
>going to retrieve the key in dark valley
>clear the base, simple enough
>fall off the roof and survive
>"guess im headed to the lab"
>radar shows three NPCs in a small house nearby, one alive, two dead
>check it out
>Loot corpses, give guy healthkit
>suddenly scream
>OHGOD NOPE NOPE NOPE
>pull out my strongest gun, reload, healthkits up the arse
>C-COME AT ME BRO
>He’s downstairs
>Toss a random grenade, hope for the best
>Hear some odd noise from it
>FUCK YEAH ITS DEAD
>Go downstairs
>"Where is the body?"
>He’s in the room next to me
I have never screamed out of fear so much since i played that SCP game.



Anonymous
05/17/12(Thu)09:51
No.
5755496
Anonymous No.
5755496
05/17/12(Thu)09:51 No.
5755496
>>5755435

and yes, it was a bloodsucker, i did not mention it clearly.


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)10:00
No.
5755723
Anonymous No.
5755723
05/17/12(Thu)10:00 No.
5755723
File: 1337263240946.jpg
-(95 KB, 612×410, 1329682274586.jpg)
>>5753907

>That fucking whirligig
Every time.

>>5754851

>You will never find out if Marked One survives super AIDs
I’m surprised it went on as long as it did for a bonus quest.


Thunderstorm approaching (4).jpg
Anonymous
05/17/12(Thu)10:07
No.
5755914
Anonymous No.
5755914
05/17/12(Thu)10:07 No.
5755914
File: 1337263632756.jpg
-(274 KB, 1920×1080, Thunderstorm approaching (4).jpg)
>>5755435

>Lucked out on missing the one in the underground base, but now i keep getting fucking teased.

Oh god, you’re going to have fun.
Especially when you realize that they can spawn on pretty much every map now


Fighting-Games-General41.jpeg
Anonymous
05/17/12(Thu)10:07
No.
5755915
Anonymous No.
5755915
05/17/12(Thu)10:07 No.
5755915
File: 1337263633480.jpg
-(13 KB, 252×240, 1334905334782.jpg)
>>5755723

>>You will never find out if Marked One survives super AIDs

oh my artifacts



Anonymous
05/17/12(Thu)10:08
No.
5755965
Anonymous No.
5755965
05/17/12(Thu)10:08 No.
5755965
>>5755914

what mod/hud is that?


explosives.jpg
Anonymous
05/17/12(Thu)10:13
No.
5756078
Anonymous No.
5756078
05/17/12(Thu)10:13 No.
5756078
File: 1337263981738.jpg
-(147 KB, 1024×768, explosives.jpg)
>>5755723

We’ll find out when 0.6.93 comes out later this year. Supposedly that ‘dead’ stalker in the tube in X-18 will be part of a quest, too. And apparently they’ve completely rewritten the NPC AI, which could be amazing or a total disaster. Personally I’m hoping for more to do postgame in Red Forest/Pripyat.

Wolf just died. What was he going to do with these explosives, anyway?


S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)10:17
No.
5756204
Anonymous No.
5756204
05/17/12(Thu)10:17 No.
5756204
File: 1337264234806.jpg
-(38 KB, 1360×768, 2012-05-17_00016.jpg)
>arrive at bar at around 21pm
>sell some shit and accept quests
>try to head back to garbage
>getting really dark now dark
>decide to sleep for 9 hours
>1am, blowout
>YOU DON’T WANT TO SLEEP RIGHT NOW
>alright, move out to garbage
>hear a fucking bloodsucker
>http://www.youtube.com/watch?v=4uk6pB6YfR0&feature=related as background music
>NOPE ALL THE WAY BACK TO BAR
this fucking game


Volkhov AA Complex (2).jpg
Anonymous
05/17/12(Thu)10:18
No.
5756237
Anonymous No.
5756237
05/17/12(Thu)10:18 No.
5756237
File: 1337264284605.jpg
-(279 KB, 1920×1080, Volkhov AA Complex (2).jpg)
>>5755965

>what mod/hud is that?

It’s Redux for Call of Pripyat. Unfortunately the HUD itself isn’t available standalone (though if one knows their stuff, they might be able to rip the HUD elements out of the mod and make it a standalone). Too bad since it’s something I’d prefer for SoC as well instead of the lolnohud that LURK and ZoA tend to embrace.

Another minimalist HUD that’s available for CoP is Ceano’s minimal HUD (though I prefer the red/blue contrast of the Redux HUD and it’s tiny icons) seen in this pic.


silent shot.jpg
Anonymous
05/17/12(Thu)10:25
No.
5756438
Anonymous No.
5756438
05/17/12(Thu)10:25 No.
5756438
File: 1337264706792.jpg
-(131 KB, 1920×1080, silent shot.jpg)
>>5756078

>Wolf just died. What was he going to do with these explosives, anyway?

It’s possible that Skull’s group ordered the explosives they needed to blow up the wall beside the Freedom base from him. While it seems a little strange at first he doesn’t really seem to have any other use for it around the military warehouses. Of course, it might be just reserved for use after a way toward the center of the Zone is found but the deal with Skull seems to make the most sense.



Anonymous
05/17/12(Thu)10:26
No.
5756478
Anonymous No.
5756478
05/17/12(Thu)10:26 No.
5756478
>>5756078

>Personally I’m hoping for more to do postgame in Red Forest/Pripyat.
Likewise, I’m a bit disappointed to find they’ve added a trader in freeplay Pripyat though. It really takes away from the feeling of being isolated deep in the zone.

>What was he going to do with these explosives, anyway?
I thought he gave them to Skull?



Anonymous
05/17/12(Thu)10:35
No.
5756708
Anonymous No.
5756708
05/17/12(Thu)10:35 No.
5756708
Is it just me who got a broken copy, or is there no sleeping in SoC unmodded? I swear i heard things about having to barricade yourself to sleep and drinking those stalker cans made you sleepmeter go up for a short while.

Does this only exist in mods/further games?


pleaserespond15.png
Magical Girl Ramires
05/17/12(Thu)11:06
No.
5757506
Magical Girl Ramires No.
5757506
05/17/12(Thu)11:06 No.
5757506
File: 1337267216019.png
-(962 KB, 680×565, pleaserespond15.png)
Do NPCs loot stashes in OGSE or can I leave my raifus Bar’s stash?


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Anonymous
05/17/12(Thu)11:12
No.
5757642
Anonymous No.
5757642
05/17/12(Thu)11:12 No.
5757642
File: 1337267520440.jpg
-(349 KB, 1920×1080, XR_3DA 2012-05-17 18-04-34-13.jpg)
>>5756708

>Does this only exist in mods/further games?

Yes. There are separate "sleeping bag mods" for both SoC and CS (almost all major mods include a sleeping bag) and in Call of Pripyat you can sleep in the main safe hubs.

>Wild Territory mutant spawns


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Anonymous
05/17/12(Thu)11:15
No.
5757725
Anonymous No.
5757725
05/17/12(Thu)11:15 No.
5757725
File: 1337267707947.jpg
-(561 KB, 1920×1080, XR_3DA 2012-05-17 18-04-56-26.jpg)
>>5757642

Choke on them! CHOKE ON THEMMmmaaarrrghh!


XR_3DA 2012-05-17 18-05-09-55.jpg
Anonymous
05/17/12(Thu)11:17
No.
5757770
Anonymous No.
5757770
05/17/12(Thu)11:17 No.
5757770
File: 1337267849418.jpg
-(504 KB, 1920×1080, XR_3DA 2012-05-17 18-05-09-55.jpg)
>>5757725

>all those sounds of loud bone gnawing
The horror…



Anonymous
05/17/12(Thu)11:24
No.
5757948
Anonymous No.
5757948
05/17/12(Thu)11:24 No.
5757948
>>5757506

I’m not sure about ‘stashes’, but I kept enough weapons for an army in the blue box in Freedom’s armory (the one with the grenade launcher), and also in the blue box in the side-room in the mobile lab in Yantar, and nobody ever disturbed them.



Anonymous
05/17/12(Thu)11:32
No.
5758207
Anonymous No.
5758207
05/17/12(Thu)11:32 No.
5758207
>>5757506

Seconding Yantar. No-one will use it except Kruglov, and he’s on like two missions before he’s idle.Nice double door access as well…


k ivan chesnokov.png
Magical Girl Ramires
05/17/12(Thu)11:36
No.
5758315
Magical Girl Ramires No.
5758315
05/17/12(Thu)11:36 No.
5758315
File: 1337268989177.png
-(1.45 MB, 1600×1264, k ivan chesnokov.png)
>>5757948

>>5758207

K. Thanks.



Anonymous
05/17/12(Thu)11:46
No.
5758629
Anonymous No.
5758629
05/17/12(Thu)11:46 No.
5758629
Does anyone else just feel…’off’ when playing CoP after playing SoC for a long time? It’s weird because the other way around is no problem (going to SoC after CoP play).

166 hours in SoC, 168 hours in CoP according to Steam…and 30 in CS. There’s just something about how SoC handles that I like better.


S-T-A-L-K-E-R-General26.png
Anonymous
05/17/12(Thu)11:47
No.
5758672
Anonymous No.
5758672
05/17/12(Thu)11:47 No.
5758672
File: 1337269667599.png
-(129 KB, 300×390, really_when.png)
BLOWOUT SOON, FELLOW STALKERS!!

>>>/vg/5758653

>>>/vg/5758653

>>>/vg/5758653

>>>/vg/5758653

>>>/vg/5758653



S-T-A-L-K-E-R--General.jpeg
Anonymous
05/17/12(Thu)11:54
No.
5758865
Anonymous No.
5758865
05/17/12(Thu)11:54 No.
5758865
File: 1337270069320.jpg
-(108 KB, 533×800, 1237325164546.jpg)
>>5758629

I just feel SoC induces more paranoia.
The fact that it is semi-sandbox while still on rails may aid in that. Like an situation where you suspect you may not have free will.


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